
‘Between Me and The Night' is a surrealist action adventure game that walks the thin path between sanity and madness. Take on the role of a young boy and explore and interact with the mysterious house in which he lives.
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Languages: English, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Italian
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Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have two hours in Between Me and The Night as of writing this review. I got soft locked 3 times. Once because I moved some boxes and trapped myself, twice because a monster ate me right as I was moving rooms. Speaking of the monster, it got me 2 or 3 times because it managed to spawn right on top of me. Really annoying. I didn't have time to finish the house level in one go so I got set back to the beginning a 4th time because the game only saves if you complete a level, which can take up to an hour on the first time trying. The controls also don't feel so well to use. The walking and sprinting is slow, you cannot jump off of climbable objects and you cannot walk while in point and click mode. Over all I feel I haven't seen much of the story yet, simply because I keep having to do things over and over again. However, I feel like these are issues that are totally fixable. If you are a developer of this game and you are reading this: I would advise you to look at some other similar games that feel better to control and see how they do it, and put in a few hours to polish this one. The mechanics in a game are so important. Even thought he music is pretty good (especially the brother's record) and the art style and character designs are great, and the story seems interesting so far the game just isn't *fun*, and because of that I don't really feel like playing more of it. Here's hoping for an update that fixes a few things! I would love to see what else the game has to offer then. edit: I just found out this game was released in 2015. So I guess an update probably isn't happening.
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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