
‘Between Me and The Night' is a surrealist action adventure game that walks the thin path between sanity and madness. Take on the role of a young boy and explore and interact with the mysterious house in which he lives.
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Languages: English, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Italian
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Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画风挺不错,剧情讲的就是一个人从童年到成年的经历,从儿时玩游戏机、玩具,梦想经历冒险之旅,母爱以及家庭的争吵,在学校被霸凌,邂逅爱情,与女孩经历各种困境,最后却逃避心爱女孩的爱意。之后就是成年的部分,一事无成,负债累累,把小时候的喜爱的东西都扔掉,最终在楼顶天台上准备了却一生,但是却想起小时候的梦想,梦想经历千难万险,走到最后战胜一切,结局却是世界的崩坏。梦想被现实击败了,梦也醒了,这就是成长。 游戏性的话其实一般,没攻略非常难,所以想玩的话最好还是看看攻略。
İDARE EDER
[h1] 与夜为邻 [/h1] 曲径通幽的意境在夜晚行不通,他俩八字不合。星垂月倚,不是每个人都可以走自己的路,让别人说去吧,对于很多夜行者来说,环境越幽越难受。然而身为人类,又很难跟地球自转分手,哪怕去北极,去太空,所谓的永夜之地也并非真得永夜。精准的尺度可以消灭一切自欺可能,恒星之于宇宙也只是漫长的梦。 在我的家乡,胡同被叫作「过道」,意思很明朗,这就是用来走过去的地方,可入夜之后便没那么好过去咯。尽管它是被两侧房屋人家挤出来的路,静地里能听到狗吠或者猫叫,感受到人气,可还是无法消除纵深里游动的恐惧。害怕走夜路的人深陷其中,会前后难以照应,仿佛被乌漆嘛黑给攥住了,而夜色像一只猫,逗弄着心里颤巍巍的夜行者,自古如是,鬼神大多在夜间逡巡,连远方的狼人与吸血鬼也不例外,甚至过节的时候,全世界都得重视「前夜」概念,万圣夜与除夕锚定彼时彼刻必然发生故事,它们被习俗晕染,乍看之下如同狂欢的引线,然而从年兽或者南瓜的角度思考片刻,谁不得长叹一声:这不就是上班嘛!恐怖不! 夜晚是人类意识断不了的尾巴,生活必经的过道,故事催生的胎盘。如果人世是日、夜两面,那么我最近玩的游戏《Between Me and The Night》就更关注夜之位面。玩家于卧室苏醒,发现自己是个平平无奇的男孩,被游戏、唱片和玩具包围,但事情并没那么简单,不需要多长时间,你就会领悟自己深陷噩梦:房子空空,家人如幽魂暗影,怪物横行,需要打开一盏盏灯才能抵御。[spoiler] 游戏有趣之处在于,你可以拿起任何东西,但解谜终究只需要寥寥几个,在被怪物追捕的过程中,难免遍地垃圾 [/spoiler]。是的,这是个解谜游戏,存在尽头与最终答案。 之所以故事发生在夜晚,是因为这终归一场梦。《Between Me and The Night》里,你通过反复斟酌拨开迷雾,等待你的却是另一个游戏,游戏中的游戏。[spoiler] 通过它,进入的下一阶段是高中,依样画葫芦,噩梦浮于夜。游戏就这样将家、高中、公寓三个切片,用游戏中的游戏嵌套起来,组成生命的遗迹。 [/spoiler]夜色危险但有解,孑然独行但有游戏相伴,答案和逃避扭成一件事,如此颠簸,半推半就直到结束。那时,游戏解锁的最后一个成就写着「Life is beautiful」。 它其实讲的是一个人的生活,无论原生家庭、高校霸凌还是社会压力,如夜如梦,有的疙瘩能解开,有的怪物能逃避,空间也许逼仄,但选择始终存在。你选择游戏,开始逃避,并不可耻,只不过要知道逃避的另一面也是面对,面对离别。人生切割无法只剔除噩梦,有时粗暴,肉包子打狗在所难免。我与夜之间到底有什么?有故事?有遗憾?答案很多。我想那里必定垂着根钓竿,昭示那些悬而未决和触不可及,每个人怀里都有许多答案,但天上那个,你够不着。 [quote=author] 稻草骑士 [/quote]
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tajemnica zaciekawiła, ale nie na tyle żeby przechodzić
terrible
Te digo una cosa; a la papelera de la historia por inventarse la geopolítica... y la historia. Suspenso merecido.
это не баг ,это фича!!!!
2/10
Sure, the game isn’t perfect and has a few flaws – the ending is disappointing and the minigames feel quite pointless – but they are forgiveable simply because the game is fun, with a storyline and gameplay that are thoroughly enjoyable.
I get that the devs put a lot of time and effort on this, but the controls are terrible, the 1000 knights level's very last spike is nearly impossible to go through. I mean it's an okay game. No hate towards the devs, perhaps it's their first game. If that's the case, then they made a good game.
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