
A visual Idle RPG where you hunt creatures for rare loot, enchant your equipment, and build your hero. Master 11 skills, trade with merchants, and progress even offline. No Microtransactions, No P2W, just pure idle fun.
Modeled estimate, not a reported figure. How we estimate →
About

Between Adventures IDLE is designed for players who love deep RPG progression but respect their time. Unlike text-based idle games, here you witness every sword slash, arrow shot, and spell impact brought to life in hand-crafted charming 2D pixel art.
Gather resources, forge powerful equipment, and fine-tune your character build. Whether you are actively optimizing combat rotations or letting the game progress in the background, your journey never stops.

Engage in real-time battles against unique enemies and challenging dungeon bosses. Don't just read combat logs, watch your hero fight with animated melee lunges, projectile attacks, and spells. Balance status effects, utilize tactical shielding, and manage combat consumables to overcome deadly encounters.

Master 11 distinct skills across gathering, crafting, and magical disciplines. Train Mining, Gathering, Woodcutting, Fishing, Blacksmithing, Crafting, Cooking, Alchemy, Arcane School, Upgrade and Enchantment. Unlock Resource Mastery bonuses and run a gathering task alongside a crafting task simultaneously!

Forge your own path. Use a comprehensive, interconnected Skill Tree to specialize your build with passive perks, from increased gathering speed and double drop chances to devastating combat bonuses.

Why buy from shops when you can forge your own legacy? Craft high-tier weapons, armor, and tools across an extensive Multi-Tier Rarity System. Enhance your gear with Enchantment stones and trade excess loot with merchants to fund your growth.

With a clean and intuitive interface, the game is easy to jump into but rich in strategic layers. Set your build, optimize your production loops, and return to meaningful rewards thanks to full offline progression.

We believe idle games should be about satisfying progression, not monetization traps:
❌ No Microtransactions
❌ No Pay-to-Win Mechanics
❌ No Forced Ads
✔️ Buy once, own the complete adventure.
Set your tasks, optimize your gear, and watch your hero grow from a humble adventurer into a legendary hero in Between Adventures IDLE.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish**languages with full audio support
Engagement
Reviews
Themes across 275 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
핫픽스로 많이 바뀌는중 나중에 정출하면 하는게 좋아보여요 게임자체는 좋음
青春版梅沃尔放置,内容很一般,也没啥新花样,比较失望,目前内容不值得这个价钱买。又玩了一会,太烂了,战斗经常丢命中也太搞笑了,第一章小怪那么拉,还是丢命中概率高,任务安排也不合理,目前很多内容非常简陋,可以说根本看不见完整版那天感觉,很失望。不推荐购买。
挂着挂着就忘了时间,回来一看背包塞满了装备,这种不用一直盯屏幕的感觉太适合摸鱼了吧
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 275 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
浪费电,战斗和生产后面完全不挂钩
第一次玩这类游戏,也不知道什么建议合适,就是感觉内容还是少了,挂机时间长了意义感缺失。
Really nice game with much potential. If you like Melvor Idle, this game is for you. I love the fact that devs work very hard, releasing QoL and balance updates almost every day. They stay in touch with the game community and react to all the players' suggestions. That means A LOT to me as a player!
今天更新后最难受的箱子还是没改,占格子,打开读条子,什么时候能改了?现在只能批量标记成垃圾卖了。 改的挺快,还行,还加了BOSS。
Fairly basic idle battler with offline reward system, I've been enjoying it so far and the devs seem to update it a lot.
怪物的种类的战斗的区域少,快点开放。
玩久了就觉得还不错了,但是感觉就算背包里的东西不会自动拾取到背包,也可以加一个商店的购买凭证让我们去买了之后可以自动拾取。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $95.5K | 414 | 98% | $14.99 | |
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| $53.7K | 334 | 63% | $6.99 | |
| $7.3K | 27 | 78% | $8.99 |