
Bendy and the Dark Revival® is a first-person survival horror game set in the creepiest cartoon studio to ever exist. Discover the truth. Escape the studio. Above all, fear the Ink Demon…and survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 23 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Play as Audrey as she explores the depths of a curiously creepy animation studio that’s gone completely mad.


Return to a drawn world of nightmares to sneak, fight, and solve your way through its many deep shadows. Collect the powers of the ink and upgrade your weapon to overcome terrifying obstacles and unspeakable monsters.


A twisted rogue's gallery of re-animated abominations await you. They stalk the halls ready to attack and demolish anything in their path. Prepare to face these inky inhabitants on their own dark turf. Above all, beware the Ink Demon.


The grim story unfolds as you dive in the lost reaches of the past. Discover who you are. Uncover the truth to set yourself free from the stained hell of Joey Drew Studios.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.3Kreviews | 92% | — | $5.7M |
| $19.99 | 3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cara, sinceramente, valeu cada centavo, peguei ele na promoção por seis conto. Porra!, jogão da porra por 6 conto, peguei, não sou nem besta, joguinho ótimo, cheio de conteúdo e historia, zerei em umas 8 horas, mas cara, 6 conto por 8 horas de um jogo de terror pé no chão e bom demais, vamos todos entrar em um consenso que os jogos de hoje tu paga 300 conto pra umas 10 a 20 horas de game play, e viado, serião bicho, 300 conto, nossa!, bendão da uma sova nesses corno. Jogo bom, historia muito boa, muito bem otimizado, rodou na minha lata que eu chamo carinhosamente de computador. Porém, sempre tem um porém, o lançamento foi uma merda, travado e os caralho, mas vamu todo mundo ser sinceros, que nem disse a porra do jogo, tu pode nascer na escuridão mas ela não te define, e que nem o Jão Dreu, eles foram atrás e concertaram a porra toda, o Jão não conseguiu, mas eles conseguiram, afinal que nem o jogo falou, nunca e tarde demais. Sim, tem polemicas, mas porra, to aqui pra jogar, foda-se os partidos políticos e a porra toda, toma no cu pra lá, so quero jogar meus guiame e ser feliz. Pode dar seu dinheiro, se vai se divertir, se estresse, chorar, ficar com ódio, ficar com um pouco de medo, explorar cenários e a porra toda. Maluco, botei fé e sai mais feliz que entrei. Pegue, apenas pegue!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian*languages with full audio support
| $19.99 |
| 1.1Kratings |
| 88% |
| — |
| not modelled |
| $5.99−70% | 20ratings | 80% | — | not modelled |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Felt like bioshock with its own story and theme. Gets a tad repetitive but its just enough to hold your attention to get through the story. Graphics are okay for cartoon. I think main reason this game is great is the story.
If I had a better memory, I'd go as far as to say this is the most disappointed I've ever felt playing a game in my life. But I'm sure I could say that for other games, I just don't know which. The thing that pissed me off the most was seeing people say this was "Basically Bendy, but if you added Bioshock into the mix", because that's either a purposefully spread, evil lie or the dumbest take someone could ever give on a game. I genuinely wannae know: what Bioshock did these people play? When you say something like that, the expectations you set are of a resource management action game, where you can take advantage of your surroundings. And this is certainly, definitely, absolutely not what this game is. The only thing that slightly resembles Bioshock's gameplay loop are the vending machines. But don't expect them to be full of charm, play songs and voice lines like the ones in that game, or even serve as something more than a healing station. Yes, they're just healing stations. Not ammo or gun shops, because, news flash: the game never gives you a gun, ever. Which makes sense. If it did, the game would be even more boring than it already is, for reasons I'll get to later. But Ill take the blame for immediately feeling disappointed. Unfairly so, cos I didnae hear this "Bendy and The Dark Revival is like Bioshock" ♥♥♥♥♥♥♥♥ from just a single person, but I digress. Now, after all I just said, I think The Dark Revival deserves some credit. Presentation wise, it excels. The style is, dare I say, timeless, and unlike anything I've ever seen. I really, really like this 1930's aesthetic and the game knocks it out of the park, with it being it's best part, I'd say. I saw some people saying the human faces looked off, but I could get passed that. They're not spot on, but they work. The voice acting was also great, nothing felt out of place, corny or uninspired like in many instances in the first game. The story is way easier to follow when you compare it to the first game's, and I even found myself feeling attached to some characters. And I can safely say, the narrative kept me hooked from start to finish, even if I didn't know exactly what was going on. But that's about it for the good points I'd give to this game. The gameplay is insanely lacklustre and boring, with nothing but a swing attack you can perform with the single weapon the game gives you: a pipe. And when I say "nothing but", I mean it. There's no dodging, heavy attack, blocking or anything. I wouldnae mind if it was a horror game completely designed around stealth and chases. One of my favourite games of all time, Still Wakes the Deep, does exactly that and that doesn't stop me from like it. But when the game actively wants you engage with combat, to fight enemies with your pipe, the least that warrants is a combat system that's fun in some capacity, and they couldnae even give us that. I'd even say the game gaslights you into thinking this is gonnae be some "choose your own playstyle" by giving you the choice of upgrading your health, stamina or ability cooldown. But actually, from start to finish, all your options to approach enemies are: hide, stealth around then or awkwardly hit them with your pipe. It feels like they thought "oh, we don't wannae be just a stealth game, we're better than that, so lets give them something to fight back with" and it's just not good. Not fun, not immersive, not anything special or even worth your while. And all that happens in its clunky, boring glory in a horror game, so you're at least feeling threatened, aye? No. There are two elements of the gameplay loop that resemble a horror game's. Ill explain this one first, cos it's simpler and doesn't nearly piss me off as much as the next. Throughout the game, a text will pop up in your screen saying something like "the Ink Demon is coming", and, to counter such a "formidable foe", you got to find a closet or barrel you can hide in. Literally, that's all you gottae do. And then he's gone, until the RNG decides it's his time again. It's just a bother at best, not serving any purpose besides than to make you say "for ♥♥♥♥'s sake, here he comes again, let me find a place to hide" or "Damn it, I couldnae find a place to hide, now Im gonnae die and load in my save a few minutes back. This sucks". But that's the least offensive part of these random events. The second one is a secondary character. A fourth antagonist for the in-universe Bendy show. They even had a tape of a girl saying how excited she was to create and introduce this new character. So I thought to myself "Oh, a new antagonist. She looks fun, I like her design. I wonder what she'll do". And, I kid you not, all she does is She shows up at random; Screams; Tries to hit you for 1 or 2 seconds; And vanishes. I was 1930's work whistle angry when I realised that was all she was meant to do. What a waste. As for the "price you're paying for hours you're playing" rate: I got the game on sale, for less than 2 pounds and finished the main story in 5/6 hours. Not bad. But I most certainly wouldn't pay full price for it. I know there's a good story under all this ♥♥♥♥ show, but I truly, wholeheartedly, would only recommend it if you're curious about how the Bendy games are doing nowadays, in which case, I believe you're not worried if the game's gonnae be good or not.
mechincally better than the first but everything else... lack luster. The combat is confusing (no block or dodge?) stealth is just annoying and confusing. horror levels below average. story is okay I guess. but the first game had moments on my first playthrough Were I was terrified and has a better protoganist overall. not this game. Honestly just buy the first one and play that. and then ignore the existaence of this sequel. 3/10
okładanie czarnych ludzi rurom
This is one of the worst games I have ever played. The best way I can describe it is as a dragged-out, shallow imitation of BioShock. The ink-cartoon art direction is distinctive and some environments look good, but that is where my praise ends. The combat is mindless and repetitive: the Gent Pipe is your only weapon, and all you do is attack repeatedly or use Flow to escape. Most resources feel pointless because they are mainly used for healing, charging the pipe or buying basic upgrades. The game technically gives Audrey three abilities, but Banish is basically just a stealth takedown from behind, while Fast Travel is introduced near the end and felt completely useless—I used it only once during its introduction and never again. Flow, a short-range teleportation dash, is practically the only real ability you regularly use throughout the game. The environments are also so dark that I still struggled to see with the brightness at maximum. Most regular enemies are Lost Ones that may look different but behave almost identically. Slicer’s sudden appearances quickly become irritating rather than frightening, and the Ink Demon is also more annoying than scary. The enemy AI and stealth are extremely basic, while hiding can be frustrating because interaction prompts do not always appear immediately. There is also a section near the end where, after you have already sneaked past multiple Keepers, the game forces you to search for music-box parts just to distract another group guarding a gate. Since you have already proven that you can bypass these enemies using stealth, the entire section feels like unnecessary dragging and padding. Finally, the cutscene leading into the final boss is unintentionally hilarious: what is about to happen is painfully obvious, yet Audrey slowly backs away until the scene eventually does exactly what the player saw coming.
Наконец закрыла собственный гештальт на тему Бенди. Чертовски хорошая игра! на распродаже стоит копейки, оправдывает абсолютно все деньги! От прохождения получила невероятные эмоции, осталась в полном восторге. Однозначно рекомендую пройти. В игре кучу лора, можно сидеть и разбираться часами. Одри как главная героиня очень впечатляет. Быстро догадывается что к чему, хорошо соображает, делает и не жалеет - радует, одним словом. Способности получаемые при помощи потерянных очень помогают, если приловчиться то все не почем. Порадовало, что они меняются. Графика потрясающая, все плавно и отлично оптимизировано. Босс файты эпичные, концовка вообще отвал башки. На протяжение всей игры наделала огромнейшее кол-во скринов с маленькой версией Бенди. Ну уж очень он миленький! Эмоции это конечно хорошо, но при всем при этом могу выделить огромный минус - душные загадки. примерно с середины сюжета стали появляться задачи, где ну просто не понятно что делать, куда идти, как обойти врага. путаница в комнатах.. И! Господи, самое раздражающее - отсутствие, мать его, задач в местах, где вообще не понятно че делать. Из за этого проходила игру несколько дней, хотя можно пройти за один присест. Я не хотела портить себе впечатления о игре и просто закрывала ее, дабы потом со свежей головой подойти к делу ( возможно я просто много тупила, но порой приходилось открывать сторонние источники и смотреть как проходят определенный момент ).Так же для тех кто хочет пройти на все достижения, дельный совет - сохраняйтесь АБСОЛЮТНО везде. иначе потом замучаетесь по одним местам бегать. Еще на протяжение всей игры у меня часто случался микро-инфаркт из за маленького придурка выпрыгивающего с громким звуком прям перед лицом. Это, кажется, самое страшное что было в игре, xd. Даже так могу сказать только одно: если есть возможность - проходите. игра правда достойна внимания даже не смотря на то, что вышла уже давненько. На распродажах, опять же, стоит копейки. Хорошая игра в библиотеке никогда не будет лишней <3
Después de terminar Bendy and the Dark Revival, puedo decir que fue una experiencia que disfruté bastante. Si tuviera que resumirla en una frase, diría que es una secuela que entiende muy bien qué hizo especial al primer juego y consigue expandir esa fórmula con una ambientación mucho más cuidada e inmersiva. Lo que más me gustó fue, sin duda, la atmósfera. Hay momentos en los que los escenarios llegan a sentirse realmente claustrofóbicos, con pasillos estrechos, una iluminación tenue y un silencio que te mantiene en tensión constante. Nunca sabes qué puede aparecer detrás de una esquina, y esa incertidumbre consigue mantener el suspense durante buena parte de la aventura. Aunque con el tiempo una se acostumbra un poco a la mecánica del juego, sigue habiendo escenas capaces de sacarte un buen susto. En cuanto a los puzles, me parecieron acertados. La mayoría son relativamente sencillos, aunque también hay algunos que requieren detenerse un momento a observar el entorno. Lo que me gustó es que, incluso cuando aumentan un poco la dificultad, suelen ser bastante intuitivos. El juego recompensa prestar atención a los detalles en lugar de obligarte a resolver acertijos excesivamente rebuscados o frustrantes. Los combates contra los jefes tampoco me parecieron especialmente difíciles. Sé que hay jugadores que prefieren desafíos mucho más exigentes, pero, en lo personal, ese equilibrio me funcionó muy bien. No soy de las que disfrutan pasar horas intentando derrotar al mismo enemigo, así que agradecí que los enfrentamientos fueran entretenidos sin convertirse en un muro de dificultad. Cada jefe cumple su función dentro de la historia y mantiene un ritmo agradable. Otro aspecto que disfruté mucho fue la dirección artística. El estilo de dibujos animados mezclado con el horror sigue teniendo una personalidad única. Todo el mundo del juego transmite esa sensación inquietante de estar recorriendo un estudio de animación abandonado que oculta secretos cada vez más perturbadores. Además, el apartado sonoro hace un gran trabajo reforzando esa sensación de tensión, utilizando la música y los efectos de sonido en el momento justo. Respecto al apartado técnico, durante mi partida encontré algunos bugs, pero fueron relativamente pocos y, en ningún momento, llegaron a arruinar la experiencia. Son detalles que podrían pulirse con futuras actualizaciones, aunque no afectaron mi disfrute del juego. Eso sí, tampoco quiero decir que Bendy and the Dark Revival sea un juego perfecto. Tiene apartados que todavía pueden mejorar, ya sea en algunos enfrentamientos, ciertos momentos del ritmo de la aventura o pequeños detalles técnicos. Sin embargo, para mí esos aspectos no opacan todo lo que hace bien. En general, Bendy and the Dark Revival me dejó una muy buena impresión. Tiene una ambientación excelente, logra generar tensión y sustos con bastante frecuencia, presenta puzles accesibles pero entretenidos y ofrece una dificultad que, en mi caso, hizo que pudiera disfrutar la aventura sin sentir frustración.
игра крутая, советую но меня вечно долбит большой батя чернильный демон, помогите
Под конец игры можно стать халком и хреначить чертей кулаками, мне понравилось.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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