
You’re a state-installed landlord in a totalitarian country. Place listening devices, steal and sneak into your tenants’ apartments. Use what you uncovered to report anyone capable of plotting against the state. You MUST! But WILL you?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 14 → 7.5/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−90% | 31.1Kreviews | 92% | — | $1M |
| $9.99 | 69ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Норм
Было бы смешно, если бы не было так жизненно
7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 12.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Simplified Chinese*, Italian*, Traditional Chinese*, Japanese*, Polish*, Spanish - Spain*, Portuguese - Brazil*, Dutch* +2 more
| $13.99 |
| — |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At sales it's so cheap it almost makes no sense not to buy. There are issues with the game, like the pace is way too fast, you can't get money on time, the faster you move or do your chores the faster the game goes, I went to spy on a guy and his wife and they were always home since they worked in shifts. It was annoying, the UI and controls are poor also, you can't edge scroll, you can't go back by using a control you have to move your mouse and click back like a caveman. Which wouldn't be an issue but when you have 40 hours or someone dies or ruins the game forever and those hours pass like 2-4 per minute you basically get 20 minutes to get money. The sounds on the game are ridiculous, the cleaning and refurbrishing the apartments even on 1/100 sound it's so loud and obnoxious. Game has no fps limit so on my laptop it runs 144 fps and makes my laptop heat up for no reason, not like it has a lot of stuff in it, but I guess that's how games run today. Some choices make no sense, so you need to google the answer, I mean I think the apples become illegal at one point so you might gather from that the answer, if you skip or don't remember what your conversation said in some cases you won't know exactly what you're expected to do, which is FINE but in a game with a timer not so much. Otherwise original idea, older game so it's hard to not recommend, kinda like Neighbor from hell but darker and 1984 like.
я думал запрет яблок в этой игре это просто гиперболизация... а это было пророчество....
Куда девался кляузник-сосед? Жить без него берет меня кручина – Ведь на меня давно управы нет. Такая вот для кляузы причина. Куда девался кляузник-сосед? Он так писал красиво и с отвагой. И в нашем жэке общий туалет Всегда располагал его бумагой. Я по незнанью вслух читал стихи И тяжело ему поранил душу, Но он из них не понял ни строки И только зря натер о стену уши. Куда девался кляузник-сосед? Он весь наш быт знал точно и подробно, Он даже знал, что вату за корсет Кладет соседка Клавдия Петровна. И уж откуда выудил он весть, Что два соседа балуют фарцовкой И не совсем приличную болезнь Лечили незаконно марганцовкой? Куда девался кляузник-сосед? Ведь без него забудут в нашем жэке, А ведь у нас таких законов нет, Ну, чтоб совсем забыть о человеке. Он был к порядку рвеньем обуян, И правота его неоспорима – Когда наш дворник падал в стельку пьян, Он говорил: «Не проходите мимо!» «Соседи снизу едут на курорт... А те, что сверху, выражались грубо... За стенкой слева сделают аборт... А тем, что справа, будут дергать зубы!» Куда ж девался ты, ядрена мать? Мы ждем тебя по пятницам и средам. Мы друг о друге стали мало знать, Скорее подыщите нам соседа! Очень сложная и морально тяжело в нее играть
Отличная игра, с хорошим сюжетом и персонажами. Первая и посленяя часть очень зашли, вторая и третья части не очень зашли как и их гемплей.
Es increíble, profundo y adictivo Recuerda al ambiente distópico de la obra George Orwell 1948 y "casualmente" ese es el año en que transcurre el juego, una fantasía.
This is a hesitant "not recommended." The art is great, the idea is really cool, the story and characters are fine. It's just the gameplay itself, while having a good idea or two, gets dull fast. This game seemed like it would have really cool surveillance mechanics - I've been looking for a game that implements information finding well - but it ended up being more of a fallout shelter, in a weird way. It's just about building up your hotel in that kind of way.
Вне всяких сомнений, Легендарная часть франшизы. Атмосфера тоталитарного государства передана на все 200%, Персонажи имеют свою историю и им начинаешь сопереживать (несмотря на то что по сути это безликие болванчики). Из минусов игры: Хромающая экономика (В первой половине игры деньги тебе критически важны, а в эндгейме эта ценность уходит на второй план и у тебя в любом случае много денег.) и рандомная система того, какой житель откроет дверь на твой стук (Допустим, тебе нужен персонаж А для квеста, ты стучишься - тебе открывает персонаж Б. Хотя что у первого, что у второго расстояние до двери одинаковое). Всё ))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $13.7M | 80.5K | 97% | $9.99 | |
| $398.4K | 1.2K | 84% | $14.99 |
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| $1M | 5.1K | 94% | $15.99 | |
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| $1M | 727 | 80% | $49.99 | |
| $1M | 1.4K | 79% | $19.99 | |
| $1M | 935 | 87% | $14.99 | |
| $1M | 1.5K | 77% | $30.62 |