
BeastLink is a giant multiplayer Kaiju game featuring intense PvP or PvE combat. Humans, vehicles and Beasts collide in urban environments where everything & everyone can be destroyed. Build your Link, command giant Kaijus, and unleash devastating power before it consumes you!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
The world didn’t end. It evolved. Humanity survives in shattered strongholds, colossal creatures rule the ruins, and survival depends on the very technology that ended everything.

BeastLink is a brand new experience where humans, vehicles, and colossal Beasts collide in fully destructible cities at unprecedented scale. Fight your way through war-torn urban cities, amass the coveted serum, and use it to Link with towering Beasts, each with unique abilities and combat styles. Play as both human and beast across multiple game modes solo or with other players. Deploy vehicles like cars, helicopters, tanks and aircrafts to unleash chaos, bringing everything crashing down. The stronger your Link grows, the more power you command…and the more it threatens to consume you.
Smash skyscrapers, obliterate city blocks and reshape the city skyline with our proprietary “SuperDestruction” technology, a groundbreaking destruction system where everything can be reduced to dust.
Key Features
BECOME THE BEAST
Earn serum and BeastLink with dormant Kaiju, unlocking unique abilities, playstyles, and devastating powers.
HUMANS, VEHICLES, AND BEASTS ON ONE BATTLEFIELD
Fight as a human, support your squad with vehicles, or become the ultimate weapon. Every role is needed in large-scale, team-based warfare.
SUPERDESTRUCTION
Level entire cities with a fully-networked, physics-based destruction system. Collapse buildings, carve new paths, and weaponize the environment. Every match reshapes the map - nothing is off limits! Destroy anything you see! Each map contains hundreds of thousands of destructible items!
MULTIPLAYER MAYHEM
Battle across huge maps designed for up to 32 players and multiple active Beasts, delivering chaotic gameplay at scale.
MASTER UNIQUE BEASTS
Control a growing roster of Beasts each with distinct strengths, abilities, and playstyles, from agile aerial hunters to relentless close-range brutes.
A WORLD ON THE EDGE
Uncover the truth behind the world-ending outbreak and the cost of keeping humanity alive.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 201reviews | 50% | — | $103.9K |
| Free | 15ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] ポテンシャルは感じたが色々と足りない [/h1] ゲームを始めてすぐにチュートリアル(怪獣操作)が始まるのですがこれがあまりにももっさりと動き個人的にはこれが辛い。 それからちょこちょこと遊んでみましたが体に合わずに返金しました もっとEDF!EDF!的な大怪獣バトルかと思っていたのでちょっと残念でした。 あとはマルチやソロどちらでもですがグラフィックの軽量化をしっかりとして欲しい。 スペックそこそこのPCですが結構重めです。
Plays better than expected but it is very badly optimised in its current state so cannot recommend it. Single player story maps ran fine around 100 fps but as soon as entered multiplayer i was capped at like 25 fps which is unplayable. Maybe after some development it will turn into something good. Refunded for now.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun to play does it need work yes but the CORE GAMEPLAY is fun with some balance updates and bug fixes this will be a really fun game to play to all the ones leaving negative reviews go back to your AAA Slop they feed you year in and year out and let the rest of us enjoy what indie devs have to offer
I have to say over all the Game is well designed... As a Dev I understand the hard work and minor bugs... The big thing I would focus on for next update is optimization.. Game is a bit buggy and laggy, but I love how its made and played carry on guys well done...
I found myself really enjoying the destructibility of the environments and am optimistic for the future playability of the game. Despite some of the graphic/functionality struggles that have inevitably come along with the pre-release version, it was still fun learning how to play and leveling up different beasts.
返金リクエストしました。 これまでやってきたマルチゲームの中でも最低かもしれません。 通常設定ではまずプレイできません。シングルでもカクつき、マルチなんて何が起こってるかわからないレベルで画面がカクつきます。 設定も日本語翻訳がガバガバで理解に苦しみます。(他のゲームでの ”推奨” って文字が "の上" とか・・・なんだよ の上 って・・・) 設定を殆ど低に落としてようやくまともに動いたかと思いきや、マルチプレイも一体何をしたらいいのか、どうしたら勝利なのかも分からないルールが多い。 武器や車両もひどいです。そもそも怪獣がHP1万越えが当たり前の中、歩兵のロケランでダメージが300(かなり弾速が遅いのでまともに当たらない)なのに対し、戦車、歩兵車両の主砲が150ダメージ・・・ しかも生身でも車両でも怪獣に攻撃されたら一撃で終わります。バランスがあまりにもおかしいです。 そして一番ひどいのは、怪獣を倒してそいつを乗っ取れる訳じゃないってことです。殆ど詐欺ですよこれ。 予め装置を仕込んで眠らせた怪獣配置してるから、それ乗っ取ってねって感じです。いやこのPVとか見ても普通の人なら、必死に怪獣倒してリンクしてからこっちのターンって訳か、って思うじゃないですか。 そんなんならまだスーパーロボット配置してくれてた方がマシだよ、ただの乗り物じゃん結局・・・ そして萎えてマルチから抜けようとすると、なんとやめるってボタンが表示されてるのにやめられないんですよね。やめようとしても全くボタンが反応しないです。ライブラリから直に停止するしかないです。 色々言いましたが断言出来ます。これアプデしても未来ないです。特にPV観て購入を検討してる人がいるならはっきり言います。買わない方がいいです。 クソゲーでも笑えるならまだ良かったですが、これは笑えないタイプのクソゲーです。
I hope the optimization issues that people are talking about are addressed quickly, because I firmly believe that there's enough potential for this to become something special. The concept is something I've always wanted to see realized since the days of King of the Monsters on Neo Geo. The DEVS are on the brink of achieving that. I should mention that I haven't experienced any issues with performance, so I cannot speak to those problems. 1. Is the game in need of polish? Yes... definitely Yes 2. Are there some control issues? Yes again, but its not as bad as some would have you believe. 3. Is this game ready for early access? I mean... yeah. While some elements need work, I haven't experienced any game-breaking bugs. Matchmaking was also quick. 4. Did I have inordinate amount of fun running from a giant beast while buildings crumbled around me, only to hotwire a car and run over a few players; to then hotwire a helicopter and start blasting the giant that I thought was chasing me; not realizing it was a teammate? 100% Absolutely. TL;DR - The game needs some work, but some of the negative reviews I'm seeing are (in my opinion) a bit over the top. If you're a older gamer, who loves everything Kaiju, I think this is a project you might want to consider supporting. Keep my money, but keep this project alive!
Beautiful game!, right now 7/10 just wait till this baby gets some updates oohhh boy we in for a treat!, people need to see the potential, for the price its perfect, no real game breaking bugs runs okay not great but good enough to enjoy !
This game is unoptimized and idk if its ray tracing or what but the lights can blind you and i even turned off DLAA and it did not change a thing, Sometimes the textures well not load right away and it makes it lag. The game can also just start to lag randomly, This is just not ready I would just wait and see how it improves in future updates then if things improve then get the game but as of right now i do not recommend. I could not even get through 1 hour of of this game because of all this stuff that's going on. I well change my recommendation when i see improvement.
The game is a lot of fun to play with friends! I liked shooting everything in sight. Hopping inside the monsters was a blast.
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