
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.2Kreviews | 57% | — | $6.8M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
為什麼不出多點衣服阿,一直穿同一件好單調,如果可以換衣服真的是就完美了
GENIAL ACTION RPG
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
无聊的剧情 无聊的探索 无聊的boss战 根本就烂 无聊到玩不下去的程度 玩那么多游戏第一次写评测因为实在太烂
Enjoyable game. It has some issues : Enemy variety is.. bad.. really bad.. after the first 2 levels of the game you saw all there is when it comes to normal enemies. Bosses are reused a bit too often and 2nd phases dont add anything.. its basically phase 1 again with maybe one new attack.. sometimes i couldnt tell the difference. Combat felt nice most of the time, but some parry timings felt weird. I overall liked the combat, you get alot of attacks, but most of them feel useless.. it doesnt matter that much what you use (i played on hard difficulty so its maybe worse on easier ones) Exploration is weird. I would like it if the game would would had more to find.. after half the game i maxed out almost every collectable that levels up the base.. i mean the whole style cries for : OUTFITS. right? There are none. Music is... i mean.. i really loved the music, it was great but.. its a shame that you hear the same tracks over and over again. It would be nice if bosses have different music.. and levels had their own. Boss music was underwhelming and exploration music gets boring pretty fast. But i gotta say, the final music tracks (level, boss, epiloge) are realy really good. Performance is.. it ran without issues on my PC, but the way it looks it SHOULD run way better, so there are issues. BUT.. I really enjoyed the game. I found the characters and story are really good, it kept me going. It starts a bit slow, but towards the end it gets really interesting. I think somewhere in this game and the whole concept sleeps a pure gem, that is just really rough. I reccommend giving it a chance with the right expectations - It is a really enjoyable journey overall
Con lo que llevo, si, es entretenido y divertido, además pinta interesante. Me da muchas vibes de Stellar Blade y NieR, y eso es mi debilidad. Ya actualizaré cuando me lo pase.
Already played for 15 hours straight in one session from the time it was released. I think that pretty much sums up how good this game is. Gameplay Review (15hours in at the time of review): As a souls-like player, I genuinely enjoyed the challenge even though it's not as difficult as the other games I've played. Regardless, a fair challenge. (Playing on the hardest difficulty available) Deflecting is satisfying. Initially, from the trailers I thought the skills for Koo (The Dog) wouldn't be that useful or fun, but I was completely wrong. There's a lot of combo you can do with your own skills and Koo's skills. Exploration feels rewarding as well with new weapons, materials and items you can find, or sometimes a hidden Elite enemy. If I have to nitpick, I'd say that the variety for lesser enemies is quite limited but maybe it'd be different in the later regions that I have yet to discovered. But for now, I'm seeing a lot of the same enemies. Secondly, I think that the graphical fidelity of this game fall a bit short compared to the latest releases or upcoming releases but at moments, the game can look beautiful. Definitely recommended if you're a fan of parrying and have played Sekiro and Expedition 33. 9/10 for me
逼对话不能跳过,全程看一群面瘫人搁那说批话,怪物是换皮的,所谓的精英怪就是小怪加血条,受不了了,怎么有这么垃圾的游戏。
2026年最丑陋游戏,没有之一,GF证明了它们是真的菜
答辩
This game is mad underwhelming on every level the visuals suck the music is extremely repetitive I cant stand this bland boring MC they should have made her a cyborg! People keep saying the combat is the best and that's the only part of the game that's better than the rest its a 6/10 when it comes to combat there's nothing new about it the camera is trash the enemies theres only like 5 of them the story is boring slow and lazy. There are WAY better games we ALL brought this because we wanna see what GAMEFREAK can do. Nintendo needs to put a collar on GAMEFREAK because they are not good at making anything other than handheld cute Pokémon games and even those are fallin off. I really wish I could get my money back but oh well.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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