
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
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Reviews
Themes across 2353 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buen juego si te gusto sekiro , nier o stella blade te va a gustar ,tiene sus cosas graficamente com el granulado no se puede quitar entre otros pero esta super bien me gusta el combate la exploracion y la historia aunque solo lleve 8 horas
Jogaço demais, durante toda a história a gente sabe o que vai acontecer com os personagens (com mais contexto conforme as áreas vão passando), mas quando efetivamente acontece, não consegui não ficar triste. Parabéns aos devs, foi um universo bem único. Acho que únicas críticas são o level design das áreas opcionais que as vezes são muito bonitos e as vezes uma caixa de textura e um bug em que um inimigo de elite não spawnou e me travou de uma conquista.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра хорошая, но не для всех как и любой соулслайк. Ощущение, что игре не хватило бюджета, жаль если так, к примеру невозможность переодеть Эмму, несколько скудные локации и заставки можно объяснить только этим. Понравилась главная героиня Эмма и ее спутник волк, который очень помогает как во время боев, так и при исследовании локаций, находя и отмечая предметы на карте и подбирая различный лут, оставшийся после убитых врагов. Боевка местами кривая, но в целом неплохая. Большой минус разрабам за отсутствие русского языка, но благо есть любительский перевод неплохого качества. Оценка 7 из 10
1. 그래픽 이런거 모르겠고 걍 첫번째는 쿠 멍멍이가 파밍 안해주는게 별로임. 아니 아이템 물어오는게 펫의 정체성이잖아. 근데 뭐하냐 진짜. 아이템 감지했다고 하는데 돌아보면 어딨는지 멍멍이 자체도 안보임. 아이템 티배깅 당하고 못찾았다는 자괴감만 듦. 2. 아이템도 그렇지만 그 아이템 먹으려고 가는 길이 걍 자유도가 없음. 눈 앞에 나무 날려서 갈 수 있는게 뻔한데 개발자가 원하는 위치로 가서 나무 날려야 갈 수 있는게 진짜 싫음. 3. 아니 포켓몬은 길 여기저기에 아이템 겁나 뿌려두면서 이건 왜이렇게 아무것도 없는 허허벌판이냐고. 돌아다닐 맛이 없고 주변도 좁아보여서 강제로 길치됨. 자막 크기든 시야든 다 고정이고 개발자가 진짜 자기만의 세상에 갇혀서 우리도 가둔거 같음. 4. 도저히 어디서부터 손대야할지 모르겠는데 패치해줄 거 같지 않은게 제일임.
Don't waste your time and money on this game. It is a worse version of stellar blade in my opinion. Gameplay: The beginning of this game is fun for first few hours since everything is fresh and combat is also good. But there is no enemy variety and the same 3-4 bosses are reused which ends up making the best part of this game (combat) feel bland. There is no point in exploring any of the areas as there aren't any real rewards. At most you might get some extra upgrade material but that's about it. During the later half of the game I just stopped exploring all together and just ran it down to the boss so that I could clear the area. There is a food mechanic in the game which feels like an after thought and feels like it has no impact what so ever. Story: The story is so boring. It super slow and has a lot of un-skippable cut scenes. The characters have zero emotions. They just stand still and talk. Not to mention there are parts of the game where you are playing and a character is talking in background which locks you out of doing anything besides walking in circles until they finish speaking.
el juego no es una maravilla pero es bastante disfrutable. lo recomiendo si te gusta nier automata o stellar blade.
Did anyone playtest this with KB+M controls? Can't bind keys to extra mouse buttons. Sprint key activates only on release. Entanglement overdrive keybind is unreliable. Mouse control in menus (including dog abilities in combat) is very buggy. The game is fine, but ♥♥♥♥ like this has got to actually work on release if you're going to try your luck in the PC market.
I really wish I could recommend this game, I really do. I am not sure I'd recommend buying this even at a deep discount. This game had a lot of potential, a lot of good ideas, but the execution of every single system is just completely broken. The story has a decent setup. It is obviously going for a bit of a Nier vibe, and with some better writing it maybe could have been good. But as it is, it is really bad. The game spends 10 chapters being vague, repeating a lot of vague dialogue over and over again in extremely stilted cutscenes (both in terms of animation and dialogue delivery), then you have one chapter where you just hold forward to walk and open doors while the entire lore of the game is dumped on you. Then right after that you go into the final chapter where even more lore is dumped on you. It becomes extremely tedious. The combat is extremely underwhelming. The game has a variety of weapons and skills for both Emma and Koo but none of it really matters. You just need the sword which has the element that the boss is weak to (all swords have the same base damage, they just differ in the elemental damage they do). If you want. It doesn't really matter cause even without upgrading much, you will easily 2-3 hit bosses with your full combo by the end of the game. That is, if you can get a full combo in since the bosses just hit once or twice, you parry them and then they run away. And then they repeat the same combo and run away. Because each boss has 1 or 2 attack combos at most and that is that. Combat soon loses all sense of strategy and devolves into chasing the boss around, parrying to fill your entanglement gauge, popping it to slow down time and then unleashing your full combo which will, if everything hits including the Finisher, take down roughly 50-60% of boss health. Speaking of bosses, there are 4 or 5 of them in the whole game and you will fight each at least 4 times, alongside the maybe 7 different enemy types in the whole game. The enemy variety is truly abysmal for a game like this. The semi open world is a decent idea, with exploration fuelled by optional mini bosses (just basic enemies with more health) and cookbooks and skillbooks. Cooking would matter, if the bonuses for eating food weren't 0,00...001% stat increases. It feels so pointless collecting recipes and ingredients just to get a meal that gives you a minimal bonus WITH the first time use bonus. After eating a recipe for the first time, there is almost no point eating it again as the bonuses are so inconsequential. The music again tries to go for the Nier vibe but it just doesn't land. It doesn't manage to capture any real emotion, instead it feels very bland and shallow, like it is screaming "FEEL THIS EMOTION" instead of actually making you feel said emotion. The optimization of the game is spectacularly bad and appears to be getting worse with every patch. On release the game worked fine on my rig, stable 30FPS at 1080p medium settings. After the recent patch that introduced DLSS to the game, I now need DLSS on Performance mode to get a stable 30FPS at 1080p low settings. And opening the skill menu brings the FPS down to 15 and making my PC sound like a jet engine. The power of Unreal Engine. I am very negative because I think underneath all the extremely bad and bland content, there is a hint of a good game. I really wanted to find something redeeming in it, something to grasp onto that will make me give that "get at super deep discount" review. But I just can't.
플레이 하다 보면 스텔라블레이드, 니어 오토마타, 원령공주, 아바타 등이 생각 나는데 스텔라블레이드 보다 주인공 이쁜 것 뺴고는 액션성과 모션 등등 현저한 차이가 나고 니어 오토마타 처럼 스토리가 좋거나 철학적이지도 않으며 원령 공주나 아바타가 생각나긴 하지만 연출이 더럽게 짜쳐서 몰입감이 박살납니다. 자막은 보이지도 않게 만들어 놓고 관련 설정도 없는데 번역은 왜 이 모양인지 부식몬 부식몬 거릴 때 마다 정신이 나갈 뻔 했습니다. 사전 예약 보상 누런 시바견 스킨은 껴두면 컷신 마다 흰색이였다 갈색이였다가 난리도 아닙니다. 아주 못 만든 게임도 아닌데 전반적인 완성도나 디테일이 나사 꽤나 빠져있어서 유명 개발사가 왜 이렇게 출시해서 평판을 깎아먹는걸까 하는 의문이 듭니다. 심지어 회차 플레이는 컷신 스팁 안되서 엄두가 안납니다. 굳이 플레이 하실 분은 겜패로 하시는걸 추천합니다.
給好評,但是實際上100分我只給50分吧。 第二關結束之前武器技能沒什麼質變,加上如評論所述的一些煩人設計會讓人滿煩燥的。 第三關開始可以洗點,加上拿到一些有屬性傷害的武器遊戲才慢慢有趣起來。 建議半價以下購買。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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