
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It runs quite poorly on my laptop, even with an RTX 5090. The combat feedback also feels horrible. While the game provides plenty of guidance for objectives, it goes as far as revealing virtually every “hidden” item around you. This makes exploring the huge open-world map feel almost pointless. I pre-ordered and preloaded the game, but I spent most of my first 90 minutes complaining about it. In the end, I requested a refund and walked away completely disappointed.
Nunca habia pensado en que steam necesitase la una tercera opcion de las que estan disponibles las cuales son recomendar o no recomendar hasta que jugue este juego, y esto es como puedo decir un resumen de beast of reincarnation. El juego es bueno, divertido(sobre todo el combate que es muy sekiro) pero si es verdad que tiene muchos apartados que estan en el limbo entre ser bueno y "le falta" ya que hay muchas cosas en el juego y muchas otras que no voy a mencionar por que realmente no tiene relevancia alguna para determinar si el juego es bueno o no. Pero en las que si tiene importancia que bajo mi punto de vista son la historia, narrativa, personajes, diseños de mapas y niveles, jefes y por ultimo pero no menos importante graficos. Esos apartados antes mencionados son los que bajo mi punto de vista estan en ese limbo en mayor o menor medida. Quitando eso el juego tiene un buen combate que ami personalmente me encanto ya que tambien me encanto sekiro y las mecanicas de koo es algo bastante fressco para un gamplay de parrys tipo souls. Mi nota final 6/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hum, what the hell are people smoking? This game is amazing.
始めたばかりでメインを進めずにウロウロしています。 雰囲気が気になって購入したのですが、ひとまず正解と感じています。 昨今のゲームでは珍しく、チュートリアル開始直後からほぼ全てのアクションが使えます。 今はそれできないよ、今はこれをやってね、の強制が無いのは、操作方法熟読勢には嬉しい。 個人的には、初代Horizonの近接アクションを強化してオトモを添付したイメージですかね。 倒れた際のペナルティは無いようで、落下ダメージも無い。 落水する場所は確かにわかりにくいし、そこはペナルティ(HP減少)あるんかい!とはなった。 回避もパリィもそこまでシビアではないが、連続攻撃の対応が難しいかも。 ゴリ押しは通じなさそうな雰囲気があるので、アクション面の向き不向きはありそうです。 雑魚相手であれば、「空中なら足音はしない」を意識して奇襲するとすんなり行きます。 ただ自分のスペックですと、中程度設定で若干カクつきを感じます。 敵の攻撃の瞬間や、それが当たる瞬間に発生する確率が高いように思いました。 当然避けられませんし弾けません…ので、だいぶ設定を落としています。 方向音痴からの要望としては、方位表示かミニマップは何としても追加して頂きたいですね。 方向を修正してマップを開いて…を何度も繰り返すことで無駄に時間が溶けていきます…。 そのマップは方向音痴配慮なのか北固定なのは非常に助かっていますが…。 雰囲気がとても良いので、マップ画面との行き来がその雰囲気を損なっていると感じます。
I've been waiting for this game ever since the original announcement, and actually have a lot of personal investment in the world of it. I'm not totally surprised that it has launched to mixed reviews. People are incredibly critical of games these days, and evaluate everything through a lens of comparing a game to whatever the previous game in a genre was. I even saw a review that listed 5+ different games to explain that Beast of Reincarnation was like a combination of all of those other games. When you have so many different concepts and games to pull from, stop combining or comparing, and just approach something as its own work. That said, I understand some people don't enjoy the more weightless feeling to combat. The story is not linear, which seems to have confused a lot of people that only played for an hour and decided there was nothing there. Some may also just not like that style of storytelling. That said, I've kinda leaned onto this game a lot in the months coming up to its release, and am ecstatic that I finally get to have my hands on it to play physically. A lot of those thoughts have been projected towards Emma, the protagonist, for me. I adore her, and although it seems like a certain incel-type crowd has gathered that exclusively looks at this game for "oo pretty girl on cover," I cherish her as well. It feels very silly to say that a character from a game I've played hours of can mean so much to me, even if I got into my own personal history with the buildup to the release of the game over a far longer period of time. But the fact that I have so much love and attachment to Emma is sort of the point here. What can seem so small and insignificant to someone can also be something FAR more impactful to someone else. Everybody is welcome to leave the review they want, obviously, even if I disagree with a lot of sentiments expressed. But I'm not here to critique the game. I love it, and I love Emma. Emma's my girly <3 This is more of a love letter to Emma and to the game, and a message that thing you really love can be the game hiding behind a barrage of negative reviews. Find that love for yourself. It may not be this game, but find your own 'silly' thing to love or to dive so deep into that it becomes cemented as a permanent part of your life. Find something you're so excited for that it sets down roots in your mind that guide the path you take in the days, weeks, months, or years leading up to when it comes to fruition. Much of my love for Beast of Reincarnation comes from the journey I've taken with those roots it set with me leading up to its release. No matter what, that has been cemented in me, and I knew I would cherish this game; just as I cherish Emma. So this isn't a critical review. It's just my little love letter to Emma without getting personal about it. Emma my baby <3 I love Beast of Reincarnation.
Every boss is a reskin with the same exact combos and abilities. Input reading is really bad especially when trying to range, or heal. Same exact cut scene halfway through a boss fight that puts you directly in front of the boss regardless of the distance you maintained previously while zapping all your stamina you've saved up. Dialogue is atrocious. It's like listening to a three year old describe how much they like a ham and cheese sandwich for ten minutes straight anytime someone opens their mouth. NPCS only seem to talk in the open world when you need to open, or loot something, in which the talking prevents you from interacting with the aforementioned. Camera angles in the game are somehow worse than Ninja Gaiden. The game zooms in anytime you are in combat with no way to zoom out with the added factor of your pet constantly jumping in your FoV to bark and do nothing else. As for the DLC, none of your skins, or armor actually appear in the cutscenes. They just revert back to the default original so there is really no point in buying them. The skins only appear in combat which you can't really see anyways. The storyline is summed up in the purchase flavor text. You are a person and you have a dog. The end.
I see commitment from the devs to fix the original problems related to the experience of the game, maybe at a lower price its worth it - got it at 30%, its worth it
Ничего не понятно. Я чего-то хожу по местности и бью роботиков и местную фауну. У некоторых роботиков над головой череп, за них дают много очков чего-то там, за что качаются навыки. Навыки я не юзаю, хватает парирования. Собака ходит за мной везде и пугает внезапными появлениями. Собакой тоже не пользуюсь, она чот сама воюет. Я походил по местности, пооткрывал костры и решил пойти на точку, которую мне рисуют, типа туда надо идти... Окей я пошел и пришел, нафиг я бил роботиков, чо из них выпадает фигня всякая, чо я тут вообще хожу? Дайте бэкграунда! Иди в меню, читай про все в меню! Единственное, что я понял, что у гг новая курточка и ей в ней жарко. Почему одни роботики в адеквате и разговаривают? Остальные сразу бросаются в бой. Лес то растет, то пропадает, какой-то желтый дым. Прикольные лианы растут по желанию гг. Окей. Вот так я начал играть. и первые 1,5 часа прошли и я пока не отдупляю, что происходит. Играется не очень. Все вкривь и вкось. Очень не ровная игра, повествование не выстроено. Такое ощущение, что ты пропустил большой кусок чего-то важного и надо это наверстать. По сеттингу тут, помесь техногенной катастрофы в эпоху самураев, которую шлифанули биопанком. В целом то не плохо, интрересно, на бумаге. Как так вышло у покемоноделов? Есть вайбы стелларблейда, но до него игре очень долго расти.
B-tier garbage. Dull art direction and sound design. Just the thought of having to run around for hours through blurry, washed-out locations while listening to endless wailing vocals already makes me tired. On top of that, there are no FOV or ultrawide settings. Half the time your view is blocked either by the character or by the dog’s ass.
wow, so far i love it. the gameplay is a mix of sekiro, very addictive, the world and story has me intrigued, the ost is captivating so far, the optimization is good (no problems on my end, 1440p all ultra), is a very nice game. Imho if u like Stellar Blade, Wukong or Ghost of Tsushima or any game like those u will definitely love this. Devs ty for making this , its refreshing seeing new ip<3 <3 <3, cant wait for more and please add a photo mode or hide hud shortcut, it deserves one :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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