
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Somehow runs worse than MH Wilds and that says something.
それぞれのキャラクターの出番が少なすぎて、とにかく印象が薄い。 特定の行動をしたら勝手に通信で喋ってくれるとか、進行の邪魔にならない範囲で存在感出してほしかったですね。 あともっとテンポよく喋ってほしい。 ページ送りもできないし、ソートもできない、フィルタ検索なんかもない。 イベントシーンはスキップできない。 これは流石にアップデートで改善してほしい。 敵も少ない、ボスの行動パターンも少ない、そのくせ料理はやたら多い。 不満を挙げればキリがないですが、それでもクリアまでは楽しめました。 金額分楽しめたとは思えませんが、あまり考えることもなく詰まることもなかったのでストレスもなかったです。 FF16がこのテンポで遊べたらなぁ。
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 14.8K | 73% | $29.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 31.1K | 90% | $8.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 11.4K | 57% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $53K | 81 | 72% | $24.99 | |
| $43.5M | 106.1K | 57% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $473.5K | 1.9K | 75% | $11.24 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you've ever been abused, be it emotionally or physically, and you've relied on an animal - especially a dog - to be your source of support.. this was essentially made for you.
モーションの作りや全体的な地形マップ等3Dアクション作り慣れてないんだろうなと言う印象はいくらかあるものの 総合的には十分意欲的な良作と言える部類かと思う 隻狼ベースの戦闘にRPG的な要素としてクゥへの技の指示が行える程度で全体的にはアクション寄りなので苦手な人には辛いかもしれない "○○のようなものを期待していたら期待外れだった"と言う意見は見当違い チラホラあるFPSが不安定という意見も、設定でムービーシーンのFPSを映画と同じ24FPSにする設定がデフォなので 何も知らず設定そのままでやってるのではないかと思う 全体的な作りの甘い部分は目くじらを立てるほどのものではないと思うが、今日日ウルトラワイドに対応していないのと一部戦闘操作のレスポンスの悪さが目立つ部分があるのでそこはパッチで対応いただきたいところ
2026/08/05 2:00時点 PS Storeでは★4.52ついてる。 仕事終わりに触っただけなので、そこまでプレイ出来たわけではないけど 高評価50%になるほど酷評されるようなものではないと思う。 [strike] まぁ、ミニマップも多分コンパス系もないのはちょっと許せないかもだけど [/strike] カメラ距離はちょっと近い&下よりなので、人によっては見づらさ、扱いづらさを感じるかも?? オプションから、カメラの自動回転とかの補正系は全部切っておくほうが良いのかも 特に現状動作が止まったりなども、私は体験してません。 もうちょっとちゃんとプレイしたらレビュー編集するかもしれないし、しないかもしれません。 ゲーパスにもあるみたいですし、気になったら触ってみてもいいんじゃない??という具合です。
Amei! O principal dele é a exploração, tem um pouco do espírito plataforma, subir nas coisas, achar caverna, a personagem é rápida na travessia e no combate, mas ao mesmo tempo você tem que ficar de olho na geografia, tem level design! Sem fetch quests! O combate levei uns dias aprendendo então foi bem divertido e a história me cativou, é aquela jornada mística que gosto tanto, de ver os conceitos religiosos em imagens. O clima é de melancolia e solidão do início ao fim. A música não varia e os modelos dos personagens são rígidos nos diálogos comuns, como se fosse diálogo de artwork, mas é meio estranho no modelo realista, são essas coisas que dão um aspecto mais pobre ao jogo, mas isso pra mim só fez reforçar o carinho na parte que o jogo entrega mais e nas cutscenes completas. É um RPG, tem builds, equipamentos, dá para ficar apelão ao mesmo tempo que você não tem recursos para upar tudo. Escolhas! O primeiro mapa é o mais desinteressante, no primeiro dia jogando cuidadoso não me deu boa impressão, mas logo no segundo saquei que na verdade é um jogo de exploração "high-speed" e com o fim dos tutoriais e adquirindo novas habilidades o jogo só foi melhorando.
Sekiro: Automata 33 with dog Played through the whole game with performance issues at release sadly, by now its hopefully fixed. Story is very anime-esque and over-melancholic, which is further amplified by the unrelenting OST, that is good until you get sick of it, because you dont get a quiet second. Cutscenes and dialogues feel like an eternity of emotionless people staring at each other, without much nuance or substance underneath. Combat is ok, basically Sekiro-Lite with a lot more options due to the huge skill tree. BUT most bosses are huge, thus combat camera is the true enemy. Not necessarily a bad game, just disappointing and boring
評価が分かれているゲームですが、ある程度不満はあるものの良いゲームです。 最初から操作できることが多く、オープンワールド風のエリアから探索開始になるため、正直そこで戸惑います。 この段階で返金がよぎりました。 ただ最初の1エリア終わるころには操作も慣れて、出来ることやれることがわかってくると面白くなってきます。 ボス戦はパリィゲーなのでパリィが苦手な方は難しいかもしれません。 ある程度慣れれば連続パリィもできるので、セキロのようなパリィできないって方は慣れてないだけです。 また、技は雑魚的に向いてるので積極的に使っていきましょう。 ぜひある程度プレイした人のレビューを見てほしいと思います。
賛否両論とかどうせ日本人特有の辛口レビューっしょw って思って購入してクリアまでいきました。 自分が間違ってました。みんなのレビューは正しかったよ… あらゆる要素が既存の良ゲーたちの劣化コピーで、 クソゲーでは無いものの純粋に面白くなかった。 (皮肉にも、あらゆる要素をコピーして良ゲーに昇華した某パル○ールドと真逆の方向性…) 3000円くらいのインディーゲーとして出されていたとしてもギリサムズダウンしてるくらいの出来。 このゲームをやる前に、他のレビューで挙げられているコピー元とおぼしきARPG・ソウルライクゲーをやったことがないのであれば、間違いなくそっちを先にやるべき。
It's an OK game. Repetitive with the voice acting cues during fights and exploration. A little wanting with enemy types. It would be nice to sell extra material. After getting use to the fighting style it was quite enjoyable fighting enemies, though not a game I would play again. 5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.