
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
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Reviews
Themes across 2375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak of Reincarnation
Games like this rilly make me wish steam had a inbetween thingy istead of just ''yes i recomend'' or ''No i dont recomend" IMPORTANT : as of making this review im only on the 4th region of the game, so this will definetly be updated in the future Anyway, brass tax, so gamefreak made a game other than pokemon and as somebody who played and somehow enjoyed scarlet and violet despite thier meny problems i was very interested to see gamefreak tackling what the community says is a souls like....it rilly aint, its more sekiro, lets get into that I will say this here and i will say this now, with how pokemon is treated you may expect the absolute worst of this game witch, ay, fair but this is not a bad game, nor is it a amazing one, its a perfectly ''fine to spend some time with'' game, You will definetly notice its meny flaws but there is plenty to stay for mainly the combat As said this game is more sekiro like than souls like, having a massive emphasis on performing parrys and perfect dodges, and here comes one of the big selling points of the game, Your dog friend, Parrying charges a bar that allows you to do various special attacks with your dogs witch can rilly help with fights especialy if the enemy is weak to the attack, performing a QtE perfectly with the attacks also heals you a bit, so you definetly wanne make those parrys and make your dog attack as mutch as possible, you can also equip items on the dog witch he will automaticaly use in battle witch is very nice, Combat in of itself though is very fluid and satisfying, a good verity of combos witch you unlock from defeating the games bosses give a good bit of depth to it while letting you end fights with very satisfying executions, The enemy verity so far leaves something to be desired though, The humanoid robots are very fun to parry and they definetly have a good amount of them at the start but very quickly they just start getting samey, but the animals definetly suffer as it seems you only get like, 1 new animal enemy per region, its a shame rilly The story is Definetly the weakest part of this game, its the avradge "big apocalyptic event happens and you gotta stop it, get the meguffins to beat it" type story, Its not offensivly bad, but it also aint good, its just there and can definetly drag on at times (luckly i heard gamefreak is planning on updating this) And look ik you may have come here from pokemon so ik what you are gonne ask ''How are the graphics" and well, they are definetly not awfull, hell ♥♥♥♥♥♥♥ leagues ahead of scarlet and violet...But there are definetly a lot of short comings, the amount of times i saw see through objects, Wierdly modeld satilites or the grass having a rave party that hurts my eyes is....more than i whould like, And well yea thats pretty mutch what i whould describe this game as in every sense, Not offensivly bad, but not great with its meny shortcomings, ESPECIALY NOT FOR ITS PRICE POINT, The combat is rilly great, everything else is middling at best so i whould say, get it on sale and when you have nothing else better to do, its a perfect ''just to pass the time'' game, witch ay, if you ask me, gamefreak is rilly good at making those and that aint even rilly a critique, I am most definetly curious at the updates this game will get and hell if gamefreak may potenticaly cook up some DLC for it, All in all, You did good gamefreak, it aint at all perfect, but you did good
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has potential, though id rather the bad guy be the main character. No ultrawide at launch which is already a problem, playing the game there are alot of camera bugs, and prompt bugs. You can have a profile set for Playstaion prompts but your getting half the prompts in xbox, or ninendo prompts so you cant keep track of the tutorial. The start of the game is a copy and paste of Stellarblade with a less attractive character so far.
7/10 Does this game have it's issues? Absolutely. Does that completely ruin the game for me at least? Definitely not. This game is by no means perfect but I can confidently say I enjoyed it for what it is, and I think it is at least worth giving a shot. Maybe wait for a sale, but I personally don't mind paying full price for this. I'm gonna just list out some pros and cons below. Pros - VERY solid gameplay. The combat feels super fluid and fun once you get the hang of it, and the movement is relatively quick and free. Honestly for me one of this game's biggest strengths. - Music / Sound design. Not really much more to be said. The music was great, and had plenty of really awesome moments. That being said, in some sections you will have the same song playing on repeat for multiple areas, and this is where it can get a tad overused. - Visuals. Not mindblowing by any means, but generally very good looking game. Has some issues / kinks here holding it back tho. - Overall Story. Again also some minor issues here, but looking at the entire story as a package it was at least pretty interesting and had a couple good moments. No Expedition 33, but definitely solid at least. Cons - Performance. Every game nowadays has some kind of performance issues. Tried this on a few different machines and by tweaking with settings you can usually get a pretty decent framerate of 60+ or even 90+ by playing around. That being said, it has some issues with it's ceiling for sure. At max settings game seems to be VERY CPU bound. With a 5090 and 9950X3D maxed settings generally stood around 130-160. DLSS had actually 0 effect on this game however, indicating that the CPU was the bottleneck for anything higher. Didnt play around with it too much to mess with that, just an observation. Mostly a non-issue, although 240+ on that rig is always a nice to have. - Pacing. Good lord, definitely one of the weakest areas this game had. Generally just has serious pacing issues. Game moves incredibly slow at moments, and has long sequences of long, drawn out, somber feeling dialogue. The problem is, this dialogue is generally about 95% of the dialogue in the game. Makes it feel much longer and slower then it needs to. - Skill Points. Balance wise not too much of an issue. You can definitely clear the game using just the skill points you get for pushing through the main story. The system is also pretty generous in how you get them, with every single kill netting you points. The problem here lies in the sheer amount required to progress ANYTHING. You are trying to level 3 separate skill trees for 2 different characters and about a dozen actual SKILLS for each character, not to mention follow on levels, minor boosts to your skills, and countless other nodes. And these levels get EXPENSIVE. At about the halfway point I just gave up on levelling Koo, since I just didnt have enough points to keep up without farming. I feel like this could be easily adjustable just by changing some values, but they would need to be DRASTICALLY changed. Like most nodes about half the cost. Again, you can farm easily enough, but I just dont feel this game is good enough for me to take the time to do so. You also dont NEED to level everything crazy high to actually beat the game, so take what I said with a grain of salt. I just feel the game would be much more fun if it allowed you to access more of the kit faster and easier then it currently does.
b
Отличная игра
剧情莫名其妙,人设单薄,关键动画对话还不能跳。探图有一点点意思,战斗完全是敌人复用。画面倒是可以,但动作设计剧情设计一拉到底,弗里克也就是做宝可梦的水平,玩完这游戏我理解任天堂了。
Gioco di merda
Beast of Reincarnation is one those games that isn't going to click with everyone. But, there are going to be a select few who will end up taking the game on its merit and really enjoy it for what it is. It's not a very "deep" game, although, it does touch over some heavy themes around what it means to be a "human," what it means to lose someone you "loved," and above all, what it means to be treated as an outcast, an outsider. It also goes over the themes of isolation, loneliness, and small gestures that often get overlooked by many, but can really end up making some else's entire day. It has characters that, sure, aren't as expressive as you can find in most major "AAA" productions. The line delivery, and most of the dialog is often very "robotic." But you know what, it still ended up making me feel the emotions that the developer wanted to. And honestly, I wasn't expecting this game to make me feel almost the same feelings that I once felt while going through the endings of NieR Automata. It's not a perfect game, absolutely. But, there's something, something in Beast of Reincarnation, and the way it's crafted that really impressed me.
U1S1冲女角色脸来的,确实比剑星清爽多了,但这不是你没有其他服装的理由吧哥们儿,等大哥mod了
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