
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perso je trouve le jeu vraiment sympa et assez innovant dans ses mécaniques. Le seul jeu du même genre auquel j'ai joué est Nier automata, que je n'ai pas fini (Oui je sais il faut que je le finisse !) Du coup je n'ai pas grand chose sous la dent pour évaluer ce type de jeu, d'autres sauront le faire mieux que moi =). La sensation manette en main est plutôt bonne, l'exploration n'est pas mal même si cela mériterait d'avoir un peu plus de détails dans l'environnement. J'aime aussi les combats même si je suis un peu naze même en mode normale haha. Faire les skills du chien casse un peu la fluidité des fights mais cela ne me dérange pas trop (pour le moment en tout cas) Le jeu est plutôt jolie, il faut enlever la profondeur de champ pour ne pas avoir ce flou partout. Une chose de dommage est que j'ai souvent les cinématiques en extérieur a 25 fps alors que j'ai un pc pas dégueu du coup c'est assez frustrant et pas très beau, j'espère que ce sera patché.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Эталон японской игровой индустрии — симфония абсурда, где каждая деталь кричит о гениальности замысла. Сценаристы, видимо, решили, что лучшее время для раскрытия вселенной — последние полчаса, заставив игрока судорожно пытаться собрать воедино разрозненные фрагменты этой «глубокой» истории. Финал, разумеется, апофеоз драмы: все вокруг рыдают, персонажи уходят в небытие (или, быть может, обретают просветление?), а над всем этим разливается душераздирающая мелодия, уводящая в царство титров. Первое впечатление обманчиво. Ожидаешь брутального «соулса», а получаешь слэшер, щедро сдобренный инновационными механиками: кулинарное искусство, птицеводство и рисоводство. Браво! Где же моя награда за терпение? Бежишь от одной орды врагов к другой, зная, что впереди спасительный костер, который, конечно же, ждет тебя с распростертыми объятиями. Но нет! На перехват бросается зов с базы — юная дева, заикаясь от волнения, начинает повествование о том, как она героически собрала урожай риса и как мечтает приготовить вам нечто изысканное. Этот монолог, растянувшийся на вечность, перемежается паузами, достойными самого глубокого философского трактата. И всё это ради одного-единственного ответа от главной героини: «Ку!». Гениально! Если закрыть глаза на пронзительные, убаюкивающие мелодии, на боевую систему, претендующую на звание самого изобретательного замедления времени, призванного придать схваткам эпичности (разумеется!), на бесчисленные, словно по волшебству возникающие невидимые стены, и на диалоги, столь же содержательные, сколь и пустые, с невыносимым смакованием пауз и односложными ответами — в общем, если абстрагироваться от всего из чего эта игра состоит, отключить мозг, то разок, пожалуй, и можно это «произведение» оценить.
8月18日のアプデでいいゲームにはなりました。 後は、ストーリーなどを自分が気に入るか試してください
Habe das Game sehr genossen. Die Story wahr gut und das Kampfsystem war echt gut und das parrieren wahr belohnent. In der mitte des spiels hat es sich gestreckt angefühlt, was mein einzieger kretickpunkt ist. Für mich eine gute 8.5/10.
游戏还是可以的,小问题确实有。画质是不如剑星的,但是战斗跟探索可比剑星好玩多了。DLSS什么时候赶紧修一下啊,重启游戏就自动调整回FSR1逆天!
Peak of Reincarnation
抱着“近年来被游戏弗里克喂的史还少吗”心态购入,没有想象中不堪,我要给GF说句话。 和风+废土+小动物独一无二的画风👍 过得去的手感+宽松的弹反判定+利落的处决演出👍 长发公主设计让移动变得灵活,让旅行体验变得有趣👍 环境细节丰富,用心做了一堆诸如屏幕濡湿特效这样的无用小巧思👍 CG好看,女主萌狗萌,角色美术设计合理,本来已经对固步自封的日厂建模不抱期待了,没想到还有点惊喜。👍 --------------------------------------------- 没有小地图,不方便地毯式捡垃圾。很多道具也不知道干嘛的👎 Z轴移动判定史,落脚点找起来麻烦👎 极易在角落卡死,角色溶于水中👎 堆怪严重,复制黏贴多,boss只会点头摇头👎 小库互动太单薄了!!有些不达预期👎 (写完一看优点都在美术,缺点都在游戏性,原来游戏弗里克还是药丸……)
b
As of now this game is full of technical issues, I can't recommend it. Constant performance hickups, blurry low res textures everywhere, inconsistent frame rate and the worst part, CONSTANT CRASHES. As for the game itself, it is a mix of Stellar Blade and Sekiro in a broad sense, it got its own charms as well but it inherited the most of those two games in particular. Exploration in this game is interesting due to the vertical movement that it allows, but I wish they would tone down how often our dog companion points things out, every step I take in the overworld area we start at we get the "Woof! Woof!", "Koo, you found *something*?" over and over. There is also a noticeable "jankiness" in combat, it doesn't flow as fluidly as the two games it took inspiration from. I hope that the game gets patched quickly, it has potential.
画面太廉价了,奈何声优给力,石川尤依是我唯一玩下去的动力,还有探索视角拉的太近了,强烈建议出自定义视角范围
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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