
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Querer mezclar Sekiro y Nier Automata no significa que vaya a salir bien Y efectivamente no ha salido bien... Empezando por rendimiento, nefasto, no deja de ser similar a Nier graficamente que es de 2017 y con hardware moderno no llega a ir fino del todo La historia... que decir de ella, un quiero y no puedo el combate, bastante regular Exploracion aun siendo todo instanciado en zonas, nula e irrelevante Dudo que con actualizaciones puedan arreglar algo que esta mal desde su inicio.
剧情莫名其妙,人设单薄,关键动画对话还不能跳。探图有一点点意思,战斗完全是敌人复用。画面倒是可以,但动作设计剧情设计一拉到底,弗里克也就是做宝可梦的水平,玩完这游戏我理解任天堂了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
잼있음~ 호불호는 좀 갈릴수 있다고 생각함 그래픽도 개인적으로 나쁘지 않음 키마 유저라 조작이 좀 빡샌부분이 있어 이게 좀 힘들고 마우스 버튼좀 사용할수 있게 해줬으면 ..패링Q 회피 CTRL 움직이면서 CTRL를 어케 누르냐..
So far Game looks beautiful exploring is fun Fighting against normal enemies is alright Boss fight ( massive Stag ) is extremely sluggish and frustrating atm ( its not a proper souls like though ) Its like i am driving a Tank that cant block S... Game runs pretty good though loading times at launch are a bit long but then its rather smooth
11个小时打完前三章,给我最明显的感觉就是这款游戏的投入很低,处处都没做到位的感觉,首当其冲的是画面,一半精致一半粗糙割裂感极强,接着就是人物在快速移动时的摄像机跟随问题,然后便是技能设计:一堆为了凑那个B属性机制硬设计的技能,一股子偷工减料味道,还有一个最大的问题就是地图根本没必要做这么大让玩家去跑图,因为它的人物性能和探索之间的粘合性微乎其微,玩家正反馈极低,完全没有任何探索的必要性,和忍龙4如出一辙的毛病,战斗质感或许是这个游戏唯一的加分项,但也仅仅只是放在这款游戏本身来比较,剧情更是究极低能+谜语人,说真的都2026年了你写不出来内容你就别写,你把脑子都拿去研究玩法、地图设计、战斗设计、怪物种类不行吗,全图总共就那么几只怪,感觉还没我全身上下20个指头多。最后简短总结就是:248完全不值,128可以玩玩(这游戏跟魂没有半点关系,你非要说那就只有篝火这么一个玩意,剩下的完全是仁王+ACT+日式RPG,但和他的前辈们相比他任何一个方面都比不上)
beautiful game, parry windows are generous which is good, story is also good and Kuu is awesome. great game. Also runs super well, no performance drops, just make sure you set cinematics NOT on cinema then you are fine! quick edit: this game feels a lot like Stellar Blade, not in the sense of sexy outfits but rather the world building, the rest sites and the background music during exploration. I can say also after the first major boss, the combat could be a bit more snappy in terms of getting out of a sword swing to parry, but once you figured it out and have your combos it is very well played!
Beau graphiquement, Le gameplay est super OK et on a le choix de jouer le personnage de diverse façon. Donc gameplay pas unique et rejouable. Du Game+ Donc il mérite pas la bad take qu'il se prend c'est un bon 8/10. Seul bémol qu'on peut lui faire. Histoire pas totalement émouvante mais quand même TRES bien. Bande son pas assez grande. Bestiaire de boss répétitif. ( il y a un passage ou on se bat 4-5 fois contre le même boss). Le Manque d'effort, et les choix des " manager" étaient mauvais ce qui rend un jeu juste Bon alors qu'il aurait pu être excellent. Un Nier Automata Eco+
8月18日のアプデでいいゲームにはなりました。 後は、ストーリーなどを自分が気に入るか試してください
слабо, очень слабо
クリアまでプレイ。 全体としては「かなり惜しい良作」という印象です。個人的には78~80点くらい。 戦闘はパリィ主体ですが、SEKIROほどシビアではなく、パリィ系アクションの入門として遊びやすい難易度。成功した時の爽快感もしっかりあります。 特に良かったのはクゥとの連係。エマをリアルタイムで操作しながら、クゥの技を状況に応じて使い分けるシステムは本作ならではで、最後まで楽しめました。 一方、エマ自身のアクションはもう少し広がりが欲しかったです。必殺技や武器ごとの個性、パリィからの派生など、ビルドによって戦い方そのものが変わるくらいの深さがあれば、さらに面白くなったと思います。 一番惜しかったのは敵とボスのバリエーション。同系統のボスはムーブの使い回しが目立ち、一度パターンを覚えると後半も同じ感覚で攻略できてしまいます。プレイヤー側は上達していくのに、敵側から新しい課題をあまり提示されないため、終盤ほど簡単に感じました。 ストーリーや世界観も素材は面白いのですが、会話の妙な「間」や情報開示の仕方など、見せ方で損をしている部分があります。発売後すぐにカメラやテンポなどへ修正を入れている開発側の対応は好印象です。 欠点はありますが、戦闘の手触りとエマ&クゥのコンビには明確な魅力があります。 「パリィ系アクションに興味はあるけど、フロム作品は少しハードルが高い」という人には特におすすめ。 このシステムを土台に、ボス・技・ビルドの幅を増やした続編が出るならぜひ遊びたい作品です。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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