
Bear and Breakfast is a laid-back management adventure game where you build and run a bed and breakfast...but you’re a bear.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 15 → 1/day in the week after.
About




Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.79−66% | 5.4Kreviews | 89% | — | $1.1M |
| $6.99−65% | 180ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从两个不同的角度来介绍一下我认为的这个游戏的优缺点,会有一些内容剧透 优点: 1.游玩体验非常休闲,时间非常充裕,不会像星露谷物语一样为了下矿或者做什么事情熬夜到很晚,基本上是到了能睡觉的时间就睡觉,因为睡觉是纯正面的收益,旅游收入+刷新资源。 2.资源遍地都是,随便逛逛捡捡垃圾就能获得足够的建造材料,而且解锁地图后可以看小地图来找资源点位,大部分材料都是充足的,只有铁板和松木板可能会缺一点,有空的时候要多去A24和木屑森林刷一下。 3.游戏后期会有任务可以解锁帮手,只要每天支付金币就能完成各种服务,比如清洁、食物、加温、自动招揽顾客,所以只需要推进度流程就能解锁自动化,后期非常休闲,就是捡垃圾、装修、完成任务。 缺点: 1.游戏没办法随时睡觉,必须过完一整天后,到晚上能睡觉的时候才能睡觉,这就导致了一些任务比如接待多少顾客、收获多少五星好评的这种需要很长时间完成,追求全成就的话要注意这一点,提早开始做这些耗时长的任务。 2.这就是个捡垃圾模拟器,后期重复度非常高,游玩体验就是到处捡垃圾,然后用捡到的材料去装修房子,资源设置不均衡,非常缺松木板、铁板,而且这些资源只在固定场景的固定位置刷新,重复度很高。 3.解锁帮手是中后期的内容,在这之前顾客的一些需求我感觉像是陷阱,处理起来很麻烦,比如食物需要自己做饭,还需要做不同的食物,然后还每天会消耗,而且厨房还有负面装饰度惩罚,我建议前期不要去做饭,做做任务意思一下就可以了,后期解锁自动化了可以雇佣帮手来做饭保证食物需求。 一些小技巧: 1.房间小(3×3)可以多建房间容纳顾客,但是不好满足顾客需求,房间大(4×5)虽然接待的顾客少了,但是可以堆叠一些低级材料来提高房间的舒适度和装饰度,所以说只要房间够大,低级材料也能满足高舒适度和装饰度需求,这样只做必要的高级物品比如床和浴室就可以了,不然很缺铁板和松木板。 2.游戏有bug,用贵重物品(垃圾)购买的装饰品放进房间会消耗一个,但是拿出来会变成5个,注意拿出来的时候要放到空格子不然有bug,这样的话装饰品买一个就等于无限个,收集贵重物品没有太大意义。 3.负面装饰度的建筑可以放到二楼,比如厨房和杂物间,卧室周围只要放浴室就可以了,其他的属性都是整栋房子生效的,与位置无关,一楼可以不要走廊,卧室和浴室都直接朝外开门,这样可以节约空间。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $6.99−65% |
| 32ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen juego de genero Cozy. Rápido, bonito, entretenido, y con cierto nivel de gestión que te mantiene distraido.
Bear and Breakfast is a pretty good relaxing, management game, but what is the story. In a peaceful Valley lives a young bear named Hank and his friends, life is pretty simple for this bear helping his mom and his friends, making people happy, gathering ingredients, exploring the woods and have fun, yeah life is/or was pretty simple. But then all that changes when Hank and his friends discover a mascot Shark who tells the young bear and his friends about becoming partners in a business to reopen the old motels throughout the valley and bring humans back to the land before the great fire drove them all away. Hank likes the idea as he wants people back and wants to make people happy, so this bear will do just that as he travels across this little Valley making new friends and improving the lives of many. Okay let’s go into likes, the gameplay is very good basically if you've played other management games like Spiritfarer or others then you'll understand how this game works, build your hotels, decorate them and do little tasks until you're able to hire people to do it for you and keep guests happy, it can be quite relaxing going around, gathering resources, designing and decorating each room that will serve either as bedrooms or bathrooms and other types of rooms, there's even management challenges that can net you awards that can improve your game or sidestory quests that tells you the history of the land. Also there are different busted down attractions like bear statues that you can repair to increase attraction and interest to your place. The story is very good it was heartfelt, touching and can be pretty funny at times and it is especially adorable all made better with a rich and delightful weird cast of anthropomorphic animal characters, I also like the themes of camaraderie, how you can't just do it alone, friendship and even some environmental messages and some spiritual messaging, it was all handled very well. The characters are very good each one has cute designs and little interesting side stories, I like Hank the main character he's both kind of dumb but also very sweet and earnest as he tries to help people and he has plenty of great dialogue that just makes you giggle, but I think my other favorite character has to be Julie the goat she's super adorable and I like the idea of a goat that's also a chef. The graphics are really good with a very pleasing uses of colors, designs and scenery that is cartoonish but also very relaxing and actually very soothing with each area being stunning to look at. The levels are very good each area is quite diverse we have a small desert, to different kinds of forests and a dark grove with each area just begging to be explored when you first arrive. The music is very good with each track that really fits the game quite well and adds to the relaxing charm of the game. Okay let’s go into dislikes, now the game isn't perfect there are some problems like, one it took me a little bit of time to figure out how to get the game to read and recognize my controller, it also takes a little bit of time getting used to playing with a controller, but you can get the basics pretty quickly with time and practice. There’s also some bugs in the game nothing game breaking, except I started the game achievements weren't popping up but there's an easy fix for that. Some of the management challenges can be a bit dumb particularly a few quests in the Pine Valley. The game also kind of do not have an ending IE it abruptly ends, what I mean is that after completing the main story and all the side quests and stuff there's no like ending credits or an epilogue, no it just continues. Also it feels like there is a bigger story like with the spiritual stuff to tell, I don't know, I did read that there was going to be a big update from the creators which was going to add all that, but due to health reasons I believe it's been put on hold hopefully that when that is settled we get a proper ending to the game and an ending to some of the characters stories particularly the sloth and parrot story. Alrighty then with that finally done Bear and Breakfast is a pretty good relaxing, management game, with a very good gameplay, a very good story and very good characters, now it's time to say do I recommend this game, yes I do it's a very good game particularly if you're into management games like this, I do hope though that the update comes and we get a proper ending to the game and the revolution for all the characters.
Such a cozy game with such interesting twists! Beautiful art and I absolutely recommend this game to any other cozy gamers out there!
i loved the storyline, adorably beautiful characters and all the decorr aaa!!! i still wonder where the corridor behind hank's home leads to tho... :')
rawr. rawr rawr rawr rawr. rawr!
Very disappointed just got the game spend hours in it. First when I built rooms it would show red footprints saying they can’t access even tho there was a lot of space eveything needed in room and a door. Than once I got of now game won’t open at all an just stays on the loading screen… unfortunately I can’t even refund cause pass the 2 hour mark..
tl;dr Positives: Fun cozy vibe, solid inn building mechanics, great for younger players or casuals who don't want hardcore stress. Negatives: Zero depth, frustrating gathering mechanics, random resource bottlenecks (like needing steel plates and finding absolutely nothing). bear and breakfast is basically a cute cozy sim where you play as a bear running a b&b, which sounds awesome until you realize how shallow it actually is. its definitely great for kids or anyone who just wants to chill without worrying about hardcore management modes, but if you're looking for real depth you'll hit a wall pretty fast. the worst part is easily the gathering system—you'll be cruising along building up your spot and then suddenly you need steel plates to upgrade something, only to realize the game expects you to wander around searching for ages just to find a single drop. overall its a decent little game to zone out with, but the resource bottlenecks definitely test your patience.
This is a cute cozy game to play after a long day
Very fun gameplay loop. The gathering of resources is maybe a bit too easy. Most of the stuff I could instantly build. The controller controls are a bit tedious sometimes. I like how all the different elements are incorperated and nothing is made overcomplicated.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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