
Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23Kreviews | 84% | — | $19.8M |
| $9.99−75% | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Für alle, denen schnelle Egoshooter zu hektisch sind ist dieses rundenbasierte Game echt empfehlenswert. Der Schwierigkeitsgrad ist so, dass man nicht alles alle Missionen auf Anhieb schafft. Macht echt Spaß diesen alten Klassiker zu spielen.
very good
Good tactical format. Basically XCom light with mechs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $39.99 |
| 725ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'avais vite arrêté le premier vois que j'ai joué, on le relance avec 8h de jeu plus tard, j'ai vite compris pour quoi le jeu est CHIANT, j’aurais aimé ce jeu. Le point que je trouve le plus dommage c’est que les combats tactiques son très pauvre, tous mes combats fut identique, pour quoi il n’y a pas d’option tactique des déployable de tourelles, des fumigènes, bombardement orbital etc. Les combat ce limite à avoir la porté optimal et vérifié la surchauffe. L’amélioration est pilote est d’une pauvreté abyssale. Et la composition d’escouade ce limite à sortir les plus gros mech du garage.
Love this game. I've played the Campaign a couple times over the years while it was on Game Pass. Saw it on sale here and picked it up. Now I've been playing Career and thoroughly enjoy it. Definitely the kind of game you sink lots of hours into, then maybe pick it up down the road a sink a bunch more.
An underrated gem. A lot of the flavour of the the tabletop game without a lot of the hassle, and as far as turn based tactics game go, it's better than the majority of the offer out there. If you like tactics and/or mechs, you owe it to yourself to play this game.
The base game is fairly good and is a decent entry point for people new to Battletech who may not have history with the Mechwarrior or Mechcommander games. The story is interesting and the gameplay is fun and challenging. But to get the most out of it, you need to download the BTA3062 mod (free). It massively increases the size and scope of the game. While the engine is clunky and the graphics are only okay, it offers many hours of fun combat skirmishes. More RPG elements, mission variation, and out-of-mech play would have elevated it from a good game to a great game. But I'll still sink hours into it in between other releases.
My only complaint is the grind necessary for some achievements, like trying to befriend various factions. That's the kind of thing where you have to start from scratch six different times to do it in a timely manner. But beyond that, BATTLETECH is Battletech: it's what I wanted, being a video game version of the tabletop RPG system. Pew pew go the lasers, whoosh go the missiles; what more can I ask for?
Ein sehr gutes Taktikspiel im Battletech-Universum. Spielerisch unterhält es mit seinen taktischen Möglichkeiten um Schwachstellen der Gegner zu treffen, das Gelände zu seinem Vorteil zu nutzen und seine Mechs auf verschiedene Möglichkeiten anzupassen. Die Mechwerkstatt bietet mit verschiedenen Möglichkeiten und Kombinationen an Waffen und Equipment alles für seine eigenen Vorlieben. Ein paar mehr Pilotenfähigkeiten im Lategame wären ganz nett gewesen. Das Makromanagement ist auch gut gelungen, ein wenig mehr Tiefgang hätte aber auch nicht geschadet. Die vorhersehbare Standart-Story dieses Universums wird dafür wunderbar erzählt und die Atmosphäre untermalt die Handlung sehr gut. Auch der Laufbahn-Modus unterhält und läd zum verweilen ein, mit dem Beziehungssystem der Häuser wäre aber noch mehr drinnen gewesen. Die Graphik ist gut, Mechs und Fahrzeuge sehen großartig aus, die Animationen und Interaktionen sind dafür teilweise etwas unsauber geworden. Ich hatte mit diesem Spiel viel Spaß und werde es auch immer mal wieder für ein paar Aufträge starten.
honestly i'm astounded at the lack of customization in this game. Why do action mech games get all the love. There is like four weapons in this game a laser, machinegun, missle and a cannon. Yes those are like the actual names. Sure you get varients, laser+ and laser++ and dont forget laser+++. Would it have killed them to name them or does that go against the tabletop aesthetic. Sorry for the rant but i was looking forward to playing this game and yes the information above is not completly accurate just like my spelling. guess ill go play cyberstorm again still king after 30yrs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.3K | 54% | $39.99 | |
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| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| — | 78 | 47% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 40.5K | 76% | $24.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 39.8K | 96% | $19.99 |