
Strategy. Speed. Story. These are the core pillars of Battlefield™ Hardline, a cops vs. criminals experience unlike any other.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 0.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.4Kreviews | 69% | — | $343.8K |
| Free | 56.7Kratings | 86% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yeaa
去他妈的,根本玩不了
little lag but good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Niche title. Its a interesting concept battlefield definitely branched out, cant say I hate the concept. Its hard to find even half full servers anymore in 2026 though. Nothing about the game really stands out. 5/10
Скудно доволі, ціна гри тягне на євро 5, не більше
7\10 отдельный балл за саундтреки сюжет тоже не плох а так хорошая тоже часть
Für ein Battlefield etwas untypisch aber trotzdem eine der besten auf Steam erhältlichen BF Kampagnen und absolut wert zu spielen. Kampagne 10/10, Multiplayer 8/10 (nicht typisch für BF aber nicht schlecht, wenig aktive Spieler)
有大病,玩个游戏还得从网页里启动,还老启动不了
Highly underrated. I love the cops and robbers spin on battlefield. I think it works perfectly and has one of my favorite game modes in any battlefield. Hotwire, driving fast is the objective. Its absolute chaos. Cars loaded with people doing drive-bys on enemy cars while blasting the radio. I would only get this on sale though. The multiplayer is pretty dead. On weekdays you can usually get an EU server with 30+ people. On the weekends it will usually peak at 50+. Those servers usually have a good mix of maps and modes, but its missing quite a few maps. I think I've only played downtown conquest large once over like 30 matches. If its on sale for $2 there is usually a huge surge of players and you can get an actual full match for a week or two. I will say though, the progression is atrocious. You unlock everything with cash, which I suppose fits the theme. However, the cash gain rate is so unbelievably slow. I think I have 30 hours in BF3 and I have pretty much maxed all vehicles and have access to all gadgets and weapons. I have a similar amount of playtime on Hardline and I have a fraction of the weapons and gadgets. You could get maybe $10k a match. Some of the weapons can reach almost $200k and one super helpful upgrade on the sedan is a trunk RPG, it costs $100k. You also need to purchase that $100k again for the coupe and/or pickup-truck. Its so bad I might even go as far to say you should think about getting the ultimate shortcut bundle even as scummy as it is. The campaign is alright. The story or gameplay didn't blow me away. A lot of the missions really encourage stealth. Quite a few missions are setup like Far Cry outposts where you need to take all the guards out silently so you don't set the compound alarm. They also want you to scan the enemies and take in the ones with warrants alive. Additionally, guards are comically blind and you could just stare at the mini-map to avoid their eye cones. Not exactly the high octane campaign like other battlefields. The campaign is setup like a cop drama show with a recap feature and a play next episode Netflix Ui which is actually kind of nice if you haven't played in a while and forgot what happened. Wasn't horrible, but wouldn't play it again.
Battlefield'dan çok polisiye aksiyon dizisi gibi. Hikâye sürükleyici, kanıt toplamak keyifli, finali biraz zayıf ama oynanır. 7/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 20.7K | 47% | $69.99 | |
| $40.8M | 26.6K | 45% | $69.99 | |
| $1.1M | 19.4K | 72% | $3.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $9.4M | 227.7K | 87% | $3.99 | |
| $28.8M | 16.3K | 45% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344K | 1.1K | 89% | $9.99 | |
| $344K | 966 | 85% | $14.99 | |
| $343.6K | 4.1K | 83% | $4.99 | |
| $343.6K | 814 | 75% | $19.99 | |
| $343.6K | 2K | 82% | $5.99 | |
| $344.1K | 760 | 83% | $19.99 |