
Strategy. Speed. Story. These are the core pillars of Battlefield™ Hardline, a cops vs. criminals experience unlike any other.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.4Kreviews | 69% | — | $343.8K |
| Free | 56.7Kratings | 86% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goat
你妈妈的几把ea,lz要改文件才能进游戏,不过有一说一战役是真好玩
if you enjoy cutscenes more than playing a 'walking paced shooter' then this is your jam!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344K | 1.1K | 89% | $9.99 | |
| $344K | 408 | 62% | $29.99 | |
| $344K | 966 | 85% | $14.99 | |
| $343.6K | 814 | 75% | $19.99 | |
| $343.6K | 2K | 82% | $5.99 | |
| $344.1K | 760 | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.1M | 23K | 47% | $69.99 | |
| $36.8M | 29.8K | 47% | $69.99 | |
| $1.1M | 19.4K | 72% | $3.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $9.4M | 227.7K | 87% | $3.99 | |
| $28.8M | 16.3K | 45% | $69.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩起来好麻烦呀,剧情都没玩完,但是打开太不方便了,就吃灰叭。这代题材很独特,警察vs匪徒,但我个人不太感冒
Battlefield Hardline is definitely one of the more unusual Battlefield games. I can’t say it’s one of my favorites, but I still had a decent time with it. The switch from traditional military warfare to cops vs. criminals is actually a pretty interesting idea, and it gives the game its own identity. The campaign is probably the part I enjoyed the most. The whole police/crime theme works well, and the episodic structure makes it feel a little different from the usual Battlefield campaigns. The multiplayer can also be fun, especially in modes focused on vehicles, money and objectives. But honestly, this is where my problems start. It doesn’t have the same feeling as Battlefield 3, 4 or 1 for me. Some weapons and vehicles feel strange, the gameplay can get repetitive, and the whole cops-vs-criminals concept sometimes feels like it belongs in a completely different franchise. Still, I wouldn’t say it’s a bad game. It has some good ideas, a different atmosphere and plenty of fun moments. It just never managed to give me that **“this is Battlefield”** feeling that the other games did. **Not my favorite Battlefield, but definitely worth trying if you want something different.** 🚔💥
剧情纯纯高开低走,前几章反转还是挺有意思的,结局太仓促了像没讲完,不过比战地4好就是了
BEST IN ZA WEST
没经过我允许,私自玩硬葬?
7/10
Я В ШОЦІ, наскільки це погано. Спочатку я навіть не хотів грати в Battlefield Hardline через її репутацію та відгуки в Steam. Але потім у Steam дали 95% знижки, і гра коштувала всього 59 грн. За такі гроші вирішив спробувати. І знаєте що? Навіть за 59 грн я постійно змушував себе грати далі, просто щоб нарешті побачити фінал. Тут погано буквально все. Стрільба дерев'яна, зброя не відчувається, транспорт такий самий. У катсценах 30 FPS, навіть під час їзди за кермом, що виглядає максимально дивно. А тепер баги. Їх просто капець скільки. Вороги можуть стріляти через стіни, переживати постріли прямо в голову зі снайперки, застрягати в текстурах, спавнитися у тебе за спиною. Іноді в тебе просто одночасно з'являється 3–4 однакових противники, ніби моделей більше не було. ШІ взагалі поводиться так, наче його тестували один раз і одразу випустили гру. І найсмішніше, що сюжет тут теж не витягує. Ідея з поліцейськими, наркокартелями, розслідуваннями та погонями насправді дуже цікава, але персонажі абсолютно не прописані, а сама історія не викликає жодних емоцій. Я розумію, що Battlefield — це перш за все про геймплей, а не сюжет. Але коли і геймплей поганий, і сюжет поганий, отримуємо просто катастрофу. Найбільше шкода потенціал. Концепція могла бути реально крутою, але реалізація така, ніби гру робила абсолютно інша команда без досвіду або просто хотіла якнайшвидше випустити продукт і заробити грошей. Не рекомендую 100%. Якщо вже дуже хочете спробувати — беріть тільки по величезній знижці. За 59 грн ще можна пережити, але за повну ціну це просто гроші на вітер. Один із найгірших шутерів, у які я грав. 3/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.