
Strategy. Speed. Story. These are the core pillars of Battlefield™ Hardline, a cops vs. criminals experience unlike any other.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.4Kreviews | 69% | — | $343.8K |
| Free | 56.7Kratings | 86% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TÜRKÇE :Battlefield: Hardline – Alınır mı, Alınmaz mi? Battlefield: Hardline, askeri temadan uzaklaşıp Miami’de geçen bir polis-suçlu hikayesine odaklanarak seriden oldukça farklı bir yol izliyor. Oyun hakkında genel izlenimler ve inceleme özetleri şu şekilde: Sürükleyicilik ve Temut: Rozet gösterip tutuklama ve gizlilik gibi polislik mekanikleri başta ilgi çekici gelse de bir süre sonra tekrara bindiği için sıkıcılaşabiliyor. Bodoslama aksiyona girmek ise oyunun ruhuna pek uymuyor. Hikaye ve Karakterler: Hikaye konsept olarak bir polisiye dizisi havasında ve ilgi çekici; ancak oyuna yediriliş biçimi ve karakter derinliği zayıf kalmış. Oynanış ve Çeşitlilik: Yer yer gizlilik unsurlarıyla (Hitman tarzı ilerleyerek) keyifli anlar sunsa da ara sahnelerin bolluğu ve başlangıçtaki yavaş temposu oyunu ağırlaştırabiliyor. Multiplayer: Sunucular tamamen boş durumda olduğu için çok oyunculu mod beklentisiyle alınmamalı. Sonuç: Oyun her ne kadar sinematik yapısı, ara sahneleri ve aksiyonuyla kendini oynatsa da eksikleri hissettiriyor. Kesinlikle tam fiyatını hak etmiyor; ancak güzel bir indirime girdiğinde veya EA Play üzerinden şans verilebilecek ortalama bir yapım. İNGİLİZCE: Here is the English translation of the summary: Battlefield: Hardline – Worth It or Not? Battlefield: Hardline moves away from the military setting and focuses on a cop-versus-criminal story set in Miami, taking a vastly different path for the series. Here is a summary of the general impressions and reviews: Gameplay & Pace: Mechanics like pulling out a badge to make arrests and using stealth are interesting at first, but they quickly get repetitive and boring. Going all-in with guns blazing doesn't quite fit the spirit of the game either. Story & Characters: Conceptually, the story has a decent cop-drama vibe, but the execution and character depth fall short. Playstyle & Variety: While stealth mechanics offer occasional fun moments (playing it almost like a Hitman game), the heavy reliance on cutscenes and slow early pacing drag the game down. Multiplayer: The servers are completely dead, so it should not be bought for the multiplayer experience. Verdict: Even though the cinematic tone, cutscenes, and action make it somewhat enjoyable, its flaws are hard to ignore. It is definitely not worth the full price, but it's an okay title to check out during a steep sale or through EA Play.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344K | 1.1K | 89% | $9.99 | |
| $344K | 408 | 62% | $29.99 | |
| $344K | 966 | 85% | $14.99 | |
| $343.6K | 814 | 75% | $19.99 | |
| $343.6K | 2K | 82% | $5.99 | |
| $344.1K | 760 | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.1M | 23K | 47% | $69.99 | |
| $36.8M | 29.8K | 47% | $69.99 | |
| $1.1M | 19.4K | 72% | $3.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $9.4M | 227.7K | 87% | $3.99 | |
| $28.8M | 16.2K | 45% | $69.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I regret ignoring this Battlefield title when it came out. Yes, the cops vs. criminals setting is not typical for Battlefield, but that shouldn't hold you off from trying it. It offers a decent campaign, a good variety of really beautifully designed maps and game modes. There is usually only one populated server, but I wouldn't say the game is dead yet. As long as you can play without the need of organized events, it's fine.
Custom emblems/sprays without a paywall like in bf6.
игра просто шедевр лично я покупаю батлу чисто ради сюжета но некоторые инвидиумы срут её изза маленького онлайна, 10/10
B+ : underrated
Really fun one issue in the campaign is that i started spinning and cant do anything so i have to figure that out
EA没有人想玩你的多人游戏 都是奔着单人战役来的 我也是 我说这代剧情是真不错 完全一个具备一个翻拍成警匪大片的能力 当然也逃不开美警内部腐败不堪的老生常谈 很难想象EA竟然能跳出军事领域向警察游戏大胆迈开步伐 显然 这次尝试虽然很失败 就像别的评测说的bug满天飞等一系列缺点 但摆脱它们来看 这个游戏的人物塑造相当优秀 如果你能接收包括但不限于需要自己找修复工具 中文文件有问题需要简单修改 通过网页启动游戏等一系列问题的话 那么这个游戏是非常值得一试
ㅤ
Такой залупы давно не видел, как будто польский шутер из нулевых
You play as a cop with an amazing collection of handcuffs, seriously he carries more handcuffs than guns. + Action. + One or two really good missions (hurricane mission for example). + Ok levels, lots of variety. + Lots of weapons to choose from. + If you put your brain on standby mode the story can entertain you. Its not a good story at all, though. Very ridiculous. + I really liked how you can decide for yourself how to approach a situation be it stealthy and arresting people or shooting up the place. - Booting up the game through Steam -> EA-App -> Internet Browser (Battlelog). This is super annoying, especially when it sometimes fails to run. - Arresting people. Sometimes people yield and drop their gun but when you go towards them to arrest, they suddenly start shooting you again. (This does not happen too often, though.) Arresting people also gets boring quickly. - Enemies take like 20 headshots to die in the beginning of the game. - Scanning is boring. Even scanning for evidence was something I didn't like in this game. Don't know if it was just me but even though the game shows you when to use the scanner I oftentimes had to search for quite some time until I found actual evidence which was annoying and kinda disrupted the game flow. - 30 Fps cutscenes. It's not a bad game. You can get some decent entertainment out of it but it was just too stupid a lot of the times for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.