
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.3Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How has a game gotten worse since launch, not only that, the microtransactions.... this isnt battlefield anymore, feels like cod made by libtards
Battlefield war mal ein durchaus schönes Spiel um den Kopf frei zu bekommen. Leider ist dem nicht mehr so. Man bekommt zwar ständig Irgendwelche Statistiken wo EA sich lobt, wie viele Cheater sie gefunden und bestraft haben, aber besser macht es das Spiel absolut nicht. Die Dunkelziffer ist weitaus höher. Ständig stirbt man weil einer genau wusste du kommst da um die Ecke.... und nein es gab kein Aufklärergadget. Headshots über mehr als 100m ein halbe Sekunde nachdem man über eine Mauer schaut. Derlei Bespiele könnte man duzende nennen. Selbst im Casual, wo man davon ausgeht das es Anfänger sind, oder einfach die nicht Pro's... selbst da sieht es nicht anders aus. Man hat mindestens 4 oder mehr Spieler die mit weitem Abstand die Liste anführen und mindestens 3stelllige Killzahlen haben, obwohl die Runde kein 15 min gedauert hat. In Battlefield 3 merkte man gut wie derlei Tricks im Kommen sind, aber hier im 6er... unbeschreiblich. Aber sind wir mal ehrlich einen Hardwarebann der Cheater?... warum sollte EA das machen. Einen Klapps auf die Finger, und eine neue Lizenz später wird weitergecheatet.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥
I really like the new GAUNTLET FIGHTER SWEEP mode, and I hope it can become a permanent mode and stay indefinitely, please don't remove it at the end of this season.
I bought the steam controller with high hopes. The gun auto-fires without me touching the controller. I have spent 2-hours troubleshooting. All reports suggest an issue with Anti-cheat. EA needs get their heads out of their a$$. What is the point of anti-cheat if you can't even play the game!
I've put 15 hours into this game and right now I hate it and will not play it again until they FIX the spinning on PC glitch. How ridiculous! Devs obviously know there is an issue and haven't fixed it? Please clarify what I'm missing! I spawn in and begin a whirling dervish dance. This doesn't happen on any other game. FIX IT!
Als Battlefield-veteraan doet het pijn om te zien wat er van deze franchise is geworden. Deze game heeft zijn eigen unieke identiteit volledig ingeleverd om de doelgroep van Call of Duty en Warzone te pleasen. Het resultaat? Een hyperactieve shooter die compleet is ontworpen voor de kortere aandachtsspanne van 16-jarigen. De grootste minpunten: TikTok-movement: De tactische, zwaardere gameplay van weleer is vervangen door een 'sweaty' tempo waarin iedereen constant over de map slide-cancelt en bunnyhopt. Laser-gunplay: Wapens hebben nauwelijks recoil. Je wordt op 80 meter afstand moeiteloos weggelaserd door een SMG. Tactiek, positionering en weapon-bloom zijn nergens meer te bekennen; het draait puur om pure arcade-reflexen. Meatgrinder mappen: De mappen zijn veel te klein, lineair en chaotisch. Het strategische squad-play is volledig dood. PC-ervaring is een drama: De pc-servers stroomlijnen over van de cheaters (aimbots en wallhacks). Zelfs het agressieve EA Javelin-systeem houdt ze niet tegen. Om het af te maken is de game zo slecht geoptimaliseerd dat hij op willekeurige momenten simpelweg vastloopt en crasht naar je desktop.
Full price game with obnoxious adds that have a 5 second cooldown on closing
juego muy completo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8M | 379.4K | 86% | $59.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $484.4M | 377.4K | 90% | $49.99 | |
| $434.2M | 401.1K | 87% | $44.99 | |
| $431.4M | 420.3K | 85% | $59.99 | |
| $426.9M | 944K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16.6K | 44% | Free | |
| $34.2M | 20.8K | 47% | $69.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $41.1M | 26.7K | 45% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |