
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.2Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3581 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They keep removing content and making false promises and adding a stuff that shouldnt be in a battlefield game. I have sent tons of refund request and valve bot keep denying my request.
уныло, безыдейно, скучно, неоптимизированно, десинхронизации, не реги, надоедает за 3 часа, цена игре рублей 300 4.2/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8M | 379.4K | 86% | $59.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $484.4M | 377.2K | 90% | $49.99 | |
| $434.2M | 401.1K | 87% | $44.99 | |
| $431.4M | 420.2K | 85% | $59.99 | |
| $426.9M | 943.9K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16.6K | 44% | Free | |
| $34.2M | 23K | 47% | $69.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #36 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Half of the matches are full of vpn users with chinese names. Not a problem in itself if they didn't have a very high ping. Ruins the fun, if half the people are lagging like hell. Thats the last straw for me :/
Start match sound disappears reload the game start another one sound disappears reload game again start another match sound works fps disappears uninstall the game giving a ♥♥♥♥ disappears
EA你给我记住了,我之所以还在玩这款游戏,是因为我从18年开始玩战地四战地一,一直到现在都一直在玩战地系列热爱这个系列,这代战地的首发虽然还看得上去,但是更新速度太慢,地图太少没有像战地四那种大场面,还有那个滤镜我的妈呀奶奶的洗脚水都比他好,然后还玩的这么高压一堆攀比kd kp的什么时候战地变成这这样了?还有小团体妈的跟个什么一样的太牛逼了,然后bug还多无限票的哈根达斯基地,还有什么我就不一一列举了,但是值得表扬是下个赛季更新的东西挺多的目前泄露的出来,这一点还是值得表扬的,最起码在进步,希望以后能够多多更新,多多出图。把一些老地图给复刻了,特别是地铁和政宣赶紧给我出!包括战场刷新的特殊武器没错说的就是你龙咙卫!最后我想表达的是这个好评是为我的青春而好评的,是为了我所热爱的这个系列所好评的,不是因为你做的怎么怎么优秀而是因为我的青春!我曾经所热爱的这款战地包括现在!希望战地六能够越来越好吧这是我对于这个系列最大的期望!
Worse with every update. if you enjoyed battlefield in the past this game is not for you. If your a COD fan and want some vehicles with your gameplay this is for you
Let's cut to the chase: is BF6 secretly Call of Duty wearing a Battlefield skin? After a few dozen hours, I'm leaning toward yes. The biggest casualty is teamplay. Battlefield used to be about squads holding a flag together, medics reviving under fire, engineers patching tanks while infantry covered them. That identity feels gutted here. Matches devolve into individual gunfights strung together — everyone chasing kills instead of objectives. The squad system exists on paper, but nothing in the moment-to-moment gameplay actually rewards or even encourages coordination anymore. Movement itself is part of the problem too. Everything feels sped up beyond what the series was built around — players slide, strafe, and reposition so fast that gunfights turn into twitchy reflex checks rather than the deliberate, weighty combat Battlefield used to be known for. It adds to that overall COD-like feel rather than anything distinctly Battlefield. Then there's the sniper problem. Snipers move and fire like they've had six espressos — snap-aiming, one-shotting, and reloading faster than an assault rifle user can put down a second burst. Put it all together and the game just doesn't feel like Battlefield. The slower, tactical, squad-based warfare that defined the series — arguably peaking around BF4 — has been sanded down into something faster, twitchier, and far more individualistic. It's not a bad shooter. It's just not really this shooter.
《战地6》这一款游戏,对我而言:中规中矩。评价:1.载具/步兵不平衡。例如:《战地5》坦克一局能玩到最后,而《战地6》不行,坦克脆,步兵各种反坦克武器围攻坦克。2.容易误封,俺上个账号就是这样,才再次购买此游戏。3.空中载具手感不行。 EA平衡机制=屎。到底懂平衡吗?
Nice game, but my setup is 2020 technologies, it can't get a good result
This is by far the worst game i think ive ever played. For starters, the gun leveling system is absolute trash, if i want to try a new gun out i have to use my base stock gun against a level 1000 with a 7000 rpm rocket launcher over the course of 3000 hours and 7 XP boosters just to reach the max level, then after maybe a week, the gun either gets nerfed or becomes irrelevent in the meta. Secondly, this matchmaking rivals no game, it is byfar the worst matchmaking in any game, at the time of this review I am level 61, the round of breakthrough I just played consisted of me, 3 level 20s, 7 Bots and a Level 200, the enemy team was all level 300s with a level 1000 carrying, this is the quivelent of a group of miscarriaged infants versus seal team six For my final point I would just like to say that the game itself can definitely be fun, especially with friends, but the price is way to much for the enjoyability, REDSEC is an amazing experience and its free price tag is the reason for its playerbase, but the choice to make the base game cost that much for its enjoyability rating is the worst idea since BUNGIE stopped developing updates for Destiny 2. Overall this game was a worse experience then playing RUST as a solo, but its certainly better then playing COD.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.