
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 294.4Kreviews | 63% | — | $459M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
On one hand, each season keeps getting better and you don't have to pay for the Battle Pass if you play it through the Season, plus the devs are listening. However, each time, it feels more like what the game should've been out the gate vs rushed for some C-Suite deadline to compete in the fall. Plus, with the constant buffs and nerfs, I feel like they're trying to please everyone in some sort of way. tl;dr typical DICE stuff despite remembering the 'glory days' of BF3/BF4. I'd rather them stick to this formula, as broken as it can be sometimes vs try to rush a new COD style title out the door each fall.
as a player who played battelfield for 12 years , this is 1 of the worst battlefield ever made . game mods gone , bullets go poof into the thin air , small "COD" style maps , "NETFLIX" style menu which feels like i'm playing a reality game show not a military game , battlefield pro battlepass cash grab , a battle royal which no 1 ever asked for , net code issues and the list continues ... spent 70 usd on this slop and now i regret every cent of it . grab bf1 or 4 on the sale instead o this . u gonna thank me later . imma go back to the legendary BATTLEFIELD 1
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 3.9Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hot garbage weapon xp farming simulator. Oh what's that? You want all the attachments on a few of the guns? That'll be hundreds of hours of gameplay. What's what?? You work and have a family?? You only game for a few hours a night? Tough break kiddo, you're going to have to GRIND many thousands of hours to get all attachments for all guns. Oh wait, you want the vehicle unlocks also??? That'll be another few hundred hours on top of that. Yes, this makes so much sense for a "realistic" battlefield game. Because it's super realistic for soldiers to have to kill thousands of enemies before unlocking a suppressor. This running theme of games requiring thousands of hours invested to unlock all features is absolutely ridiculous and geared towards NEET's and children. Adults with actual lives trying to casually game end up getting the short end of the stick. The actual gameplay is "meh" at best. Nothing innovative, nothing interesting, just standard battlefield but watered down a bit. The maps are very average. The BR mode is trash. I stopped playing battlefield after BF4, came back for BF6 because of all the hype and now I see how atrocious this game actually is. What a waste of time and money. No wonder it lost over 90% of it's player base. I will NEVER buy another Battlefield game ever again and probably will never buy another EA game again either. The last REALLY good battlefield game was Battlefield 2 and Bad Company 2. BF3/4 were OK, but nothing like those two. Everything after those has been toilet water.
Pretty bad compared to older battlefield games. No one is on comms so it feels like your playing solo even on a squad. Every weapon is available for every class, making the classes un-unique like previous iterations. No server browsers, so you end up in a new game every time which makes playing with others uninteresting. You'll join a lobby from time to time where a player with crazy ping is getting the most kills, which makes no sense(usually an Asian player based off their name). Battle royal being the only thing ranked for a battlefield makes no sense. The game is trying to be COD instead of an actual battlefield game.
They gutted custom search, which was the only way to play game modes you like instead of their ♥♥♥♥♥♥ ♥♥♥♥♥♥♥ playlists so now you can't even play game modes that are REQUIRED for certain unlocks. Period. Just inaccessible, dead content. An inbred monkey could make better decisions and write better code than the morons at DICE. Uninstalling after countless hours playing this and other battlefield titles. Just sad.
Secure Boot and TPM needed.... Boss man - this is supposed to be a game. Not a freaken CompTIA lesson.
Удивительно, но факт - пик технического состояния игры был во время открытой беты осенью 2025 года. Команда Battlefield Studios умудряется с каждым новым патчем делать игру всё менее играбельной, добавляя проблемы с анимацией, мувментом и регистрацией попаданий. Спустя почти год после релиза по прежнему встречается баг, когда у оружия пропадает моделька, из-за чего в режиме прицеливания у тебя кристально-чистый экран. Иногда камера может застыть на месте твоей смерти, когда технически ты уже воскрес и можешь управлять персонажем где-то там на другом конце карты. Проезжая на БМП по горам твоя техника может взорваться на пустом месте, потому что случилась коллизия с текстурой земли. Ганфайты также зачастую слишком рандомны, из-за чего все попытки разработчиков добавить киберспортивную составляющую (через мёртвый battle royale) выглядят грустно. Тут и проблемы с сетевым кодом, и пресловутый ads bloom (разброс), из-за которого вплотную можешь не попадать по противнику. Ты можешь как угодно хорошо контролировать отдачу, но игра всё равно в части регистрации попаданий будет отдавать приоритет игрокам с высоким пингом и людям на консолях (со сниженной отдачей). Игра не плохая, нет, ей по прежнему нет альтернативы, но её губит студия, которая абсолютно не понимает, чего она хочет. Баги могут не правиться сезонами, но при этом по малейшим недовольствам на Reddit выпустят патч, после которого мины внезапно будут полностью игнорироваться машинами, мотоциклами и квадроциклами. И так, к сожалению, во всём. Отдельно про режим Gauntlet: студия случайно создала режим с огромной реиграбельностью, отличным киберспортивным потенциалом и...забыла про него? Социальные сети игры будто бы стесняются рассказывать про него игрокам, а иконка режима стыдливо находится где-то в самом низу игрового меню. Тот режим, на основе которого можно было бы проводить турниры не получил даже рейтингового режима, который, зато, не забыли добавить королевскую битву. В итоге имеем мизерный онлайн, а большая часть игроков даже не слышала про него
I already thought it was stupid that these new, cool game modes were only available for a limited time, but removing game modes that are an integral part of Battlefield Like Rush is just outrageous.
Just stress, mayhem, unbalanced, unfair and over rated, not a game you relax and have fun playing especially if you are a casual player. Dominated by clans and competitive teams who jump on casual breakthrough just to pamper their childish egos. Few play as a squad but those that do win. Few understand the simple concept of revive and survive as a team or indeed tactics such as flanking instead blindly follow dumb bots to the meat grinder. There are good players who will work together in as much as is possible but sadly they are few and far between. Most just run around like mindless zombies on a killing spree with no intention of even trying to win. Defence is a joke with Tanks on small maps which ruin everything because they can dominate if your team is full of dummies. Don't get me wrong, you can on rare occasions have fun, but sadly those are few and far between and is more down to luck than design. as for so called AI, well they appear to have forgot to include the intelligence part of that equation since they are more a hinderance than an aid most of the time. Tanks and such are fine on bigger maps but on small suburban maps they just spoil gameplay and on some maps they have a fast respawn rate making matters even worse. Map design is dreadful with choke points and defence position either in the wrong position of their field of fire obstructed. A raw recruit would do better. How can you develop games for so long and still get it so wrong? In conclusion in the end you simply don't want to play this game at all. I'd rather go watch paint dry as it would be a better use of my time and money. However, I don't suppose the developers really care, they got their money. On to their next rip-off excuse for a game and we will once again doll out our money like the fools we are. I understand that the player base is dwindling, which is not surprising when the mindset of the hardcore players is such that rather than encourage and help new and casual players (which keeps the game alive) they instead deliberately set out to grief public/casual players. Not the way to build a community which in turn helps everyone. Grow up.
this is worse than bf2042, if you can believe it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $18.9K | 23 | 78% | $29.99 | |
| $0 | 0 | — | $69.99 |
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