
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 368.2Kreviews | 64% | — | $458.6M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3327 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hit detektion und anti cheat is ♥♥♥♥♥♥♥♥ wie immer granaten abwehr funktioniert nur manchmal meistens aber nicht
i got banned cause my name was giantnutsack69 on steam and thats too graphic and inappropriate on a M rated game god forbid a kid sees the words giantnutsack that would be horrific dont mind the fact that they could go online and see israel bombing kids in palestine and speaking of israel ea how come you didnt shun them like you shunned russia from all your games for starting their horrific war
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 3.9Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of the worst feeling FPS Games I've ever played. 4 Seasons in and the Netcode/Hitreg continues to be the worst it has ever been and combined with the bullets going everywhere except where you aim and headshots doing less than 30 dmg, you get gunplay that somehow feels worse than 2042. Many bugs from the Beta are still not fixed and they are somehow completely incapable of making sight reticles glow after almost a full year, despite everyone constantly complaining. All the talent is clearly gone and after giving this game 4 chances, I'm done making excuses.
Nice collab, whats hext? Nikki Minaj with diamond dagger? Why do i need celebs running around battlefield? From a "Let’s keep it real" to discount COD in half a year. Corporate greed has no limit.
EA is a trash company. Banned for having the name "WhoNuttedOnMyPizzaDude." How soft are we getting?
Honestly, I've played almost every Battlefield game, but this one frustrates me more than any of them. Classes: The class balance is completely off. There's almost no reason to play anything other than Assault or Engineer. Want an LMG? Just equip one on those classes anyway, making Support feel almost pointless. Ground vehicles: The balance is all over the place. An LAV can't destroy an MRAP faster than a tank can, and the new motorbike handles like you're driving a forklift in reverse. Air vehicles: The Little Bird is ridiculously overpowered. In previous games it was a glass cannon; now it feels like a flying tank with insane firepower. Jets: Still no meaningful customization, and the dumb bombs are practically useless unless you're already an experienced pilot. Maps: Most maps are extremely lane-focused. Almost every match feels like Operation Metro, with flanking routes either nonexistent or so obvious they're not worth using. Spotting: Spotting is way too strong. Trying to flank or play stealthily is almost impossible because something is constantly revealing your position. Bugs and exploits: Some exploits have been in the game for months. The tank exploit was reported around six months before it was finally fixed—only after a YouTuber made it mainstream. It shouldn't take a viral video for major bugs to get attention. Progression: Back in the day, a high Battlefield rank meant someone had put in the time or was genuinely skilled. Now it often just means they abused XP farms, exploits, or bugs to reach level 500+. Netcode & performance: Hit registration still feels inconsistent, dying behind cover happens too often, and performance can vary wildly from one update to the next. Battlefield has always had balance issues here and there, but this game feels like it's fighting against the player instead of rewarding good gameplay. It has potential, but right now it feels more frustrating than fun. Infantry / Gunplay: Suppression is almost nonexistent. LMGs don't really fulfill their role of pinning enemies down. Weapon recoil is too easy to control, making guns feel too similar. Head glitching is still a problem, with players exposing only a few pixels while being able to shoot accurately. Peeker's advantage makes aggressive players win fights they shouldn't. Visual recoil vs actual recoil can make guns feel inconsistent. Maps: Too many open sightlines. Too many choke points. Flags are often too close together, creating constant meat grinders. Some objectives are nearly impossible to attack because defenders have overwhelming high ground. Not enough memorable maps compared to classics like Caspian Border, Strike at Karkand, Gulf of Oman, Seine Crossing or Damavand Peak. Matchmaking Teams are often horribly unbalanced. Matches snowball after the first few objectives. No proper team balancing between rounds. Sometimes you stay on the losing team for several games in a row. The game feels like it doesn't know whether it wants to be Battlefield or a fast-paced arena shooter. Older Battlefield games rewarded positioning, teamwork, and using the sandbox. BF6 often feels more like chasing the current meta, with constant spotting, narrow maps, and class balance that discourages experimenting.
Game released good and then the devs took the money and dipped, game constantly crashes/blackscreens. terrible terrible terrible
Secure Boot and TPM needed.... Boss man - this is supposed to be a game. Not a freaken CompTIA lesson.
Game had the shelf life of a McChicken, runs even worse than on launch. Really bad unlock system that has only gotten more convoluted with the new seasons. Repeatable 10s+ long freezes when you open your equipment menu despite being on a NVME. Weird stuttering on movement all the time. When it was good it was fun, game probably owns if you're a weed dad on xbox still for some reason. 2026 choices for burger shooter are now poop from ass and ♥♥♥♥ from butt, thank you EA and Activision #ItGotTopGunDoe
I already thought it was stupid that these new, cool game modes were only available for a limited time, but removing game modes that are an integral part of Battlefield Like Rush is just outrageous.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 0 | — | $69.99 |
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