
Lead a mercenary company in this tactical RPG set in a medieval fantasy world. Chase fame and fortune as you choose where to go, who to recruit, which contracts to pursue, and how to train and equip your men in a procedurally generated open world campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 23 → 9.86/day in the week after.
About
The world is fractured, and the old empires have turned to dust. The dead rise from their crypts and Greenskin hordes gather in the distance, as bandits roam free and Nobles prepare for war – the people are left with no choice but to turn to mercenary bands for aid. Battle Brothers is a turn-based tactical RPG where you lead a mercenary company in a procedurally generated world fraught with dangers of all kinds, and plenty of opportunity for fortune and fame. Decide where to go, which contracts to take on, who to hire, and how to equip your growing mercenary band in this sandbox adventure of grit and valor.

The procedurally generated maps of Battle Brothers feature bustling cities, wandering beasts, unique points of interest, and the freedom to explore and engage with everything as and when you wish.
Travel in real-time across the varied landscapes of the world to visit the settlements and strongholds spread across the realm, offering you everything from respite and rumors at the local tavern to new recruits for your growing band of battle brothers. Visit markets to sell loot and acquire powerful equipment, or speak to the local lord to see what troubles them, and how much they’re willing to pay to have those troubles taken care of.
Settlements and Noble Houses will be your primary source of wealth as they offer dynamically generated contracts of varying difficulty to reflect the coin that comes with completing them – will you take on particularly challenging monsters early in your career to secure greater wealth at the risk of losing your starting sellswords, or will you start focused on local bandits and thieves fleeing justice instead? Be warned – no contract is without consequences, and the quests you take on and how you accomplish them will determine your relationships with the various factions of the world as well as your company’s renown and reputation.
Seek opportunities beyond contracts and quests to deepen your pockets – from profitable trade among the many cities and settlements to the great riches hidden in the wild. Will you pursue the life of a merchant and seek out optimal trade routes to bolster your wealth, focus on mercenary contracts, or strike out on your own and seek opportunity and loot in the crypts, camps, and ruins that litter the world?
Various crises can ignite and fundamentally reshape the landscape, demanding radically different strategies and offering new opportunities as time goes on – how will you adapt to an evolving political situation, and more powerful adversaries? Nobles may start massive factional wars, the undead may rise up, or Greenskins may launch full-scale invasions of the land.

The brutal battlefields of Battle Brothers reward the clever tactician and punish the careless. As you fight intense turn-based tactical battles on battlefields featuring rough terrain, height advantages, and obstacles to use to your advantage, every swing of the blade carries weight. Take on bandits and beasts of all kinds and maul, mangle, and maim your way through combat.
An extremely granular approach to equipment introduces reason to vary your formations and loadouts depending on the team you’ve assembled, and the foe you face – the stab of a spear does little against the fleshless skeleton warriors, while the bludgeoning mace will make quick work of them and their armour. But those very same spears work great alongside shields to keep hungry beasts at bay with their extended reach alongside shieldbashes for those who come close. Meanwhile, though a warhammer could make quick work of a heavily armored bandit, using a dagger to cut between gaps in their protection could leave a very valuable piece of armor intact for you to loot and use.
Initiative and action points are important factors on any battlefield, but in Battle Brothers, fatigue plays an additional key role as more powerful attacks and abilities are quicker to exhaust your warriors, especially when covered in layers of heavy armor. A tired soldier has less of their repertoire available to them, and with enough fatigue accumulated, even moving proves difficult – every step taken, every arrow fired, and every sword swung comes at a price, and sometimes a lightly armoured warrior with a dagger and a net can do more damage than if they were heavily armoured and swinging around a morning star.
Even if the body is willing, the mind may break first – morale is another key factor to manage on the battlefield! If they have little resolve, your own troops may begin to flee under pressure, but most enemies will similarly suffer should momentum swing in your favour. Will you fight cautiously, taking the enemy on one at a time, or will you seek to slaughter them in quick succession in the hopes of triggering a mass rout?
A bad injury – whether temporary or permanent – can quickly end a promising career. While the broken arm that severely reduces combat skills can be healed with rest, a broken elbow joint permanently reduces those very same attributes. From collapsed lungs that make a warrior quick to tire to bruised legs and broken knees that make them slow to act, Battle Brothers’ detailed injury system will break your brothers’ bodies, and keep you on your toes. Keep brothers in reserve when in trouble, and camp and rest to heal over time, but keep in mind that salaries still need to be paid on time and rations are always limited.

A mercenary company is nothing without its fighters – your battle brothers come from all walks of life, grow with experience, and provide unique opportunities for an astute commander. Starting with a small band, you will recruit new procedurally-generated hopefuls to grow your company. Ensure your troops are well fed and well paid, train them in a way that best matches their strengths and weaknesses, invest in their equipment to further their capabilities, and use careful tactics to protect your brothers against the many dangers you face.
From Retired Soldiers and Crusaders to Beggars and Graverobbers, your recruits’ backgrounds will determine countless factors about them, including their starting gear and attributes and the traits they are likely to develop, while also greatly influencing what events might come to pass as your company goes from contract to contract. Cultists might convert brothers to their faith as Thieves attract unwanted attention from the law, while Monks play peacemaker and prevent multiple Hedge Knights in your party from killing each other in duels – backgrounds will trigger opportunities of their own, and will often mix with others for unique events within your party. When faced with the choice, would you rather hire the highly skilled Adventurous Noble that expects a higher base pay and comes with the high resolve that makes for a good sergeant to rally your troops? Or would you rather bring on a Brawler or Farmhand that, while cheap to keep on, is likely to come with higher health and fatigue and room to learn the art of combat and grow into an ideal front-line warrior?
Physical and mental traits further differentiate these individuals, influencing how they may best be used, and potentially changing your plans as new traits develop over time. Athletic warriors are slower to tire, Brutes make better use of certain weapons in melee as they have great skill aiming for the head, and a brother with a Deathwish won’t waver when hurt, often bolstering the mood of his compatriots.
Battle Brothers does away with a restrictive class-based system, instead allowing you to develop each warrior according to what you need and what they’re individually suited for. Each brother is an individual with eight attributes, varied backgrounds, and a multitude of traits they either start with or gain over time, and these will determine the roles they best play. Each individual is inclined towards certain attributes, influencing how you might choose to develop them over time, and a detailed perk tree means you can mold these warriors, and your company, as you like. A middling warrior with the Fast Adaptation perk will increase their hit chances with every miss, and a heavily-armored brother might benefit most from unlocking the Recover skill to quickly reduce accumulated Fatigue – an individual’s role, strengths, and weaknesses can all be influenced by your decisions.
Battle Brothers is a turn-based tactical RPG that prioritizes your freedom of choice as a player – from the way you run your company to the people you fight shoulder-to-shoulder with and the adventures you seek, the world is completely open to your choice. Will you secure a place in history, or will your mercenary company end with a pauper's grave? The decision, the risk, and the reward are all yours.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.1Kreviews | 88% | — | $21.6M |
| $8.99−70% | 739ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1144 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good gameplay? - Check Developers supporting their game years after release? - Check Mod community? - Check Runs on a potato? - Check DLCs that are actually good but optional? - Check I mean... go buy it unless you have it already! If you do - gift it to a friend :)
For a long time, I didn't want to get this game because of the graphics I did not like at all (I despise these little chest jumping from one hex to another)... until recently. Not only Battle Brothers was on sale, but I also saw [url=https://steamcommunity.com/id/unislash/]that guy[/url] who literally spent more than 8500 hours on the game. 8500 hours! This is more than one full year playing 24/7, almost 3 years playing 8 hours a day and more than 10 years playing 2 hours a day. That game cannot be bad, right? So I bought it, and yes, I have to admit, the game is so good that I completely forgot about the meh graphics. A lot of parameters to take into account, various builds, tons of different backgrounds for your bros, and I forgot so many things. And the game is not easy by any mean: it challenges you all day long, with different opponents requiring different strategies. Although it is quite different, it reminds me by some aspect of Darkest Dungeon: your crew, although valuable, will be kind of expandable, especially if their stats are not that good. Oh, and while I am at it (and I usually never do this), I advise you to look at this guy who made an excellent [url=https://www.youtube.com/playlist?list=PLovdTFBjmEG0HIzi6Gxf5QFz65W1_val7]playlist[/url] that helps a ton getting better at the game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $8.99−70% |
| 641ratings |
| 88% |
| #271 |
| not modelled |
| $29.99 | 461ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
그 녀석의 이름은 디터였다. 농부 출신의 평범한 사내로, 쇠스랑 하나를 들고 용병단에 들어왔다. 처음에는 큰 기대도 없었다. 그저 사람이 부족해 자리를 채우기 위해 데려온 용병이었다. 첫 전투에서 오크의 공격을 버텨내며 살아남았고, 그다음 전투에서도 살아남았다. 그는 항상 죽을 것 같은 전투에서도 이상하게 살아 돌아왔다. 그럴 때마다 더 좋은 갑옷을 입혀주고, 더 좋은 방패를 쥐여주었다. 어느새 가장 위험한 전투마다 녀석에게 의지를 했고 가장 앞줄에 세우게 되었다. 처음에는 그저 운이 좋은 농부였지만, 어느 순간부터는 가장 믿음직한 전사가 되어 있었다. 그렇게 130일을 함께했다. 오늘도 녀석은 평소처럼 앞줄에 섰다. 그리고 죽었다. 그날 이후 나는 더 이상 용병의 이름을 외우지 않는다.
[strike] Strategy [/strike] -> Randomly Love the game but the RNG in this game is too much at the point that all of your unit position and strategy become meaningless. Same tier unit 6 VS 1 surrounded all directions with high ground advantage are all missed and that 1 unit just lucky enough to one shot 2 units each turn. The worst part is UX/UI in this game, you are never able to check enemy stat and ability. You never know what an enemy is capable of, you might learn and remember that an orc can charge and stun but there is no detail about it at all. Necromancer casted possessed on its unit but you don’t even know what that skill does and what you should do about it. It’s a game that knows the details by wiki only when they should add a little extra UI for it.
I have spent so many hours being frustrated at this game. It will hurt you and you will hate it. But you will also fall in love with it if you are anything like me.
Одна из любимых пошаговых тактик. Никакого современного слопа, никакого мыльного кинца, никаких женщин и цветных, гдё их не должно быть - чистый концентрированный геймплей в прекрасной атмосфере тёмного низкого фэнтэзи. Настоящая мужская игра про дружбу, честь и войну.
One of the best turn-based tactics games of all time, and the best Middle Ages/Low Fantasy tactics game full stop. Learning curve like a roguelike, expect to die -> restart -> die a little further in as you learn how to win. Fantastic, buy it and try it.
你必须接受兄弟的平庸,平庸,平庸,平庸,然后退休,没有终极目标的游戏,重在体验过程。
灌铅骰子并不是开玩笑,也许有人去做一个大样本测试告诉你概率没问题,我来告诉你会发生什么,你刚开局,打一个看着7成能赢的局,你很需要这一把来提升你的团队实力,然后一回合连续六次!六成命中概率!砍空,对面概率和你半斤八两,却刀刀命中。如果你是一个新人,你对这个游戏未来的体验充满想象,你能接受。你玩过一点了,不屑地说:sl不就行了。但我玩很久了,我大学就在玩,现在已经工作五年了,我知道后面会是什么样子,我已经不想被骰子破防和浪费时间sl了,我承认这游戏很独特,但我只希望我没有玩过这游戏。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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