
In BARDA, it won't be your sword that saves you. It's how you pack your bag. But hunger, fatigue and madness will take up space! Do your best as you climb an ever-changing mountain to spread the ashes of your grandfather, improve your base camp, and try again.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Help Thȫmi reach the mountain’s summit and honor the final promise he made to his grandpa: to scatter his ashes to the wind from the highest peak of the highest mountain.
To reach the top, Thȫmi must gather tools and resources at every stop along his journey. But space is limited, and inventory management is key to overcoming the challenges ahead. With over 140 unique items of different sizes and effects, carefully organize your backpack and decide what is worth carrying to survive the climb.
As Thȫmi gathers new tools and makes his way toward the summit, he'll journey through breathtaking landscapes—from lush jungles and raging volcanoes to frozen mountain passes. Though the path is a lonely one, friendly mountain dwellers can offer valuable services and assistance along the way.
Throughout the ascent, hunger, fatigue, and madness will constantly affect both Thȫmi and the items in his backpack. Massive dragons, terrifying trolls, and sneaky goblins will stand in his way. Fortunately, combat isn't the only solution. Use your items wisely as they may be the key to your survival.
Each expedition unlocks new items, tools, and companions to aid future climbs. The journey doesn't end once your grandpa's wish has been fulfilled. No two ascents are the same, and neither is Thȫmi.
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Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 79reviews | 92% | — | $13.6K |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très joli jeu un peu retors sous ses aspects paisibles, la montagne me résiste mais je vais y retourner avec plaisir !
It's small and it's lovely. A cozy sort of texture throughout a roguelite journey. Decisions, yes, but never too tough. I've enjoyed returning to it just to let its pleasant feelings wash over me.
Really beautiful game, love the idea and the implementation is actually really well thought out. The dev probably underestimated how good we are at playing games, a lot of people were able to complete the goal of the game on their first try lol. The game seems to have some window scaling problem and full screen doesn't work by me when on linux so don't play on linux if you can avoid it. The opposite happens when I play on windows, I can't leave full screen there. Some small QoLs will definitely be appreciated but the game is quite nice can recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有意思,但是太短了,几小时内玩穿
Très bon feeling sur cet accès anticipé. Visuellement magnifique, un rogue like (ou lite ou peu importe vous voyez l'idée) où on doit gravir une montagne en gérant son inventaire. Mais attention ici c'est ambiance chill et la gestion de l'inventaire est originale puisqu'il faut gérer l'espace physique de son inventaire. Pas simplement en disposant de cases, mais en ajustant au pixel chaque élément pour en faire rentrer le maximum. J'ai été pris très vite dans la progression. Une première partie pour faire connaissance avec le gameplay et une seconde pour aller au bout de la démo. Je n'aime pas spécialement les jeu gratuitement difficile mais ici peut être un peu plus de difficulté pour mettre à profit cette gestion de sac à dos originale pourrait être pas mal. Mais on n'est qu'au début d'un accès anticipé et ce qui est présenté est vraiment très prometteur.
I have received this game for free through a campaign for content creators. I didn't have so much love for a game since Dicefolk, only one complaint - too short ;c (Ik early access gonna be more with time, can't wait) Beautiful game, amazing vibe, good roguelite, but very short. As long as more content will be added - 100% must have.
J'ai beaucoup aimé mon ascension sur Barda !! Les mécaniques demandent une prise en main assez rapide qui permet de profiter pleinement du jeu très vite ! J'ai aimé le bout d'histoire qui nous ai donné (bisou papy) , les graphismes colorés sont vraiment très mignons. Le gameplay qui change avec le rangement de sac, avec des objets qui nous sont plus ou moins utiles à chaque ascension, c'est très plaisant et aussi très drôle à vrai dire !! Bref, je recommande, c'était vraiment cool !! [url=https://schrodingerkitten.carrd.co/] SchrodingerKitten [/url] ~ [url=https://indiestogether.carrd.co/] Indies Together [/url]
Its great!.... as a proof of concept. Still chosing to upvote it if for no other reason than the gorgeous art. Gameplay wise, the idea is fun and its cool to have more roguelikes that aren't based on violence. However, the balance feels wildly off. My first win was just having the good drops at the right time while the losses often happen very early because you may get low drop areas with challenges that your items are not related to. I hope the devs are going to look into making this more about strategy than luck.
Ayant reçu une clé des dev , j'ai testé sa en stream et le jeux est plutôt chill et cool , je dirais que le jeux manque un peut plus de gameplay car il devient assez vite répétitif mais c'est un bon petit jeux a en devenir <3
Unique roguelike game, it is a bit confusing at the start as the progression is not align with the guide. But overall has huge potential. Like the arts and the concept. Hopefully more content released
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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