
An old-school hack-and-slash action RPG awaits! Pick one of five heroes, defeat monstrous enemies with weapons and spells, loot treasure and level up in this classic D&D fantasy adventure.
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 670reviews | 78% | — | $710.7K |
| $29.99 | 674ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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When I played the sequel to BG:DA on PS2, I found this to be a great follow-up title, with a love for venturing to new locations via a world map, rather than a hub location in each act. The characters you could play where brilliant, including their personal quests, and the game was easy to get into and enjoy. This remastered version is a good job in keeping that fun there, the inclusion of achievements a plus point for me. Worth getting whether nostalgic for the title, or seeking a classic hack-and-slash RPG.
Game title: Baldur’s Gate: Dark Alliance II 10/10 overall rating: 7/10 Good Release date: 2004 Developer: Black Isle Studios Publisher: Interplay Entertainment Genre: Action role-playing, hack and slash PC requirements: Requires a 64-bit processor and operating system OS : Windows 7 / 8 / 10 Processor: Pentium 4 2Ghz / AMD AthlonXP 2400 Memory: 1 GB RAM Graphics: GeForce FX5700 or better / ATI Radeon 9600 or better Storage: 6 GB available space Recommendations: More fun with friends. Play with a controller. I played on steam deck and had a great time. Graphics and aesthetics: I would say that the design was heavily improved upon from Dark alliance 1. More variety in environments and style. Gameplay: Gameplay is greatly improved upon from Dark alliance 1. Where 1 had only a few classes that had few differences between them, 2 had some very different classes that played a lot different from one another. I played monk on my first playthrough. Hand to hand combat was incredible in this one. Gameplay is a lot more satisfying too. The game aged better than Dark Alliance 1. Audio: Lovely soundtrack. Similar to 1, the soundtrack is a quality of this game. Audience: Teen and up. Violence is mostly just low poly gore cubes or light blood while fighting. Officially rated Teen Difficulty: I had a pretty easy time with this one. Some parts were a bit harder. The final battle was a struggle but felt amazing to complete Grind: Felt like the gameplay was more diverse than the first dark alliance. Gameplay didn’t get old and progression felt natural. Story: The plot was a lot more developed than the first game and added quests and content that was exclusive to the characters you picked to play. Each area was way more fleshed out. Game time: https://howlongtobeat.com/game/813 I beat my playthrough in a little under 27 hours. Price: Too expensive for what you get. Wait for a sale. https://gg.deals/game/baldurs-gate-dark-alliance-ii/ Bugs:No problems from what I noticed. Play was pretty smooth Replay-ability: I would be more willing to replay this entry than the first Dark Alliance because of the deeper difference in gameplay between classes and the character exclusive story content. Trailer: https://www.youtube.com/watch?v=UM95ngzoqrU Intro of game: https://www.youtube.com/watch?v=W3fggvyTL8Q
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Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nostalgia masterpiece
mon jeu deux joueur préféré ! <3
best game
Baldur's Gate II is the kind of game that ruins other RPGs for you. You start locked in a wizard's dungeon, escape into a city where magic is policed and money talks, and slowly piece together a story about godhood, identity, and one of the best villains gaming has ever produced. Irenicus isn't evil for the sake of it—he's got reasons, and they're tragic enough to stick with you. But honestly? The reason I keep coming back isn't the plot. It's the people. Minsc and his hamster Boo. The romances that actually feel earned. Companions who bicker on the road and surprise you when it matters. They feel real in a way most games still can't pull off. Combat is real-time-with-pause, and high-level mage fights turn into these gloriously nerdy chess matches of wards and counterspells. There's an absurd amount to do—side quests, strongholds, a whole world that never wastes your time. Is it old? Yeah. Pathfinding will occasionally make you want to scream, and the AD&D rules aren't kind to newcomers. Doesn't matter. This is one of the greatest RPGs ever made, and Throne of Bhaal closes it out perfectly. Play it. 10/10 — still hasn't been topped.
Hey kiddo, Handsome Jack here... and I just played Baldur's Gate: Dark Alliance II, and honestly? This is exactly the kind of fantasy nonsense I can get behind. You pick a hero, walk into a dungeon, and immediately start murdering everything that moves while collecting approximately twelve thousand pieces of equipment that you're never going to use. Finally, a game with proper corporate values. The combat is simple, fast, and ridiculously satisfying. You walk into a room, see some goblins, skeletons, or whatever unfortunate creature happens to live there, and you turn them into a fine red paste. No complicated negotiations. No diplomacy. No lengthy meetings. Just hit the thing until it stops moving. Beautiful. And the loot! Oh, kiddo, the loot. Every five seconds you're finding another sword, helmet, ring, potion, or piece of armor. Your inventory becomes a complete disaster almost immediately. You start thinking, “I'll just keep the good stuff,” and twenty minutes later you're standing in a dungeon carrying enough equipment to open a small retail store. The characters are fun too. You've got barbarians, necromancers, rogues, monks, and enough different ways to kill things that you can basically pick your favorite flavor of violence. Personally, I'd have picked the class that lets me put my name on everything and charge the enemies a licensing fee, but apparently that's not an option. The story is decent, the environments are fun to explore, and there's something incredibly satisfying about just sitting down and playing a straightforward action RPG. It doesn't need to reinvent the genre. It knows exactly what it wants to be, and it does that pretty well. Is it perfect? No. Some of the quests get repetitive, the combat can become a little mindless, and eventually you realize you're basically running through the same dungeon looking for increasingly shiny objects to put on your increasingly ridiculous character. But honestly? That's the point. You kill monsters. You get loot. You become stronger. You kill bigger monsters. You get better loot. It's capitalism with swords. 7/10, kiddo. A solid, old-school action RPG with satisfying combat, plenty of loot, and enough dungeon crawling to keep you busy for hours. Not the greatest RPG ever made, but it's fun, straightforward, and doesn't waste your time pretending it's something it isn't. I'd give it an 8, but unfortunately nobody asked me to design the economy. And we all know how much better this game would be if I had.
played the first one as a kid and loved it, but never got to play this game. this is a good port of a good game, 8/10
A flawless trip down memory lane and an absolute must-play for fans of the golden era of couch co-op. Dark Alliance II doesn't pretend to be a modern ARPG; it is a beautifully preserved time capsule. Running in a crisp modern resolution, the remaster perfectly retains the satisfying hack-and-slash loop, dark fantasy atmosphere, and character classes that made the 2004 original classic. The local split-screen captures that exact late-night weekend nostalgia, bringing back the pure adventure vibes of sharing a screen and fighting side-by-side. While the lack of native online multiplayer is a definite letdown for long-distance gaming, it’s an understandable casualty of bringing an ancient engine to modern hardware. If you want to relive those classic childhood gaming sessions, grab a second controller, invite your original Player 2 over, and dive right back into the Forgotten Realms.
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