
1986, Tornado Alley, USA… Go undercover as Boulder, an agent infiltrating the notorious religious cult known as the Bahnsen Knights. Face off against occultists, biblical storms, and an enigmatic car salesman turned preacher as you investigate the disappearance of a fellow agent and close friend.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 91reviews | 96% | — | $13.7K |
| $25.99 | 78ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great oldschool Mega athmosphere. i like it
Good atmosphere and writing BUT The save function was bugged. It would save correctly but after returning ingame the graphics would not display correctly (or at all) so had to quit (with ALT F4 mind you) every time. Retry function was also bugged. Say you can ask two questions to a victim before a guy returns and then if you ask another one you would be spotter and killed. If you retry afterwards even asking a single question would get you killed. The minigames while not too long were pretty annoying. The soliltaire game was absolutely useless and completely randoom. Still recommended but it's a meh rather than go for it. And wait for a discount. 9 bucks is a lot for the content you get
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Spanish - Latin America
| $9.99 |
| 16ratings |
| 70% |
| — |
| not modelled |
| $2.99−70% | 6ratings | 76% | — | not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The art is even better in this one, but I think the previous one was a better game overall. Still, nice short story.
[h2] 我操,这他妈才是真正的写作![/h2] 如果你不知道什么是”让读者在阅读中不自觉屏住呼吸“的讲故事能力,你就应该玩玩这个游戏。
I played the first three Pixel Pulp games and this is the best so far. Now let's get to Grizzly Man!
With the exception of the Via Crucis Solitaire minigame that I hated with every fiber of my being, I enjoyed this game quite a bit. Unfortunately beating the world's worst minigame (it's 95% luck/RNG and not even remotely fun in any way) is required to get 100% achievements, but if you look past that this was a well written immersive visual novel with stylized retro graphics that fit the setting perfectly. If you don't care about achievements I'd strongly recommend it for the story and experience. If you do, I'd still recommend it but with the warning that you'll probably need to spend 1-2 hours battling RNG hell for one of them. The game takes roughly 2-3 hours to play through so it might be a bit overpriced for the amount of content it has. If you wait for a sale it's definitely worth picking up though.
Did not like this one. We were given no background information on who this cult was, what their motivations were, why they needed to be investigated, and how did Boulder enter the cult. And the "cult" was more like a gang. Why did they care about F5 tornadoes? How does the leader being a used car salesman factor into this other than the weird ass barn full of imported Ford Sierras. The man character wallows on and on about his wife, child, and dead friend, and this would be fine if it didn't take up what felt like over half the game. He is suppose to be a professional, but can barely keep his act together, risking everything. I just don't get it. We didn't get to know him or build any sort of connection. I just saw him as rash, unfocused, and irrational. We weren't told a story either. It felt more like a slideshow of different events that happened while Boulder is in this cult. I didn't understand the underlying connection or what I was suppose to be getting out of these scenes. There just ended up being so much dead conversations that didn't matter or add anything to the narrative, and half of the time Boulder wouldn't even contribute to conversation. It was always "........" while the other character rambles on about some unrelated whatever. I feel like I played only half of the game with all the important scenes removed. There were so many questions and narrative points that are never expanded upon, and it makes for a very annoying read.
[h3]Gasoline & Static[/h3] [b]Bahnsen Knights[/b] is what happens when a doomsday cult gets really into muscle cars and weather metaphors. You’re undercover, stuck in tornado country with a group that thinks God speaks through combustion engines. You talk. You lie. You drive into storms. Occasionally, you play cursed solitaire. It’s [b]short, stylish, and strange[/b]. Conversations are the gameplay, backed by a suspicion meter that’s constantly sweating. Say the wrong thing and someone might bless you with a tire iron. [b]Mechanics are light but tense.[/b] Dialogue drives everything. Minigames shake it up just enough. The branching is subtle, but when a moment lands, it hits. [b]A pixel pulp joyride.[/b] [i]Just don’t stall out.[/i]
Good purchase for an hr or two if it’s on sale. I wouldn’t pay $10.
Got hooked on LCB games from the very start. The Grizzly Man has the most straightforward story compared to other installments, with easy to follow game mechanics, but at the same time, it pushes pixel-based content to new heights, with easily the most visually rich delivery so far. Despite being a slasher story, it had a perfect blend of gritty and beautiful elements and delivered an overall very satisfying experience. Bahnsen Knights, on the other hand, felt much darker and oppressive, with a strong immersive atmosphere, some of the most ingenious mechanics in similar games, and great dialogue writing. Following on to Varney Lake, which strongly reminded me of Stephen King's The Body, was the most light-hearted story, a nostalgically moody coming-of-age story, but slightly less memorable than the other LCB stories. Lastly, I reviewed these games in the reverse order in which they were played, Mothmen 1966. It felt like something out of the X-Files, and being my first LCB game left me curious and excited to try the other developments. In retrospect, I appreciate how LCB continued to improve and refine their approach to storytelling, use of visuals and creative game mechanics; there’s a lot of thinking and passion poured into these games. Oh, and did I mention that all of LCB's games have banging soundtracks and audio effects? If you grew up playing video games in the '80s - '90s, you’ll love it. PS, this was intended for The Grizzly Man, but Steam bugged out and only recorded 1minute of gameplay instead of ~2hrs, not allowing me to review it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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