
In a mood for a little journey to a colourful world full of unexpected events and crazy characters? Jump into a feel-good adventure with rogue-lite elements, where action meets cuteness and powers come with friendship. A love letter to anime and quirkiness from two indie developers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 223reviews | 55% | — | $55K |
| $16.99 | 42ratings | 50% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's really not that bad, the enemy variety really helps compensate for the stale gameplay. It's very simple but it gets the job done. The art direction is incredible, very nice looking game that feels so cozy and fun. The story isn't anything special but it does what it needs to. In no way would I say this is a great game, but it's a fun little experience that I believe doesn't deserve the mixed reviews its received! I will clarify though, I got this game of sale for $2.39, the maximum I would pay for this would be $5 maybe $8, I don't believe it's worth paying the full price unfortunately.
É um jogo realmente muito carismático. Quando você vê o enredo, a estética, o mundo e os seres vivos que encontra, gosta ainda mais, pois o jogo dá vida ao imaginário fértil que toda criança tem (o embate final é um grande exemplo desse imaginário fértil, kkk). É um jogo que você não só termina, como platina bem rápido. Eu recomendo muito; particularmente, adorei!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game had been sitting in my inventory for ages after I originally got it in a Humble Bundle several years ago. I finally decided to play it without any prior knowledge and lost interest in about half an hour. I didn't realize it was a roguelite until I began writing this review, which might be for the best. While I understand the artistic concept the developers were aiming for, the inability to identify when an enemy is close enough to hit you or lacking animations that signal a melee attack is a significant oversight. The initial combat is too poor for me to want to give this game another chance.
——记录:《AWAY: Journey to the Unexpected(意外之旅)》,- 90% 折扣 7.00 元,2026/04/28入。 ——日系动画风第一人称轻冒险,主打「3D 场景 + 2D 纸片人」的独特视觉风格,融合轻度动作、对话招募盟友与随机地牢 Roguelite 元素。美术辨识度拉满、氛围轻松搞怪,创意和审美在线,但战斗、探索、剧情全方位打磨不足的随手凑单加库存小游戏。 ——综合评分:5.5/10 ——背景&剧情: 故事设定在一个被搞砸了的奇幻郊区:化工公司 Labiworks 操作失误,不小心把邪恶力量泄露到了小镇上,怪物四处横行,公告栏还贴满了敷衍的道歉告示。主角是个手无寸铁的普通小男孩,某天回家发现父母离奇失踪,家里还闯进了怪物,于是抄起一根木棍踏上冒险,一路招募各路奇人异士当帮手,调查灾难背后的真相,最终找回父母。 叙事全程走无厘头搞怪路线,对话蠢萌脱线,没有严肃的反派阴谋,也没有深刻的情感刻画,更像一场孩童视角的荒诞郊游。整体剧情非常单薄,主线推进全靠 "去下一个区域找人" 串联,结局收尾仓促,基本就是为了串联关卡而存在的背景板,对剧情有期待的玩家会彻底落空。 ——游戏特色:轻度第一人称动作冒险,套了层很薄的 Roguelite 外皮,核心乐趣集中在盟友招募,战斗和探索都非常敷衍。 1.盟友招募:沿途会遇到 8 个性格古怪的可招募角色,包括骷髅战士、疯狂树精、外星工人、机器人等等,每个角色都有独立的攻击方式和技能;招募不靠打架,靠对话选项说服 —— 选对了对方就加入队伍,选错了就永久错过,没有重来机会;战斗中可以随时切换角色上场,不同角色应对不同敌人有明显优势,比如远程角色放风筝、近战角色贴脸输出。 这套机制思路很新颖,但执行很粗糙:对话选项毫无逻辑提示,纯靠蒙;错过角色无法补救,而最终 BOSS 又必须集齐全部 8 人才能触发,很容易卡关被迫重开。 2. 战斗&道具:主角默认拿一根木棍,近战挥击是最基础的攻击方式,手感极其飘忽;沿途可拾取烟花炸弹、回血食物等消耗道具,用于应对群怪和 BOSS。 敌人都是 2D 纸片人,距离判定非常玄学,经常看着很近却打不到,看着很远反而被击中;没有闪避、格挡等进阶操作,战斗策略就是 "先下手为强",冲上去乱挥就行,毫无深度可言;盟友技能强度碾压主角,拿到远程角色后基本全程靠盟友输出,主角纯凑数。 ——画面&音乐: 「3D 场景 + 2D 纸片人」画风辨识度极高,卡通渲染的 3D 乡村森林色彩鲜亮明快,所有 NPC 和敌人都是手绘 2D 立绘纸片人,始终面向玩家,既有早期 DOOM 那种复古精灵感,又有日系动画的精致度。画风古怪又可爱,截图效果非常出片。 开场动画是标准的日系 TV 动画水准,主题曲由 Kazuhiko Naruse 创作、Aya Majiro 演唱,氛围感直接拉满,是全游戏完成度最高的部分。 ——仅推荐偏爱独特美术画风、喜欢轻松搞怪氛围、对玩法要求不高的休闲玩家。26/08/12
Tiny, shallow, a very surface level world with fairly boring combat and uninteresting story. It forces you to experience most of the game to beat it since it is so tiny and the last boss is a minigame unrelated to the type of combat you did before, i like the style but it is completely wasted on a game like this.
Tedious progression and forced repetition = negative reviews. On top of that partners, the way you get them and how they are limited. Feels harder than it should be.
Bad
Fun game with very minor flaws that in no way take away from the seemingly intended experience. Controls are smooth and the game mechanics are fun.
What a silly game, it was worth the few hours of play for sure. If you are looking for something deep or time consuming you are not in the right spot. This game is here for a good quick play. There are some flaws sure, but I enjoyed it from start to 100% Maybe wait for a sale if you aren't sure on this game
I finished the game without critical hit bonus meh :-/
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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