
Raw, unfiltered street racing, where high speeds are deadly, and every dent matters! REVision Edition of this 2002 bargain-bin classic brings countless bug fixes, optimizations, quality-of-life improvements, and optional gameplay extensions!
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17 потерянных масляных поддонов из 10
В детстве я очень много играл в SL и SLR, но игра была недоделкой, тогда не было у меня интернета чтоб установить моды или обновить игру. Игра жутко лагала, но всё равно - мне очень нравилась и вот сейчас мне 33 я играю без лагов в доделанную игру!!!
[h2] Легендарная игра и серия в целом [/h2] Прошел классический режим за 7ч, [b] ностальгия невероятная! [/b] Очень эпичные гонки в 3-4 клубе, когда машины уже с v6 v8 двигателями и забавно наблюдать как боты иногда врезаются на перекрестках. В этой игре можно рисовать баллончиком по кузову машины, игра, опередившая свое время!) В Revision завезли новый режим под названием JUNKMAN, где нельзя покупать детали и машины, их нужно выигрывать и разбирать. Но для меня он показался чутка душным, пока пройти не удалось. Гайд как пройти игру: [spoiler] 1) покупаете по минимуму машину за 15-16к 2) продаете кузовные детали 3) ставите две турбины (supercharger и tubrocharger) 4) выигрываете гонки (до 4го клуба у меня получалось на Remo проходить норм) [strike] Чуток тупил с этим: [/strike] [i] Чтобы починить кузов - нужно полностью разобрать машину и потом drag-n-drop кузова в Repair сделать [/i] [/spoiler] Очень рад, что руль G27 без проблем подружился. С ним играть было очень приятно. Так же радует, что игра по мелочи до сих пор обновляется, недавно завезли Force Feedback для рулей Рекомендую поменять настройки музыки (сделать Loop Music Off и Track Select Shuffle), сначала слушал ради ностальгии, но позже включал свою, так как в игре пару треков и по итогу однообразно) Если сравнивать эту игру и Street Legal Racing Redline v2.3.1 ванильные версии, то Revision 1й части мне больше зашел, потому что здесь по-лучше оптимизация и игра в целом выглядит более отполированной, пройти игру без читов в целом несложно. + здесь достижений больше и выглядят не супер сложными, кроме тех, что зависят на полном прохождении классического режима. В целом рекомендую эту игру всем автолюбителям, крутой авто-конструктор с эпичными гонками. 10/10
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
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An awesome remake with many additions, tweaks and fixes. Whether you played the original SL1 or not, this game is absolutely worth playing. The original game was made in 2002 by Invictus, the concept was groundbreaking, features were unseen before - but the execution was a bit lacking, there were lots of bugs. Luckily this remake fixes all of these issues. Great game, with many challenges added (a few of them are actually somewhat difficult). Still gets regular updates, great developer support. Be sure to try the Junkman carrier - it's a game changer. Absolutely recommended.
Decided to make a new review since my last one wasn't very helpful and was kinda messy. SL1:R is a very fun and very challenging racing game, Invictus and ImageCode have managed to recreate Street Legal using the physics engine of its much more popular sequel, Street Legal Racing: Redline. If you've played that, you mostly know what to expect, but SL1:R has it's own quirks and twists which make it an interesting game to play in it's own right. In SL1:R, much like its sequel, you are given the ultimate freedom in what car you buy and how you wish to modify it. Bodykits, engine and transmission parts, tires, suspension, decals, and custom paint jobs are all available for you to apply as you wish. Before you even get started though the game allows you to tailor your experience to your liking by providing a multitude of career mutators as well as an entire alternate career called "Junkman" where you race for pinkslips instead of cash and have to salvage new parts from opponent vehicles, plus cars in this mode can have any engine swapped into them (haven't tried this mode personally, but I look forward to trying it once I finish my normal career!) If you're coming from SLR:R, You'll notice that the selection of engine parts is a bit more limiting (As you may expect since this is a remake of the previous game), but it's still got plenty of variety and it's still fun to mess with NOS systems, superchargers, turbos, and rev limiters to make a road weapon all your own. The premise of this game is that Valo City has 4 racing clubs, and your tasked with becoming the top racer in each of them by winning races and climbing their ranks. It's not a terribly long career, but it more than makes up for that in its sheer replay value. That leads me to the best part of this game, the racing itself. This game and its sequel give races extremely high stakes unlike any other game in the genre (at least that I've found). Not only are these wager races, but the game has an impressive (and unforgiving) damage and wear system. So the ultimate question is: How hard do you dare push to secure that win? Pushing hard means more tire wear, it means risking damage to the suspension or to the oil pan if you land hard, it means risking an outright wreck, likely totaling your car. And as your opponents get faster and faster, the game demands that you take more risks if you wish to win. Heck just this last time I played I was pushing hard since it was a close race and not only did I cook the tires but I also ended up smashing the oil pan off the car as I crossed the line. Had to get the car towed but I got that sweet $4,000! This game is one that I highly recommend, especially to those who are somewhat tired of modern cookie-cutter racing games. You will wreck, and you will lose races, and there is no "restart race" button. While I do recommend you save early and often, I also recommend you try to roll with the punches a bit, try to only reload if you're truly stuck. You can reload a save every time you lose a race, but where's the fun in that? The ability to keep going and manage to recover despite your setbacks and despite the odds being against you makes the experience that much more satisfying and immersive. (TIP: if you're using a controller, which I recommend, make sure you change the steering linearity in the settings menu, as steering is much too sensitive by default.)
Когда я был маленький, я считал эту игру разносом, в самом хорошем смысле. Прошли годы. Выходят какие-то непонятные ремейки. Но почему нельзя взять такую игру за основу, И просто создать шедевр?
I am disappointed. It lacks the engine detail of the original. In the original you could switch cams, in this, its just a complete cylinder head. Is there something i am missing? it instantly felt like a worse game.
Can't believe I didn't know about this game as a kid, glad I have it now. Old but gold.
Great nostalgic time capsule game , glad they fixed all the old bugs it had and its way more enjoyable now. 2002 all the way!
This game is worth the buy if you ask me. I will warn you though - this is not a new game. This is a revised re-release of the original game on steam. If you're expecting modern graphics and maps, you're in the wrong place. This game has some really neat mechanics and game modes that really make it a unique experience. For players of the series, once you get past the differences with SLRR (Less complex engine builds, No tuning individual parts, etc.) it really does shine as it's own standalone game. At first I was expecting something closer to SLRR, but once you get past the differences it's really a solid game. It has a different feel than SLRR, with different balancing. There's some mechanics in this game I really love, and wouldn't mind seeing in SLRR either. That being said, there's some mechanics I would like to see in this game from SLRR too - just with the ability to turn them on/off depending on the playstyle I'm going for. -SL1 vs SLRR- (Mostly based on career mode) + Customization options tied to the career save. More please! + There's extra game modes here! + It feels like the physics are much more reliable. + The suspension being extremely weak off the bat actually made me dive further into how I want to set up my suspension, and how I want it to perform. + Instead of creating the best engine build and running it every time, I'm tuning my engine in different ways depending on the circumstances. Seeing and feeling how each part changes the characteristics of the motor. It really is fun to tinker with. + I'm really looking at the cars before buying them at the dealer, parts vary a lot more even between cars of the same model. I always loved having more varied options. + Unlockable districts? HELL YES. + Physical parts shops?! with DISCOUNTS?! SOLD! +/- Talking to pedestrians? It can be kinda fun sometimes. Though I do wish I could just drive up to cars for races like in SLRR... + Settings menus. For DAYS. More good than bad, for sure. - The engines do lack detail. This threw me for a loop at first, considering my only option for an inline 4 engine is SOHC with 2 differently sized heads (with built-in cams) and 4 differently sized blocks. Only one set of fuel injectors that I can't even change the fuel type on. I would mention clutches and flywheels but.... - Some of the streets are real jagged. Yes, you can still drift through them. But the way the traffic moves is not natural in those parts.. - First person mode in the garage is cool, but it doesn't seem to be very useful. Maybe I just don't know enough about it. - Day/Night cycle.... or lack thereof. - Every part has to be taken off by itself, no unbolting multiple parts at once without prying, and you certainly can't store multiple parts in one inventory slot. Did you want to repair your chassis? Unbolt EVERYTHING. - The sell button will ask you to sell your car if you click it. Not necessarily an issue but a separate button or something for that would be nice. - I would like to see a bigger dealership lot. - There's not a lot of different types of car in this game. There's some workshop content to amend this, but seeing more cars in the base game would be nice. I'm sure there's other things too, but this list is long enough by now lol. I feel like this game really captures the feeling of someone who just got into tuning in the late 90's. It's not perfect, but it is charming. I bought this on sale for 3$, and definitely don't regret it.
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