
A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.
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About
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this Event nobody has managed to get near the central regions of the galaxy. All you know is that the Event also spawned multiple untraversable hyperspace rifts throughout the entire galaxy and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to cross over the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumors about a strange new metal called ‘Avorion’ which has appeared in the center of the galaxy around the same time as the Xsotan have arrived. Apparently, the aliens use this material to build their ships.
Start out as a nobody at the edge and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them.
Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Once you’re victorious, collect loot from defeated foes which you can use to upgrade your ship: new turrets with special abilities like autofire or repair beams, or system upgrades that allow you to install even more weapons. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.
Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and its ships and stations have a distinct look.
Explore the galaxy at your own pace to find valuable goods in old ship wrecks, undiscovered asteroid fields rich in resources, gigantic asteroids which you can claim for yourself, or clues about what happened during the Event a few centuries back.
There are no limits to the size or complexity of your ship besides your resources. But there is also a creative mode where you can just build to your heart’s content. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management.
You can focus on building a great-looking ship, without having to worry about making it work. But always keep an eye on your ship’s maneuverability and energy requirements. Adjust your ship perfectly to its operational purpose: everything from light and agile explorers to heavily armored battleships with strong shields.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of spaceships!
Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods across the galaxy to make a profit and buy your way up the food chain. Constructing a fleet of specialized transport ships with lots of cargo space will help you build up a trading corporation.
Extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments. Install trading systems that detect trading routes and supply and demand over multiple sectors and become the richest commander in the galaxy!
Or maybe you're sick of being the good guy? Just raid freighters, smuggle illegal goods, or become a headhunter.
You don't have to face all of these challenges alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions!
Everybody needs a copilot, and you can fly ships together, with one of you doing the steering and the other one taking care of firing weapons. Work with each other to extend your influence in the galaxy and build your own empire.
Or, you know, blow your friends apart. It's a sandbox, you can do whatever you want!
In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's good, but I wouldn't play again unless there's stealth.
Can't, Stop thinking about this game. Oh, and the details too. Not the graphices. How it enteraction is play'd.
Топова космічна пісочниця.
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| $11.2M | 12.7K | 86% | $29.99 | |
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.1M | 16.1K | 82% | $24.99 |
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| $45.9M | 30.2K | 80% | $49.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain, Russian, Simplified Chinese, Spanish - Latin America, French, Japanese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bon jeu, qui offre beaucoup de possibilité. Pas besoin de se prendre la tête sur le jeu. Avec des mods qui peuvent rendre le jeu encore plus complet.
Классная игра. Рекомендую
I will say the simple fact that you can't make blueprints for Tech 51+ makes me not want to play the game anymore. That has to be the biggest F U a game designer could of done. Both mods people have released to fix this issue do not work any longer either..
Затягивает...
Кто мечтает быть пилотом видно смелый очень тот Потому что только смелый сам полезет в космолет...
This is my favorite indie game, and it's about time I left a review for this game after all these years and 1,100+ hours. I mainly love the versatility of this game. You can play it many different ways. You can either build your own ships through its complex but fun build system, or if you're lazy like me, most of the time you'll be using other people's builds from the workshop. If you choose to build yourself, however, you can REALLY flex your creativity. You can buy or ignore the DLC. I bought it to support the devs and for some of its content, but nothing in there is required, and you can still play co-op with friends regardless of who has it or not. You can build your own complex trade network, or don't, and simply rely on those already existing via NPCs. The combat is pretty simple, but fun. There is a story, but it's more there as a guide to why you're doing what you are. If heavy story is required for you, I suggest avoiding this game. But for me, gameplay is king. Other reviews have already said all this though, so while I highly recommend this, I'm going to focus on my downsides. There's a few annoyances that have always been in the game. These criticisms come from a place of love, not negativity. My biggest criticisms are about the new player experience, since it's disheartening to bring someone into my favorite indie game, only for the ones who quit to quit for the below reasons. It's always these reasons. 1: Collision with anything owned by an NPC results in massive reputation loss. Even if it's them ramming into you while you're completely stationary. Reputation is lost much quicker than it's gained, so this is especially annoying when it happens. This is my biggest complaint. 2: The tutorial is lacking. I've brought at least a dozen people into this game, and I always need to explain more than the tutorial does. For example, the reputation loss thing above isn't mentioned in the tutorial, nor is the proper way to dock to stations, which often leads to my newbie friends losing a lot of reputation when they accidentally collide with a station. Another example is when you build your first ship, it's not really obvious to new players that your ship's HP will slowly degrade because it'll be lacking crew the moment you even slightly size it up. It's also quite annoying when pirates attack early while you're building your first ship, even in the newbie zone, as it's entirely possible you don't even know random pirate attacks are a thing by this point. 3: Because of how small the tutorial is, the earlier parts of the game can feel very slow, and the game doesn't do an excellent job at explaining all the systems, UI, etc it has. If I had to put a number to it, I'd say it only explains half of them. It should focus on teaching these things during these slow hours so new players don't get too bored. It's not gonna be everyone's type of game, but for me it's a 9/10. I've done multiple play throughs and approached each of them differently. I imagine I've still got a few play throughs ahead of me too, and adventures with new friends who have yet to play this with me.
Love this game. I havnt played it in a bit, but it was amazing. WIsh I could go back and play it through again and experience it like I did the first time all over
Active players
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Players by region
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