
A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.
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About
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this Event nobody has managed to get near the central regions of the galaxy. All you know is that the Event also spawned multiple untraversable hyperspace rifts throughout the entire galaxy and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to cross over the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumors about a strange new metal called ‘Avorion’ which has appeared in the center of the galaxy around the same time as the Xsotan have arrived. Apparently, the aliens use this material to build their ships.
Start out as a nobody at the edge and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them.
Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Once you’re victorious, collect loot from defeated foes which you can use to upgrade your ship: new turrets with special abilities like autofire or repair beams, or system upgrades that allow you to install even more weapons. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.
Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and its ships and stations have a distinct look.
Explore the galaxy at your own pace to find valuable goods in old ship wrecks, undiscovered asteroid fields rich in resources, gigantic asteroids which you can claim for yourself, or clues about what happened during the Event a few centuries back.
There are no limits to the size or complexity of your ship besides your resources. But there is also a creative mode where you can just build to your heart’s content. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management.
You can focus on building a great-looking ship, without having to worry about making it work. But always keep an eye on your ship’s maneuverability and energy requirements. Adjust your ship perfectly to its operational purpose: everything from light and agile explorers to heavily armored battleships with strong shields.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of spaceships!
Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods across the galaxy to make a profit and buy your way up the food chain. Constructing a fleet of specialized transport ships with lots of cargo space will help you build up a trading corporation.
Extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments. Install trading systems that detect trading routes and supply and demand over multiple sectors and become the richest commander in the galaxy!
Or maybe you're sick of being the good guy? Just raid freighters, smuggle illegal goods, or become a headhunter.
You don't have to face all of these challenges alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions!
Everybody needs a copilot, and you can fly ships together, with one of you doing the steering and the other one taking care of firing weapons. Work with each other to extend your influence in the galaxy and build your own empire.
Or, you know, blow your friends apart. It's a sandbox, you can do whatever you want!
In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wanted to like the game but the building system absolutely pissed me off when it came to making literally anything look good with wedges or whatever the blocks would NOT line up no matter what.. riddle me this.. 2 blocks of a length of 0.25.. what length total does that make? 0.5 right? wrong because the 0.5 wedge you try to match up on it just doesnt ♥♥♥♥♥♥♥ line up and it ALWAYS undershoots or overshoots for absolutely no reason at all sad but im refunding this game for this reason specifically as i cannot stand ♥♥♥♥ like this at all
船を大きく強くしながら銀河の中心を目指し、いつの間にか艦隊の主になり、ステーションやらを所有するようになってと次々と成長を実感できるのがよい 50時間も遊べば鉱石をチマチマ掘っていた頃の思い出が微笑ましくなる
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $11.2M | 11.9K | 77% | $29.99 | |
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| $11.2M | 28.2K | 95% | $14.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.1M | 12.7K | 86% | $29.99 | |
| $11.2M | 11.9K | 91% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.3M | 1.9K | 73% | $29.99 | |
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| $6.8K | 26 | 96% | $6.99 | |
| $6.2K | 3 | 67% | $59.99 | |
| — | 0 | — | — | |
| $45.9M | 30.2K | 80% | $49.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain, Russian, Simplified Chinese, Spanish - Latin America, French, Japanese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игрушка превосходная, но ИИ, который управляет моими кораблями, тупее ИИ врагов
Прикольный космосим-песочница с поблочной постройкой: ловлю вайбы Space Engineers и EVE Online одновременно поиграл всего несколько вечеров но думаю просижу тут весь новогодний отпуск
Might genuinely be one of the most engaging space games I've ever played with the exception of like x4 or SE, the ship buiding is fantastic being able to control so many little bits, the galaxy is so huge it gives that sense of size that few games give, the little chat bubbles you see sometimes playing offline can be funny too, mining is just repetitive enough to feel like actually mining but not just a drag, the music is beautiful too, overall a fantastic game I'm excited to see where this goes highly recommend
It's a cool concept and clearly has a lot of freedom, but it's just too hard to get into. The tutorial isn't great; it's not clear what to do when you get to the ship building part - and it turns out that this is the most important part of the game. The ship building also has some rough edges: the controls for building are generally good but there are certain operations that are quite awkward, especially when trying to remove or edit existing blocks and turrets. Unfortunately just a bit too much work to actually get into the game and do something interesting! Singleplayer at least runs easily on Linux!
Игрушка мне зашла, но для новичков весьма непонятная и сложная. Самое неприятное что я заметил для себя это очень долгое начало до более менее нормального корабля где ты уже сможешь свободно путешествовать и развиваться. Но это как по мне маленький минус по сравнению что дает тебе сама игра. Тут много боссов и несколько скрытых, различные миссии(хоть и однотипные), множество видов вооружения и система ангаров со своими истребителями, модули корабля для его прокачки под твои требования и т.д. Самое главное это возможность расширять игру модами что делает ее одной из лучших в своем жанре так как ты можешь переделать или дополнить механики игры сделав ее под свои интересы и запросы.
Its a great game, having over 600+ hours now. I can say this game is one of a kind game. The goal of this game is to get to the center to reach rare materials like avorion to expand your fleet and empire. Using your own ship designs or downloaded from the workshop. Once you have avorion the real fight begins. with avorion you can build countless ships.. basicly forming whole fleets. And than you fight other empire to eventually conquer the whole galaxy. The game runs smooth. but high build block count per ship can reduce your fps. its often better to build small ships, but this is compleetly depended on your pc specs. There are boss fight in this game. each one unique. There are also Behemoths. those are basicly massive ships that take out whole sectors. view them as MMO world bosses that travel around the galaxy. This game does have multiplayer but its the same as singleplayer just with other people. In singleplayer you have a default of 500 sectors being actively simulated, meaning all ship are moving physically. In multiplayer that is limited to 5 per player to give the server some breading room, but all of this can be edited in settings for said server. Money and Materials are still produced in none simulated sectors. ship building is not limited. but it does have a limit by default. you can turn this off in settings. but it will cost preformance. default is maxed out lvl 15, if limit is removed. you can go beyond that maxed lvl 15.. meaning lvl 15 will never fill since there is no lvl 16 (for servers this will be in server config files) For building a Empire you will needs lots and lots of ingame cash, and materials. you gain this through quests or mining or even helping a other empire in defence against pirates. The stations that you will eventually build can be whole crafted the same as a ship. so you can have your own designs. These station will produce income (Ingame cash) or materials for future crafting. Cause you can also craft yout own turrets/fighters and equipment modules. Hope this helps a little with knowing what the game is about.
A little difficult to grasp the learning curve, but thats how a lot of great games are. This is the best space game Ive ever played. It scratches the ITCH while fueling building creativity, and multiple levels of resource management, ranging from raw materials to fleets of ships. BUY THE GAME, watch some YouTube tutorials haha
Буду честен. Игры подобного рода мне нравятся. И я не зря наиграл более 200 часов в одиночке. И что могу сказать? Тут очень много бреда. Техническая сторона: 1. Периодически мир останавливается. Намертво. До перезапуска ПК. Остановка сервера и клиента ничего не меняют. Скорее всего есть скрытый процесс. Но большей конкретики проблемы не назову, не могу найти. В обсуждениях есть тема, где человек использует ВПН. Но прикол в том, что я его не использовал во время игры. 2. Графика - вот тут боль с частицами. Есть двигатель. И чем ближе камера к двигателю, тем ниже ФПС. Не знаю как нужно было сломать шейдерный движок, чтобы на сердне-низких заваливать с условых 70 кадров (условные, потому что в различных сценариях, а именно ширине сцены, они могут варьироваться от 50 до 120 кадров) до 20. Что выглядит как бред. Игра: 1. Баланс - мерзкий. Рассчитанный на сотни и тысячи часов в одном трае. Для ванильной игры, в которой контента не там много - это оскорбительно. Особенно "радует" особо изуверская система субсистем и турелей. Совершенно разные субсистемы могут иметь одинаковые значки или слишком похожие, на принципиально разный получаемый результат. А ТТХ самих модулей - плавающий. В общем и целом - игра-казино. Благо хоть платить за крутки не надо... А нет надо - своим временем. 2. Геймплей - урезанный. Если сравнивать с каким-нибудь EvE - игра кастрированная. И я даже не буду писать в каких местах, проще написать ГДЕ она будет лучше - варп прыжок без маяка, больше ничего не приходит в голову. На данный момент пока всё. Может позже ещё дополню. Или меня дополнят.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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