
Avatar Legends: The Fighting Game is a fast-paced 1v1 fighter where you battle as your favorite characters from the Avatar franchise. Featuring hand-drawn 2D animation true to the series’ roots, proprietary rollback netcode, and full cross-play for smooth, competitive gameplay.
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Prices
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About
Water. Earth. Fire. Air.
Master the elements and clash as legendary characters in Avatar Legends: The Fighting Game.
Whether you're controlling the battlefield with earth bending, overwhelming opponents with relentless pressure, or out-maneuvering them with speed and precision, every fighter offers a distinct fighting style to learn and master.
Featuring hand-drawn 2D animation faithful to the series’ roots, Avatar Legends: The Fighting Game lets you experience the world of Avatar Legends like never before. Choose from 12 playable characters and go head-to-head across a variety of modes and features, including Offline & Online Versus, Story, Arcade, Training, and an Art Gallery celebrating the history of the series.
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Deluxe Edition:
The Deluxe Edition expands on the Avatar Legends: The Fighting Game Standard Edition experience, with premium content that pays homage to its art, music, and iconic fighters.
The Digital Deluxe Edition includes the full game, plus:
● Year 1 Pass
Adds five iconic characters over the course of the season: Iroh, Ty Lee, Lin Beifong, Bolin and the winner of the Year 1 Character Vote.

● Original Soundtrack
Explore the music of Avatar Legends: The Fighting Game with the complete digital soundtrack arriving post-launch.
● Digital Artbook
Curated digital collection showcasing the hand-drawn style of Avatar Legends: The Fighting Game through character art, stages, and more to be delivered post-launch.
Standard Edition
● Hand-Drawn 2D Animation
Hand-drawn 2D animation faithfully brings characters and their unique fighting styles from Avatar: The Last Airbender, The Legend of Korra, and the expanded universe to life.
● A Wealth of Game Modes
Available now - Story Mode, Arcade Mode, Offline & Online Play, Training Mode, an Art Gallery featuring never-before-seen concept art and much more!
● Story and Arcade Mode
Experience an all-new, original story outlined by show creators, Michael Dante DiMartino and Tim Hedrick. Shape the fate of time and space in the main story mode, then dive into arcade runs featuring unique storylines for every playable character.
● Robust Training Mode
A powerful Training Mode equips players of all skill levels with advanced tools, including hitboxes, frame data, save states and more.
● Art Gallery
Explore never-before-seen original artwork from the show, honoring the history, characters, and world of Avatar.
● Easy to Pick Up, Impossible to Put Down
Anyone can start bending with simple, intuitive controls, perfect for quick matches with friends and family. Beneath the surface lies a deep fighting system rewarding technical prowess and creativity.
● Seamless Online Play
Battle players worldwide with rollback netcode and crossplay across multiple platforms with features that ensure a competitive experience that feels great to play no matter where you are or who you’re fighting.
Gameplay Features
• Master Flow and Energy Point
Control the fight by using Flow to dash, evade, and outmaneuver opponents with high-speed mobility, then build Energy Points through skilled play to unleash enhanced special moves and powerful cinematic Super Arts that can turn the tide of battle.
• Support Characters
Choose from three support characters to accompany your fighter, each providing unique abilities that enhance different strengths and open up new strategic possibilities. Experiment with different combinations and discover the partnership that vibes with your style the most.
The First Ranked Season Begins Soon.
Here’s what you can look forward to:
Ranked Mode
Spectator Mode
Beginner’s Zone
Casual Modes
New Tutorials
Combo Trials
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.5Kreviews | 85% | — | $3.2M |
| $29.99 | 1.1Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buenisimo, si le siguen dando updates y contenido este juego explota.
Después de unos cuantos días jugando, he de decir que, como fan de Avatar, el juego me encanta, es precioso y lo recomiendo, pero con algunos peros. LO BUENO - GRÁFICOS: Una maravilla. 10/10, cada frame dibujado a mano y movimientos fluidos, cosa indispensable para un juego de lucha. - SONIDO: Buena banda sonora, con temas originales y revisiones de temas tanto de la serie de Aang como la de Korra. Buenas actuaciones de voz, pero solo cuenta con voces en inglés, sin doblaje al castellano, cosa que se habría agradecido, pero no es molesto. - JUGABILIDAD: 12 personajes para elegir, tanto de Aang como de Korra, cada uno con sus sets de habilidades distinguidos. El Modo Entrenamiento Libre está genial para ir probando los combos y los personajes a tu aire y a tu ritmo. Cada personaje te llevará un tiempo dominarlo. - MODO HISTORIA: Experiencia relativamente corta para un jugador con una historia original, con uno de los creadores de la serie involucrado. Si bien es mejorable, es entretenida. -MODO ARCADE: Como en cualquier juego de lucha de este estilo, tiene modo arcade con puntuación y diferentes pruebas para probar tu habilidad. - GALERíA: A medida que juegas, irás desbloqueando artworks y concepts de diferentes personajes y aspectos de las dos series. - MULTIJUGADOR: Puedes jugar contra un amigo tanto en local (los dos juntos presencialmente con un mando cada uno) u online. COSAS A MEJORAR - MODO TUTORIAL: Bastante contraintuitivo. La máquina enseña unos movimientos muy exigentes para cualquier jugador casual o principiante en juegos de lucha de este estilo. Aparte, pienso que deberían ponerlo obligatorio para la primera vez que abres el juego. Yo me metí de lleno en el modo historia y Katara me metió una tremenda paliza. - REMAPEO DE BOTONES: Solo hay 2 opciones para reubicar los botones. Hay botones que hacen las mismas cosas o son una combinación de varios botones, lo cual se agradece, pero es muy lioso al principio. - SIN SELECTOR DE DIFICULTAD: La dificultad es la que es, punto. O te adaptas, o te apalizan. Debería haber una opción para modificar la dificultad de la máquina, especialmente en el modo historia, donde hubo combates que se me hicieron absurdamente fáciles y otros que se me hicieron innecesariamente difíciles. - TRADUCCIÓN: Esto es sin duda lo que más me indigna como fan de las 2 series, la localización y las traducciones. Entiendo que pueda haber algunos errores y ha habido cosas que me han hecho gracia precisamente por estar bien traducidas, pero pienso que es INADMISIBLE que en un equipo con 6 TRADUCTORES para el castellano, se hayan cometido errores de tal calibre como: --en el modo historia, algunos personajes se refieren a otros por el género que no son; --que al principio de las peleas esté el texto de "Balance must be restored" sin traducir; --que al acabar el combate ponga "(Nombre del personaje) VICTORIAS", supuestamente una traducción de "(Nombre del personaje) WINS" o "(Nombre del personaje)'s VICTORY" --en el modo historia, se refieren al Templo del Aire del Norte como "Templo del Aire Septentrional", pero al empezar un combate en este escenario pone "Templo del Aire del Norte" correctamente. -- en el escenario "Salón del trono del Señor del Fuego" versión Azula, la del fuego azul, pone "Salón del trono del Señor del Fuego Azure". Supongo que deberían poner "Señora del Fuego Azula". -- hay tutoriales de algunos personajes que están directamente en inglés, sin traducir. Y esos son los ejemplos de los que me acuerdo. Yo no sé si es que hay parte que lo han traducido con IA o qué, pero de verdad que es para revisarlo. Y poco más, la verdad. Aún faltan características como el modo Ranked y futuras mejoras y luchadores que irán introduciendo con el tiempo. En resumen, si eres fan de Avatar, te gustará. Si tienes experiencia en juegos de lucha, te gustará e incluso te parecerá desafiante. Por lo que veo los desarrolladores están muy pendientes de las reseñas, así que yo confío en que irán corrigiendo y mejorando el juego a medida que el tiempo pase.
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Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 90ratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥♥. The gameplay is outstanding.
The most unique and fun fighting game ever. Every character is so different from anyone I have ever played in any other fighting game, and the creative expression for most of the cast is almost endless. Although the launch has a couple of missing touches, all of the important stuff (ranked and spectating) are coming within the first month. This game has very bright future and the present is already so good!
Balance must be restored
The most fun I've had with a fg since Umvc3, highly recommended if you're over 30 and a huge nerd
Incredibly fun and addicting fighting game
I tried to practice hit confirming only to be traumatize by the lack of random block for the training bot otherwise its missing some stuff but the game is great so its chill
Characters offense is turned up to the max. And after playing this game I realised why this is really bad. Yes it's fun to play on the offense but defending against all of this not fun at all. It is also not helping that defensive options in this game is very weak. Flow alpha counter is too expenisive. Just holding the flow button is character specific some characters can't do anything with some can ponish staff, but overall it's not that good. Crushing moves from tekken or mortal combat also heavily charaters specific and also overall not very good. The only invisnsible option that you have is the supper and even that for some characters is not even an option. And also Iafter playing this I started to appreciate, surprisingly the Tekken. Because in the Tekken even if characters is really hard you always have an option to do something simpler but a little bit less effective. For example if you want to play Brian and you don't want to learn how to do micro dashes in his combos you absolutely can ignore it do simple combos and have fun playing him. In Avatar learning curve for characters is insanely steep you can't just jump to another character. First you need to frind his combos in training and then grind his movement only after that you can start playing this characters. The problems that I listed are fundamaental and can not be fixed with patches. Avatar had the chance to save FGC but unfortunately it turned out pretty bad still much better than SF6 tho
Good game, great mechanics and gameplay. Awesome voice acting. Currently it feels a bit unfinished and the story mode feels like a weird fan story. Overall worth it or can wait for a few updates before buying.
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