
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it means to be Na'vi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Abducted by the RDA, you, a Na’vi, were molded to serve their purpose. Fifteen years later, you are free, but find yourself a stranger in your birthplace. Reconnect with your lost heritage and discover what it truly means to be Na'vi as you join other clans to protect Pandora.
Experience the epic wonders of the Western Frontier, a never-before-seen continent of Pandora. Journey through beautiful yet unpredictable open world regions, where lowering your guard can lead to deadly mistakes.
Harness your incredible strength and agility while customizing your character, crafting new gear, and upgrading skills and weapons to fit your playstyle.
Bond with your own personal banshee that will give you an edge in aerial combat and can be used for traveling across the vast Western Frontier.
Fight off the dangers of Pandora as you embrace the precision of traditional Na’vi weapons, including your bow and spear-thrower, or leverage your human training with more destructive weapons, such as an assault rifle or a shotgun.
Play the full story campaign in single-player or with a friend online in two-player co-op.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.49−45% | 15.9Kreviews | 78% | — | $10.7M |
| $39.99 | 27.8Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1246 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yeah, sure.
vsechno boziiii
One of my favorite games!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #44, worst UA #95 · 9 markets collected
Reviews, worldwide (the counter carries no country): 13.29/day in the week to Jul 23 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +1 more
| $29.99 |
| 5.2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Der sound ist verbugt. Und das obwohl das Spiel schon so lange draußen ist?!? Wenn es Ubisoft die Sache nicht wert ist, warum dann mir? Habe es zurückgegeben. Gibt's halt kein Geld. Die brauchen es ja scheinbar nicht...
ESTAFA NO COMPRAR Avatar: Frontiers of Pandora – Una masterclass sobre cómo estafar a los boludos (me incluyo) Calificación: 1/100 (Y solo porque el menú de inicio funciona a veces). Avatar: Frontiers of Pandora no es un videojuego; es un experimento sociológico de Ubisoft para medir exactamente cuánta mediocridad, desidia y repetición puede tragar el consumidor antes de exigir un reembolso. Es, sin temor a equivocarme, la experiencia más nefasta y vacía que he tenido la desgracia de jugar en mi vida. Y el hecho de que ostente reseñas positivas en internet es un misterio digno de estudio, una prueba irrefutable de que el estándar de la industria está por el subsuelo, o una gran prueba que ubisoft manipula las reviews que es mas triste. Me obligué a terminarlo por el dolor en el alma que me dio lo que pagé por él. Y literamente lo tuve que abandorar pq no pude pasar una mision de la expansion pq se bugeo y no podia hacer nada para retroceder con un guardado, ni reiniciar la mision. La unica manera era volver a empezar la expansion de mierda y no iba a pasar otra vez por la misma tortura. Un despliegue técnico que es puro humo Hablemos de su único supuesto punto fuerte: los gráficos. Sí, el mundo de Pandora logra verse bien... exclusivamente si soltás el mouse y te quedás quieto. La optimización de este título es un chiste de mal gusto. Es inaceptable que, intentando correr esta aberración en 4K en un panel OLED y respaldado por una de las mejores config de pc , el rendimiento sea tan paupérrimo que te obliguen a usar un Frame Generation implementado con los codos. ¿El resultado? En el instante en que movés la cámara, el ghosting y los artefactos visuales transforman esos gráficos de "nueva generación" en una pesadilla borrosa digna de la PlayStation 2. Y eso cuando el juego decide funcionar, porque la cantidad de bugs inenarrables y crasheos al escritorio que sufrí hacen que parezca un proyecto de estudiantes en fase alfa. 32 horas de lobotomía interactiva En cuanto al gameplay, este sandbox es de lo más pete, chato y aburrido que parió el género. No hace falta haber jugado a los Far Cry para darse cuenta de que esto es exactamente la misma fórmula rancia y perezosa que Ubisoft viene reciclando hace diez años, pero con alienígenas azules. Todo el bucle jugable se resume a 30 horas de hacer exactamente lo mismo. Literalmente te enfrentás a dos o tres tipos enemigos genéricos en todo el mapa. No hay desafío real, no hay curva de aprendizaje, no hay mecánicas profundas; solo limpiar bases idénticas, juntar ramitas y repetir hasta que se te mueran las neuronas. literalmente agrarra mecanicas del assassins creed 1 (juego del 2007) Una narrativa que insulta a la inteligencia Si el bucle jugable es una tortura, la historia es directamente un insulto. Las cinemáticas son eternas, estupidas y no aportan absolutamente nada de valor. El guion si lo hubiese escrito un nene de 5 años seguro era mejor. Y el elenco de NPCs es tan insoportable, plano y carente de carisma que pasé la mitad de las conversaciones deseando tener habilitado el fuego amigo para poder silenciarlos yo mismo. La expansion claramente mostro corregir la gran mayoria de estos errores pero no deja de ser una absoluta estafa el juego, ademas no pude ni terminarla por el hermoso bug q no tenia ningun tipo de solucion dicho por el soporte. Veredicto Final Tengo miles de horas invertidas en el ecosistema de Ubisoft, conozco sus mañas y sé que son mundialmente conocidos por tratar a sus consumidores como completos imbéciles. Pero con Avatar, lograron superarse a sí mismos. Cada hora invertida en este título fue un recordatorio constante de por qué Ubisoft merece ir a la quiebra, y me hizo replantearme seriamente qué carajo estoy haciendo con mi tiempo y mi plata. Todo en este juego da tristeza, es obvio q los desarrolladores no jugaron un juego en su vida.
Beautiful game, breath-taking scenery. Flying on an ikran is top-notch!
Have only played for 3h and I already know this game will hinder my social life for the coming future
I would definitely not recommend this game if you are not an Avatar fan, but as one this is a great game with some really fun mechanics, a absolutely beautiful world, and some large outposts with the menacing RDA which are fun to tackle your own way. The story is alright. However, what they gave us fits the canon extremely well, and has some good moments of npcs talking about characters in the movies, and how they are thought about from different characters in the games. When canon games from shows, or movies are done right I absolutely love it. Talking about characters I really enjoyed some characters in this game. So'lek is really cool with some great development which I have heard they focus on more in the dlc (Haven't played) Priya Chen is a good character that is always entertaining when she is talking. Love how they conveyed the resistance, and they did a good job with her. The world just don't get me started on it. They put so much work into the environment alone that is baffles me in todays age of how many people, time, and effort goes into open world areas now. This one is no exception. There is not much for me to say but just wow. Can't wait for the next avatar games to release! I would love one that has a RDA protagonist next time! Again, if you are NOT an Avatar fan I would highly not recommend it, but as a avid Avatar fan I highly enjoyed it. Even for the price of $30 dollars its worth it but it does go on sale for less!
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very good very nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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