
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it means to be Na'vi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Abducted by the RDA, you, a Na’vi, were molded to serve their purpose. Fifteen years later, you are free, but find yourself a stranger in your birthplace. Reconnect with your lost heritage and discover what it truly means to be Na'vi as you join other clans to protect Pandora.
Experience the epic wonders of the Western Frontier, a never-before-seen continent of Pandora. Journey through beautiful yet unpredictable open world regions, where lowering your guard can lead to deadly mistakes.
Harness your incredible strength and agility while customizing your character, crafting new gear, and upgrading skills and weapons to fit your playstyle.
Bond with your own personal banshee that will give you an edge in aerial combat and can be used for traveling across the vast Western Frontier.
Fight off the dangers of Pandora as you embrace the precision of traditional Na’vi weapons, including your bow and spear-thrower, or leverage your human training with more destructive weapons, such as an assault rifle or a shotgun.
Play the full story campaign in single-player or with a friend online in two-player co-op.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.49−45% | 14.8Kreviews | 78% | #94 | $10.7M |
| $39.99 | 27.8Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
아직 모름
Das Game ist geeignet für Personen, welche Erkunden, Sammeln oder die Geschichte hinter Avatar lieben. Im Gameplay jedoch merkt man deutlich, dass der Fokus hauptsächlich auf der Grafik liegt und es leider bei sehr vielen Bereichen deutliches Verbesserungspotenzial gibt. Der wichtigste Punkt: Es ist ein Verbrechen das Game als Koop Spiel zu vermarkten. 70% aller Features können nur von dem Weltbesitzer aktiviert, eingesammelt oder benutzt werden. Das schließt mit ein: Skillpunkte, Powerups, Tränke, bestimmte Interaktionen mit NPCs, Kites, Windtubes, Checkpoints, Comics, bestimmte Notes und manche Kisten. Ab ca. weniger der Hälfte des Games besteht das Spiel fast ausschließlich aus Quests, welche nicht im Koop gemacht werden können und man die Party verlassen muss um überhaupt die Chance auf ein ausgeglichenes Level mit dem Weltbesitzer zu bekommen. Um den Effekt hiervon zu verdeutlichen. Sollte man pur im Koop spielen und nicht mind, alleine 20h damit verbringt alles nochmal neu zu sammeln (da man sich nicht im Singleplayer hinteleportieren kann obwohl man im Koop schon da war) dann ist der Kooppartner durch bestimmte Gegner Onehit, während der Weltbesitzer bis zu 10 Hits überleben kann. Weitere Negativpunkte, welche entweder nicht durchdacht worden oder schlecht umgesetzt sind: - Quests werden nicht geshared und man muss einige im Singleplayer erneut machen - Viele Achievements sind nicht erreichbar für den Kooppartner - Gegner Despawnen und Spawnen vor einem - Viele Helikopter sind unzerstörbar aber können weiterhin auf dich schießen und Truppen ablassen - Dein Ikran rettet dich nicht aus der Luft, wenn in der Nähe etwas ist - Sterben hat 0 negativ Effekt man kann also unendlich rein rennen - Ab Level 10 ist das Spiel deutlich zu einfach, man kann rein rennen und jeden einfach tot hauen - Es gibt keinerlei Abwechslung in den Basen man macht 20+h immer das Gleiche um diese zu zerstören - Es gibt fast kein Qol "Suche hier" -> Viel Spaß auf der Karte Sachen zu finden, die dir unterschiedliche Sachen anzeigt, je nachdem wie nah oder weit du rausgezoomt bist. - Es ist unmöglich für dich zu sterben durch Flora oder Fauna ab Level 10 - Unfaires Balancement der Skills und Level - Man kann viel zu wenig machen mit Clan Favor, das ist konstant voll und man kann nichts ausgeben - Sachen, die man bei einem Händler kaufen kann sind viel zu schwach, vor allem bei den Menschen - Stungrenades sind unnötig und man vergisst, dass diese existieren - Gegner sind entweder blind oder sehen dich durch Wände - Es gibt keine wirklich steigende Schwierigkeit, da diese viel zu einfach ist - Dein Charakter macht dich mit einer Voiceline darauf aufmerksam, dass er was gefunden hat, du selbst kannst es jedoch nicht finden und musst gefühlte 10 min+ suchen anstatt, dass es ein Indikator gibt - Das Questoverlay siehst schlecht aus und ist unübersichtlich - Es hat keinen negativen Effekt, wenn man gegen das Prinzip der Navi geht und einfach alles abschlachtet - Keine Suchfunktion in der Karte - Es gibt eine Quest in der man zwei Lesben verkuppeln muss und man dadurch ein viel zu overpowertes Item bekommt (Was hat das mit Pandora zu tun?) - Quests sind basically nur töten oder laufen - Das Hacken wird langweilig nach dem 10x, da es repetetiv ist - Es gibt unzerstörbare fliegende Inseln, welches ohne Erklärung bleibt bis ca. 40h Spielzeit - Man kann in Explosionen stehen und keinen Schaden bekommen - Fallschaden basically irrelevant - Schriftliche Ortangaben in Quests sind viel zu ungenau und man muss oft an komplett andere Orte als beschrieben Und noch vieles mehr, was mir nicht direkt in den Kopf springt. Solltet ihr überlegen das Game Koop zu spielen macht euch darüber Gedanken, wer der Weltowner ist un dadurch alle Vorteile hat.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #34, worst UA #95 · 9 markets collected
Reviews, worldwide (the counter carries no country): 13.29/day in the week to Jul 23 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +1 more
| $29.99 |
| 5.2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
beautiful graphics and good gameplay
The game itself is good. Ubisoft Connect is vile and any competent government would make mandatory third party accounts / logins illegal. They need to drop it like EA did theirs on Steam if I’ll seriously look at more Ubisoft games in the near future. It loves to act like I’m not signed in and won’t launch the game until it suddenly works.
good
Ubisoft slop. The game needs to be polished. It has alot of bugs, voice acting is bad, 3rd person is sluggish and the gameplay is repetitive,
i love the game
존나 쓰레기 똥겜 유비식 파크라이 프라이멀 모드라고 생각했다. 이크란을 타기 전까지. 나는 사렌투의 이야기꾼이요, 사절단이다.
such a beautiful game, wish there was more content for it!
What I like most about the game is it's a free for all. Not only doing quests but the unlimited exploration around Pandora! The only thing I have a problem with is I play for a period of time, and then I get booted out. I hadn't done anything but quests and exploration. I log back in, it's fine. It's really weird. Also, if you have really bad motion sickness like I do, reduce your camera sensitivity by A LOT. I think I put mine to 40% and it's not too bad. Also take lots of breaks, especially water, snacks and restroom.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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| $10.7M | 11.1K | 81% | $59.99 | |
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| $10.7M | 7.2K | 70% | $59.99 | |
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