
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it means to be Na'vi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Abducted by the RDA, you, a Na’vi, were molded to serve their purpose. Fifteen years later, you are free, but find yourself a stranger in your birthplace. Reconnect with your lost heritage and discover what it truly means to be Na'vi as you join other clans to protect Pandora.

Experience the epic wonders of the Western Frontier, a never-before-seen continent of Pandora. Journey through beautiful yet unpredictable open world regions, where lowering your guard can lead to deadly mistakes.

Harness your incredible strength and agility while customizing your character, crafting new gear, and upgrading skills and weapons to fit your playstyle.

Bond with your own personal banshee that will give you an edge in aerial combat and can be used for traveling across the vast Western Frontier.

Fight off the dangers of Pandora as you embrace the precision of traditional Na’vi weapons, including your bow and spear-thrower, or leverage your human training with more destructive weapons, such as an assault rifle or a shotgun.

Play the full story campaign in single-player or with a friend online in two-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.49−45% | 15.8Kreviews | 78% | #94 | $10.7M |
| $39.99 | 27.8Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gorgeous game, just stunning, but very resource intensive if you want to see it looks so gorgeous. The developed could have put more work into optimization. Constantly collecting things in the forest and crafting is not a gameplay style i enjoy, but I can see how it would be a necessary part of a game like this so i tolerate it. It definitely has that modern AAA game detail and lighting, just make sure your hardware is adequate for the kind of settings you are going to want.
Keyifle oynadığım Ubisoft oyunlarından biri, Ben from the Ashes DLC nini oyundan daha zevkli buldum.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #33, worst US #94 · 9 markets collected
Reviews, worldwide (the counter carries no country): 13.29/day in the week to Jul 23 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +1 more
| $29.99 |
| 5.2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Scrivo questa recensione dopo un bel po di ore passate su questo gioco ( 73 ore), all'inizio sembra promettente però dopo circa un'oretta va tutto a scemare ( sembra che questo gioco sia incentrato tutto sull'ikran e colonna sonora) si perde nella story line principale, nel combat system e nelle solite quest secondarie /stile ubisoft. Partiamo con ordine : ° Story line principale: Letteralmente vuota, sembra la solita storiella buttata a casaccio tanto per creare qualcosa ( dialoghi ripetitivi e deprimenti ). ° Combat system : L'ho trovato davvero patetico, anche a modalità difficile ai nemici basta dare due colpi per seccarli, quando si mira con l'arco e si scagliano le frecce verso i punti deboli, il sistema sembra lo faccia apposta a smirarti il colpo, ruota delle armi con diversi elementi ma che alla fine ne andrai ad utilizzare soltanto 2/3. °Quest secondarie : Quest secondarie alla Ubisoft, messe lì solo per farti perdere tempo ma in concreto ti rimane il vuoto in mano, perdi ore inutilmente sperando che droppino armi/loot che servano e invece ti ritrovi con un pugno di mosche. Traendo le somme, all'inizio sembrava una bella idea ma gestita male e buttata lì tanto per, davvero peccato perchè da fan dei film mi sarei aspettato qualcosa di più serio, si salva a malapena la 3° persona e qualche colonna sora e un po l'ambientazione per il resto zero. Voto personale 4/10. **Personalmente ho avuto qualche probelma di setting nelle impostazioni e nella renderizzazione e cali di frame in alcune scene. **Quando ne avrò voglia tornerò per il pacchetto aggiuntivo per vedere se hanno migliorato qualcosa ma la vedo grigia**
如果你喜欢阿凡达电影,afop可以是育碧的罐头里比较耐吃的一款,但是搭配flyy才可食。RDA的大型据点任务设计的真甜蜜弱智,潜行系统也是一坨,我宣布所有场景建模可以骑在副本设计的头上拉屎。
The game itself is promoted as a Coop game that you can experience with your friend, but after completing tutorial and connecting to a friend we were met with unpleasant surprise. Only the host player can interact with the world where the player 2 is left to do basically nothing like a follower/fighter NPC. And this decision was made by the publisher by their own words "prevent exploits" in a single player game, essentially made for two players impossible to play together. Please consider this review, as I would love to enjoy the game with a friend, but by the developers decision to kill the coop, I am unable to.
Beautiful graphics, and interesting story line and combat. But on a good system it crashes....
Buy it when it's discounted. The visuals are amazing, but the gameplay feels uninteresting, and the story is mid.
As someone who has a hyper fixation on Avatar and has watched all 3 movies multiple times a week, I absolutely love this game. Pandora is so beautiful and immersive that I can spend hours just exploring and taking everything in. The gameplay is fun, the world feels alive, and I love how I can customize my character to my liking. Some missions can get repetitive, but honestly, I don’t care much because I enjoy the game so much. 10/10 for me <3
its great! if you want a far cry like game set on pandora this is the game for you! in 4k with HDR on its stunning!
In one word: Okay More thoroughly: The game itself is functional. At this point I am mostly playing out of a sense of duty for my money. The world bulding is overall nice. The landscape, animals and plants are pretty cool. The different parts of the world are gorgeous. However at some point you just fly around with your Ikran to just unlock parts of the map. I thinks less would have actually made the game better. The story is pretty boring to be honest. The plot really is just to defeat the super-evil enemy while doing some side missions, you really don't/can't care about an of the characters because there is way too much to do. After about an hour the main story is very predictable and everthing seems pretty repetitive. The same goes for the missions. You can collect, defeat and hustle A LOT. But it hardly ever seems to end or get more interesting. Plus you get sent all over the place. It mostly follows the formular: Go to A, then go to B and C. BAsically you finsih the mission at point C but for some reasons the game sends you back to A where you get the reward? This is my personal opinion but I am not a fan of being chased around endlessly. I do love completing games to 100%. But I can already say that I won't do that here. The game has many mechanics. Whether you like stealth hunting with a bow, going all out with a machine gun or using some extra techniques like poison or bombs, you can have your pick. That is pretty neat. You can also choose which weapon and how to upgrade. The leveling up only really works when you upgrade all your gear though! The concept of getting more of the map by defeating enemy bases is also a well known concept for ubisoft. I have played the far cry games and like the concept overall. For this game though the base rading feels: unrewarding. There are simply too many bases to enjoy the grind of defeating them. You can technicall sneak around and try to shut the base down without being detected but the stealth mode is....bad. Though I admit that I am not too good at sneaking. You try to sneak around, which can bump up your "fun" base time to 30min + (for 1 of 19 outposts). You get spotted pretty easily and all hell breaks loose. The bases have, for better lack of word, a crapload of enemies. So basically you can A.) sneak around for an unnerving amount of time; B.) get spotted and rambo your way through every enemy or; C.) get spotted and just shut everything off asap. The game also really likes to crash. At least the auto save aids you a bit during that time (not helpful after an hour long base raid btw -.-) So yeah, I can describe the game as somewhat okay. It is not really buggy but likes to crash from time to time. The world is nice, very pretty and there is a lot to do and explore, however it lacks purpose. The story and missions really don't deliver. I would personllay not recommend it. It somewhat neither hits the spot for adventure, exploration, shooting nor sneaking.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.2K | 81% | $19.99 | |
| $47M | 261.7K | 96% | $9.99 | |
| $8.4M | 73.9K | 85% | $5.99 | |
| $4.8M | 18.1K | 81% | $9.99 | |
| $1.7M | 6.3K | 84% | $9.99 | |
| $1.4M | 2.3K | 88% | $16.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 11.9K | 97% | $39.99 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $10.7M | 6.6K | 80% | $59.99 | |
| $10.7M | 7.2K | 70% | $59.99 | |
| $10.8M | 10.1K | 47% | $34.79 |