
In solo or co-op, experience Reign of Sand, the ultimate version of Atlas Fallen. Ride the sands of a timeless land and defeat legendary monsters in spectacular Action-RPG combat using devastating powers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.6Kreviews | 73% | — | $2.6M |
| $49.99 | 5.5Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 196 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was a much better experience than I expected. An open world of sand to traverse, kill monsters in, and generally free of the oppressive grasp of a god. Didn't lean into the clash between order and chaos (which was refreshing because usually it's good vs. evil) as much as I wanted it to, but fun ideas all around nevertheless. Great armor customization as well, although the game really could have used more armors, and certainly more than 3 weapons. 4 stars for creativity.
ok so far.. dont like the inability to save 'whenever I want'.. but at least it does autosaves, after significant 'actions'.. so its bearable.. but the dialog is corny.. so to speak... and sometimes the 'narrator'/gauntlet ghost, makes suggestions that are completely incorrect.. like 'your armour could use some improvement'.. when I've maxed it out!! and while it seems to allow you to go just about anywhere you can warp/climb to.. there are areas that you SHOULD be able to go, but they've decided to put an 'invisible wall' there so you have to go the way they want.. probably so you cant avoid a 'mandatory fight' or activation point.. or something... so thats pretty poor.. however, the combat is ok.. the story so far is ok.. but the anvil is no longer restoring my health.. so that is pretty annoying.. will continue to play for now, but this is kinda 'game breaking' if I cant restore health more easily!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $12.49−75% |
| 1.5Kratings |
| 78% |
| — |
| not modelled |
| $39.99 | 95ratings | 74% | — | not modelled |
| $39.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 200 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра говна, не стоит времени и денег
I just wish their were more things to do after completing the game , I completed it twice and as much as I want to go back and play it , there is nothing to do anymore!
哪哪都少一点的感觉.战斗吧看起来有点意思,玩着玩着就感觉有点单调,划了圈导致群怪也不友好.探索吧有些解密还算有点意思,但不少是真的通马桶系统.收集方面是真的有点难找,舔完图还是各种漏,埋地下的太不明显了.
C'est une dinguerie de découvrir ce jeu en 2026, pourquoi j'en ai jamais entendu parler??? C'est un peu dur, mais les sensations sont vraiment trop cool, j'ai rien de plus à dire.
Absolute ♥♥♥♥ effort full of garbage results, everywhere. This is a bad game, full stop.
Surprisingly excellent. Movement is fun and combat is great, parrying is easy if you get into the right tempo of attacking, i can imagine button mashers think they are missing when it is just that they attack again before the attack actually is at the damage phase so just don't rush in combat. Maps that are decently fun to explore and not too big. Decently interesting story but the ending feels too ambiguous, especially since your companions reactions to how you respond in the end of some quests and to which optional objectives you do and the essence realms it really feels like there should exist another ending that just feels better. The part in the ending about the gauntlet just goes against everything we know and what it would be needed for and the protag just not being gone doesn't seem to match with her actions and personality either. Honestly if the ending was better i would gladly have played it again on the difficulty you unlock when completing the game but as it is i don't want to feel annoyed having to watch it again. Cmon a very excellent game and that cinematic is how you end it? WTF?
Needs a Campaign expantion, its too much fun to not have more
Atlas Fallen is a lot of fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $306.6K | 4.7K | 73% | $3.99 | |
| $473.5K | 1.9K | 75% | $11.24 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $26.7M | 56.3K | 68% | $29.99 | |
| $15.6M | 17.6K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.6M | 8.2K | 94% | $14.99 | |
| $2.6M | 23.9K | 80% | $4.99 | |
| $2.6M | 13K | 51% | $9.99 | |
| $2.7M | 5.7K | 85% | $15.99 | |
| $2.6M | 4.6K | 91% | $19.99 |