
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.6Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
豪赤
一代比較好玩 這代每場戰鬥都要破Aura 我選擇忘記蘇菲有出2
능지가 좋다면 추천하는 게임 길치는 가라
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
炼金真好玩 战斗刮的批爆,打boss只能靠乌龟,一把打半小时然后死回去谁来都红温
除了苟使天气系统,其余挑不出毛病。游戏难度曲线把控在让人舒服的范围内,会通过地图限制材料获取而控制玩家炼金进度,太早使用品质999炸弹也会面临高额补充费,十分合理。CG和音乐也非常精美,游戏可玩内容远超游戏外成就,更何况苏菲真的很可爱!苏菲真的很可爱!苏菲真的很可爱! [spoiler] 只不过艾薇拉一打架真的有点像地雷女 看得人脑仁疼 [/spoiler]
소피가 너무 예뻐요 그래픽도 너무 예뻐요 근데 소피가 초반에 플라흐타 플라흐타 계속 이러는데 노이로제 걸려서 자다가도 플라흐타! 이런 환청도 들리고 그래요
b
美少女好欸🤤
个人评分:75分 1、超有趣的炼金玩法,每次发现新的材料解锁新的配方都会很有新鲜感 2、炼金类似消消乐很好玩的小游戏玩法 2、场景中的解密也很有意识,利用不同天气能做的事情去调整道路的开关 槽点: 不剧透的前提下,可以说游戏流程分为三个大流程,前两个流程30个小时都不会觉得无聊。重点是最后一段流程,经典JRPG后期的重复出现的换色敌人和无尽的迷宫,加之所有能采集的材料基本都采集完了,最后一段的流程突出一个坐牢。速速通的最后一个流程大约6个小时左右,耐着性子通的关。
好玩 全炼金工房系列最喜欢的一部 封盘
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $180.2K | 621 | 90% | $14.99 | |
| $740.1K | 1K | 90% | $19.99 | |
| $393.2K | 562 | 92% | $15.99 | |
| $341.3K | 491 | 74% | $19.99 | |
| $73.2K | 347 | 95% | $9.99 | |
| $289.1K | 435 | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 8.2K | 91% | $12.99 | |
| $2.5M | 3.8K | 69% | $12.49 | |
| $2.5M | 4.9K | 82% | $29.99 | |
| $2.5M | 3.5K | 82% | $24.99 | |
| $2.5M | 14.7K | 86% | $9.99 | |
| $2.5M | 11.2K | 95% | $7.49 |