
Confront time and fate in the 2D action RPG, Astlibra Revision. Explore meticulously crafted worlds, fight brutal boss battles, and upgrade your skills to take down enemies lurking around every corner.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 11.14/day in the week after.
About
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Travel Through Unfamiliar WorldsExplore a vast, dangerous, yet beautiful world. Broken up through multiple chapters, join the protagonist and Karon, his talking bird companion, as they confront time and fate.
Slashing, Smashing, thrusting countless enemies while building up stamina for powerful Possession Skills, which are enough to melt away anything that blocks your way, including huge bosses that could take half, or even more of the screen. Fight aggressively while thinking strategically, always pick up the most trust worthy equipment, and select the best suited skills to deal with ever changing circumstances.
Battle ferocious bosses throughout the story, each with their own set of attacks and challenges. Upgrading abilities and acquiring new skills are vital to finishing each battle and progressing through the protagonist’s story.
A warrior mastered ranged combat with bows and throwing knives? A mage smashing enemies with staffs and cast magic at the same time? Play it in your way. Gathering experience to level up, collecting force to grow up, forging and mastering equipment to open up more tactical options.
14 years in development and more than 1 year for revision, award-winning indie developer KEIZO gave his all into this work. The plot keeps twisting as characters growing in an ever expanding world; Classic themes like time travel and tons of spoilers are all custom-made with the developer's own style. In ASTLIBRA, Story elements are often made into game mechanics, for example, your soul-mate Karon is not just a sidekick to talk with.
With 6 difficulty options, all kinds of players can enjoy the combat system at their own pace, but no one can finish all those contents casually - even after you "beat" the game, the Postscript after Final Chapter will provide extra story, new adventure and fresh system, tapping the potential of skills, equipment, as well as your imagination.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 31.9Kreviews | 95% | — | $13.1M |
| $17.49−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
用较为粗糙的引擎,做了十分丰富好玩的系统,讲了一个极其精彩复杂的故事。
哇终于把这作打通了,最开始看小黑盒平均游戏时间20+小时,我还以为是个小品级的呢,结果无数次以为结束了还有继续的剧情。 神之天平也是大名鼎鼎呀,在JRPG圈子里算是明珠级别的了,在游玩过程中我也无数次感叹,这一个人拿免费素材居然能做到完成度这么高,太牛了,实在是服气。 剧情上,我本来是想对标命运石之门的级别,毕竟都涉及到时空穿越,但这作确实在这方面的渲染不够,可能主角是个哑巴,不过整体剧情上会给人很浓重的探索感和最终的拨云见日感,逻辑非常通顺自洽,没有其他日本游戏那种为了情感表达不顾逻辑的情节,最后通关了也是安排了平平淡淡,圆圆满满的剧情很难能可贵,尤其是现在普遍爱玩点黑深残,不过这作也有个莫名其妙的大傻逼睡神,我搞不懂他除了恶心人以外的意义是什么,另外剧情上也难免有一些JPRG特有的烂梗,比如花了很多笔墨刻画了主角的深情,反手就安排了个偷窥洗澡,属于是日式游戏底层代码了,类似的恶臭梗还是有点的。 角色刻画上,我感觉还都是很生动的,让人印象很深,就是对话框上面要是显示说话人的名字就好了,异性同性都有高光。 手感上,这作的手感确实好啊,配合上很多怪物和魔法,打起来特别爽,就是太特么肝了,要刷的东西太多了,我后面直接开修改器去了,实在是刷不动了,太费肝了,尤其是最后完美结局前非得安排个爬塔刷东西,有点打断我情感表达了。 总的来说,当得起一个神作,那些小缺陷真不算啥,很好的扭转了我对JRPG的N个负面印象,佳作!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 12.29/day in the week to Jul 21 → 9.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, French
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本体加dlc一起玩通关的 很好玩 剧情也好 推荐
故事的最后,我们与挚友再次踏上征途 一如故事的开始,一人一鸟义无反顾离开边境 我们一路都是这么走来,就好像故事永远不会结束
非常好游戏,唯一的缺点是容易找不到路,我在火山刷到20级=_=
纯粹的好玩,剧情很不错
好玩爱玩
好玩。
剧情逻辑瑕疵较多但作者通过一次次反转构筑的顶级世界观弥补了这一缺点。战斗系统廉价却丰富;音乐选自素材库却质量奇高;整个游戏充斥着廉价的素材拼接内容却能给人带来难以置信的沉浸体验,是一款不可多得的佳作。
9/10 好玩,jrpg中一流的剧情,日系复古刷刷刷神作
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6K | 21 | 90% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $35.9K | 71 | 90% | $19.99 | |
| $3.7K | 18 | 100% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 6.8K | 91% | $49.99 | |
| $13.1M | 45K | 98% | $10.99 | |
| $13M | 45.2K | 97% | $14.99 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13M | 11K | 90% | $34.99 |