
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 18 → 36.83/day in the week after.
About
“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 39.9Kreviews | 75% | — | $55.2M |
| $69.99 | 40.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
因为硬塞了个黑人,等到半价才买,玩完发现还是买贵了。大世界空有个架子,剧情也是难评,奈绪江复完仇了,人杀完了那信条呢?还有这双主角,奈绪江潜行进去了,有个道具必须得弥助才能拿,还得先出去换人再进一次。道具也少,刺杀手段也少,还得肝两个人的装备,系列第一次差评给你了,你应得的。
Il gioco non è male, gameplay divertente, storia principale da 6, ma tutto il resto è boring asf. Unica attività secondaria bella: fare i castelli. Non ho finito l'epilogo perché i personaggi sono abbastanza piatti e non ne valeva la pena.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.3M | 342.7K | 97% | $9.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $54.8M | 67K | 93% | $39.99 | |
| $54.7M | 89.1K | 96% | $29.99 | |
| $55.9M | 97.8K | 94% | $19.99 | |
| $56.1M | 59.3K | 96% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 12.4K | 76% | $14.99 | |
| $1.6K | 88 | 50% | $0.99 | |
| $34.5M | 188.8K | 89% | $11.99 | |
| $18.4M | 129.1K | 86% | $8.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $66.5M | 30.4K | 81% | $53.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #37, worst CA #97 · 13 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $31.49−55% |
| 6ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开游戏太慢了,你就继续打开你那个育碧官方应用转半天进不了游戏吧,0/10分,零分游戏
Holy hell is this game peak asf, been getting every side quest as you go and for both charecters they help understand the story and the individuals
I have 100% completed all AC games available on XBox up to AC origins (including) and none of them had such utterly annoying mechanic that totally destroyed the immersion. This is totally backward mechanic when YOU ARE GETTING WEAKER when leveling your character. It's called enemies autoleveling. You level up but your gear don't. And when your weapon is about 3-5 level lower then enemy - it does very little damage. You could say "just upgrade your gear and weapon" and you may be right - but you are basically leveling faster than collecting all required resources to do so, expecially when you have mostly played single character like Naoe and skipped Yasuke. (you get resources for character you play) And at some point of time realised you don't have enough resources to update the Yasuke's sword you wanted to play with. It may be possible to complete the game with single set of weapons or just use "common" weapons - because you can't update more of them. But what is the point of them existing then? The game has ability to change abilility points on the fly - it should give yoy flexibility of gameplay style at any moment - but it doesn't make sence since your Legendary Naginata stuck in 10 level when you are already 30 40 50... So instead of just playing the game, enjoying graphics, physics, atmospehe, music, gameplay - you are just wasting you time in unconvinient upgrade gear menu and inventory, making strategic decisions in which sword you should invest your single gold bar. P.S. Game performs terrible on Linux.
通马桶从起源通到现在,老子晚上睡觉做梦都在爬塔,清据点,找卷轴,管道疏通公司连夜喊我去上班
1
太罐头了不好玩
Die Steuerung ist einfach nur das letzte.
我觉得挺好玩的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.