
Assassin's Creed™ is the next-gen game developed by Ubisoft Montreal that redefines the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin's Creed merges technology, game design, theme and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра хорошая особенно сейчас смотря что происходит с серией были конечно бесячие моменты с управлением и боёвкой и стелсом а так всё отлично оценка 7 из 10
Story is good, gameplay is a little bit of annoying, some of last missons are difficult for me after playing lots of AC games and i still do not know how to assassin an archer perfectly. You say what? Of course I hate these maniacs and drunk bastards. I WANNA PUT A KNIVE BETWEEEN THEIR ♥♥♥♥♥♥♥ EYES.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 5.1K | 91% | $19.99 | |
| $2.8M | 4.6K | 76% | $34.99 | |
| $2.8M | 9.5K | 96% | $24.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $2.8M | 5.8K | 97% | $14.99 | |
| $2.8M | 6.7K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 12.3K | 76% | $14.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $0 | 173 | 81% | Free | |
| $66.2M | 30.2K | 81% | $53.99 | |
| $3M | 26.8K | 88% | $4.99 | |
| $3.1M | 20.8K | 84% | $5.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 995 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
техническое состоянии игры не самое лучшее, пусть сама по себе она и крутая
aunque el juego se traba por los servidores es solo desconectar el internet
Нормально.
I'm not normally one to write reviews for games, but I've had such a miserable time replaying this game that I feel like I need to vent more than anything. With my favorite AC game getting a rerelease soon, I've been itching to replay through the old games. I thought I had fond memories of playing this game, but am now realizing those were only seen through rose-tinted glasses. One of the few good things I can say about this game is that it looks much better than I remembered, if only graphically. I originally played this game on the PS3 over 15 years ago and was expecting it to look like the early PS3 games did, still rough around the edges. The PC version really benefits from being able to crank up the graphics past what the PS3 and 360 were capable of. Unfortunately that's about where I feel the positives end. The game itself is a janky, broken mess. A lot of what's wrong with the game I can excuse as this being the first ever game in its series, so Ubisoft obviously hadn't figured things out yet. For instance, stealth in this game is almost completely irrelevant. Air assassinating your targets is so convoluted and limited that I couldn't be bothered to set it up most of the time and ended up just bull rushing everyone to get it over with. The parkour system absolutely sucks, and Ubisoft obviously realized this as it got so much better over the next several titles. Altair controls like a moving brick with arthritis. Game movement feels like it's actively working against you. Get used to almost getting to where you want to be only to jump in the complete opposite direction and splatter on the ground, then be reloaded halfway across the map. The game engine feels insanely dated. Apparently anything over 60FPS breaks the game at points, but I never really had any issues with it. What I do have issues with is the ATROCIOUS audio in this game across the board. NPC crowd dialogue sounds like it was recorded on a dollar store tape recorder off of a 90s DOS game. It is *shockingly* low quality. Audio also likes to break completely after an hour or two of playing. Like genuinely it gets to a point where it just starts cutting out completely and dialogue sounds like it gets dropped into a blender, getting garbled to the point that you can't understand anything. Voice acting is fine for everyone but Altair, who both never seems to show any kind of emotion and also sounds hilariously out of place with his bland American accent in a game that takes place in the Middle East a thousand years ago. The story seems to be the only thing I ever see people commend the game for, and frankly it's just... meh. Things only really get interesting right at the end, and until then you're just running the same 2 or 3 fetch quests over and over again for 10 hours until the game finally gets on with it. Altair is not really interesting and doesn't receive much character development until Revelations. I seriously want to love this game again like I used to and I want to recommend it, but in its current permanent state I just can't. It feels like too much of a product of its time and suffers from a lot of poor decision from Ubisoft. I'd only really recommend it if you're a hardcore fan, otherwise save yourself the frustration and read the plot online or watch videos of the important bits.
♥♥♥ ubisoft
Сюжет понравился но задания скучные и повторяются, атмосфера городов классная и карта зачёт но картину чутка портит графика, игра уже старая 2007 года поэтому простительно. Есть проблемы с крашами и вылетами благо руководств с фиксами хватает, для понимания сюжета пробежаться стоит.
lo único malo es estar quitando la wifi cada vez q lo inicias
Спасибо за детство)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.