
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Sep 18 → 26.2/day in the week after.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.2Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting environments. Mission types are varied now, not just following people through a marketplace.
เฉยๆ 5/10
影玩了几小时,被折磨得回来打差评,因为我发现影里面所有我不满意的地方都是对英灵殿的继承。英灵殿是我玩得最差的一款刺客信条,是的,哪怕我被影折磨了10小时后我还是这样想。 英灵殿的叠石和特长挑战纯粹是冲着折磨玩家去的,很难想象会有人觉得用手柄搭石头比在现实里拼乐高有趣。特长挑战则为了增加在线时长提高难度到叮了之后都无法忍受。而玩家在忍受了这两玩意的折磨后只能到手一套丑爆盔甲。 门闩解谜应该是所有玩家最痛恨的点,这款游戏如果不用任何mod和修改器,应该有40%的时间在赶路,40%的时间来找各种该死的角度来射那天杀的门闩! 说到赶路就得说地图,英格兰那小水塘烂泥坑有必要用这么大地图吗?这个年代的英格兰有什么耳熟能详的历史事件吗?别说阿尔弗雷德,这位的名气还不如现在已经过气的备胎哈里呢。我实名怀疑这游戏是法国佬做出来为了黑英国的。 剧情任务重复人设来回反跳这种我都懒得说了,因为这些缺点都比不上这作的傻福玩法设计。 此外,dlc完全不值得买,神界地图和主体的地图设计得一样烂,甚至连风景都和主体一模一样,让人不禁想问当初做出起源神界的那些美术是全被开除了吗? 对了,还有那个古墓,当初做2和兄弟会古墓的工作人也是全被开除了吗?又黑又长还无聊,制作组是真的觉得自己的解谜很有意思吗?要不要看看阿卡姆骑士的谜语人被骂成什么样了? 总结:快跑!别买!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #68, worst PL #100 · 9 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $59.99 |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is actually good
go
Pain. Endless, unyielding pain. Gah.
)))
...
Don't get this game unless MAYBE Ubisoft offers you money. The team there now doesn't know how to develop anything the fans of the series like. Mirage was close but they went right back to making garbage with Shadows.
Yeh
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 12.4K | 76% | $14.99 | |
| $34.5M | 188.7K | 89% | $11.99 | |
| $18.4M | 129.1K | 86% | $8.99 | |
| $55.2M | 39.8K | 75% | $27.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $2.8M | 25.5K | 81% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 15.4K | 98% | $19.99 | |
| $9.2M | 9.3K | 88% | $29.99 | |
| $9.2M | 13.2K | 89% | $19.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.2M | 17.6K | 68% | $29.99 | |
| $9.2M | 13.9K | 78% | $29.99 |