
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.1Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sl666p is for billionaire
MARAVILHOSO!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #47, worst CN #100 · 8 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $59.99 |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best open world game i have ever played.
Assassin's Creed Valhalla to ogromna gra i jednocześnie jedna z najbardziej rozbudowanych odsłon serii. Klimat wikingów, wyprawa z Norwegii do Anglii, najazdy na klasztory i stopniowa rozbudowa własnej osady tworzą naprawdę świetną przygodę. Największą robotę robi świat. Anglia jest piękna, eksploracja potrafi wciągnąć, a możliwość napadania na kolejne miejsca razem ze swoją ekipą bardzo dobrze pasuje do wikińskiego klimatu. Walka jest brutalna i daje sporo możliwości rozwoju Eivora. Problemem jest przede wszystkim długość. Valhalla jest po prostu ogromna i momentami aż za bardzo rozciągnięta, przez co część aktywności zaczyna się powtarzać, a główna historia potrafi stracić tempo. Mimo tego bawiłem się dobrze. Jako klasyczny Assassin's Creed jest to już coś zupełnie innego niż pierwsze części serii, ale jako wielkie RPG akcji w świecie wikingów zdecydowanie daje radę. Polecam.
nice game 8 out of 10
Started with not linking this game with so overwhelming things but feel like I got a hang of it now, So I am invested in the game
傻卵ub傻卵win11平均7,8个小时闪退一次,要么不闪,要么一口气闪退俩三次,第一次这么爱闪退的游戏,大厂这一块,巨献这一块 致敬最不会在单机买断游戏塞内购装备的巨献,致敬最不会素材复用复制粘贴的3a大作,致敬最不会闪退最不会启动4,5分钟的神作,致敬最不会渲染失败的旅游模拟器 还有这么爱塞长按怎么键位设置就不能自定义长短按,喜欢我一把武器升满时间和看一次广告差不多吗,喜欢我装备进阶一次栏位回正要重新下拉吗,喜欢我滚轮超绝低敏吗,喜欢我下拉光标偏一点就断开吗
Riesig, wunderschön, riesig und sehr groß. Es gibt unfassbar viele Systeme. Riesig. Unfassbar schön, gepolished, riesig. Du willst möglichst schöne, viele Spielstunden pro Euro? Dein Spiel. Ich pausiere immer dazwischen, bis zu einem Jahr, lohnt trotzdem. Hier muss keiner an einem Stück durchzocken, es ist ein Action-Comfort-Game. Im Prinzip ist AC Valhala 5 Spiele in einem. Es ist das Opus Magnum AC bis jetzt. Immer noch modern. Unübertroffenes frühes Mittelalter, Wikinger, England, Irland - Die Hölle - und Frankreich. Horido.
This is one of a kind, I Loved playing this game and it's been 7 months since I started playing this game. Play daily a minimum of one hour and the amount of pleasure that this game gives is uncomparable. Missions are not that boring and the world looks lively to me while, I am exploring the world or even o in the Quest. But still could have been better without bugs that are annoying after 50 hours of gameplay. the world building is extrodinary and the historical sites looks amazing and blends with the time line and environment. The boss are meh in normal difficulty, but in the hard/assasin difficulty -> Okay 🤷♂️, the bosses are not that demanding. But not all' hey this is a ubisoft game, those who brought most memorable villans in far cry series and in here too some of the most cruel villans I have fought alongside the battles [Spolier]. Overall I give a solid rating - 4.5/5 ⭐
究竟是谁他妈想出来的门闩机制,一个能拿斧子把别人斩首的主角却只能跟个野猴子一样拿着弓箭到处上蹿下跳只为找到角度去射击一个薄木门上的门闩,强行为了凑时常而设计的脑残机制,想出来这个主意的人我真的是热四你劝架
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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