
Your exploration ship crashlands on a mysterious planet where apparently magic is real. Learn how to survive in this hostile territory by applying your technical abilities to the arcane. Discover how to cast spells and craft elixirs. Uncover the planet's secrets to find your way out.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the overall idea of the game, the way a purple hair dude just crashes on a planet with a talking dog.
Buggy as Hell, can't complete the initial sequence, when the character enters the lauch pad there is no event trigger, you can't leave the room and can only walk around in it, forever
Artificer: Science of Magic est un titre qui a su se rendre séduisant, surtout grâce à son univers et son lore très captivant, mais également à sa saveur proche de ce que l’on trouve dans Don’t Starve Together et son ambiance de survie dans un monde particulier. Le problème, c’est qu’il y a beaucoup de mécaniques sont mal expliquées et l’on peut souvent patauger. Il y a également des bugs et des collisions parfois foireuses qui contribuent à casser l’immersion. Fort heureusement, il est finalement très beau graphiquement et propose une vraie atmosphère et un style graphique d’une certaine expérience. Donc en somme, un titre original, beau, mystérieux mais quelque peu brut et pas toujours finalisé sur certain point. (jeu reçu gratuitement après avoir fini un de leurs jeux "Balthazar's Dream" à 100%)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] English & español // Good Idea, bad execution / Buena idea , mala ejcucion [/h1] It's sad that the good concept of this game is so poorly focused, there are objects that only interact with 2 others... ONLY 2, you're supposed to discover recipes through specific actions, but it doesn't let you experiment in many ways. The potion crafting system is extremely annoying, it could be automatic, with a recipe book, or at least let you see what you already know. The general crafting minigames is not a bad idea, but there is so little variety of items that it is boring and annoying over time. the generation of maps and biomes is extremely repetitive, it is understood that it is a specific place called a forest... but please add a bit of biodiversity... I know it's based on dont starve... but it's not well executed... I repeat, the concept is very good, but there are too many things that are not used... and too many useless things, why is the construction table necessary if you can do exactly the same with your ship... of course, I can have more bases where not I can move the ship... but it's useless trying to get more bases if you can't move usefully or quickly between them. 4/10 [hr][/hr] Es triste que el buen concepto de este juego está tan mal enfocado,hay objetos que solo interactuan entre con otros 2... SOLO 2, se supone que debes descubrir recetas a travez de acciones especificas, pero no te deja experimentar de muchas maneras. Es extremadamente molesto el sistema de crafteo de pociones, podria ser automatico, con un libro de recetas, o por lo menos dejarte ver lo que ya conoces. Los minijuegos de el crafteo general no es mala idea, pero hay tan poca variedad de objetos que es aburrido y molesto con el tiempo. la generacion de mapas y biomas es extremadamente repetitiva, se entiende que es un sitio especifico llamado bosque...pero porfavor añadan un poco de biodiversidad... se que esta basado en dont starve.. pero no esta bien ejecutado... repito el conceto es muy bueno, pero hay demasiadas cosas que no se aprovechan... y demasiadas cosas inutiles, porqué la mesa de construccion es necesaria si puedes hacer exactamente lo mismo con tu nave... claro, puedo tener mas bases donde no puedo mover la nave... pero es inutil tratar de tener mas bases si no puedes moverte de forma util o rapidamente entre ellas. 4/10
its not a bad game and has serious potential BUT, its extremely hard to figure out how to progress, while some things are easy enough as the games do give you SOME clues some of these clues are really unhelpful there were times that i was completely stuck and just resorted to googling what i needed to do. its a fun game though and if the progression wasn't so difficult and annoying it would be a game id recommend but as of right now i would not as it is
"Research magic and discover mystical secrets" and it's actually nanomachines. Like, c'mon, would it have killed them to make the magic real in some fashion? Are fakeouts like that exciting for people? I'm not down voting it for that reason, though it for annoy me. Found the game tedious and unpleasant to look at.
REMINDS ME OF, DON'T STARVE TOGETHER, HEHE WAS FUN WILL DEFINETLY SPEND MORE TIME IN THE UNIQUE WORLD IN THE FUTURE, LOVE THE MECHANICS
Pretty fun
Joguim de survivor maneiro Podia ter tradução PT BR
artificer?
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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