
Armello is a grim fairy-tale board game come to life, with every match combining deep, tactical card play, rich tabletop strategy and RPG elements. Leverage subterfuge, spells and careful strategy to wrangle control of the game's chaotic odds as you quest for the throne.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 22 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.1Kreviews | 82% | — | $11.1M |
| $9.99−60% | 3.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't even play the game fr I just run around and collect dice and somehow still win
I really enjoyed this game in it's prime, but it really suffers with a limited player base now which often results in no other plays found in matchmaking. However, if you have a small group of friends that want to play then it's definitely worth picking up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1008.2/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, French, German, Simplified Chinese +1 more
| $19.99 |
| 762ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прекрасная игра, но будь проклят тот, кто придумал карту Незнакомца. Чтоб тебе подобные карты во всех играх выпадали! Мне КАЖДУЮ партию выпадает этот напарник и лишает меня ходов, потому что постоянно кидает меня на локации, где меня убивают. Ненавижу эту чёртову карту!
Hélas, pour un joueur solo comme moi, je ne peu pas recommander ce jeu... C'est dommage, cela partait bien : l'univers est plutôt cool (même si j'aurais aimé avoir des scénarios autre que dans le tutoriel) et original, le système de jeu bon, les persos variés, le système de combat est intéressant (j'ai beaucoup aimé les dés), le style graphique est très bon, plusieurs façon de gagner. Toutefois en effet c'est un jeu adapté complètement pour le multijoueur. Certes, dans la plupart des jeux de plateau multi avec IA, je m'amuse mais pas là... Surement dû à la lisibilité, quand les IA jouent, on ne les voient pas forcément (quand il y'a du brouillard de guerre), quand elles se prennent des pièges, on ne voit pas bien l'effet sur elles, pareil quand elles jouent. Bref, on s'ennuie. Il y'a aussi le fait que je trouve que les différentes conditions de victoire ont des difficultés très différentes, certaines sont bien plus facile à faire que d'autres ! A jouer éventuellement si vous jouez avec des amis mais moi je ne peux pas le recommander...
Literally my favorite game. It is truly a shame that this game does not get the attention it deserves, by both players and creators.
我真的不是福瑞控,单纯喜欢下棋罢了。多人几乎匹配不上了,跟ai打的话体验也还行,同时也能够解锁成就。 然后翻译不是很好,机翻来的。
Fantastic board game! I'd completely recommend it more so if you have a friend you know to play online with. Also so many dice.... so many....a dice goblins dream! haha
Characters and arts are so cute but kinda wish there were more game modes or variaty to play it
The tutorial is maddening, but the game is worth getting past it. Very fun.
A wonderfully charming strategy boardgame, while the game itself is simple and quick love how different endings can be achieved and I've gotten lots of time in just achievement hunting which has been both delightful and comically frustrating due to RNG. My only gripe is that in a normal game it's quite difficult to get any other ending than the prestige ending as the king dies a little too fast. Making the other endings also mostly only available if RNG is on your side which seems a bit counter intuitive to the flexibility in play styles.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 12.7K | 86% | $29.99 | |
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.2M | 28.2K | 95% | $14.99 | |
| $11.1M | 19K | 93% | $17.99 | |
| $11.1M | 35.5K | 75% | $14.99 | |
| $11.2M | 14.6K | 90% | $24.99 |