
Engage in massive combined arms battles, create and curate combat missions in real time, and shape your experience with endless community mods. Deploy into the Cold War and experience the most authentic and immersive military sandbox ever created.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 63.14/day in the week to Aug 26 → 64.86/day in the week after.
About
Arma Reforger deploys you into an authentic Cold War military sandbox with highly realistic weapons and gameplay systems, expansive terrains, and extensive customization options. Battle it out against other players or AI in a plethora of multiplayer, co-op, and single-player game modes, and tailor nearly every aspect of the game with mods from the vast in-game Workshop.
Arma Reforger is the latest installment in the legendary Arma franchise, offering a versatile, creative, and fully-moddable platform that redefines the mil-sim genre.

Experience enthralling multiplayer combat in matches that can last anywhere from an hour to days in the Conflict game mode or create your own missions and curate them in real time in Game Master. Team up with friends in Combat Ops to engage in special operations, or ramp up the adrenaline with the fast-paced, tactical gameplay of Capture & Hold. For the lone wolves out there, the new single-player campaign Operation Omega features 5 replayable missions, and the additional scenarios Elimination and Air Support offer hours of intense and immersive gameplay.

From the distinct crack of an M16 to the rumble of a BTR-70, every element of Arma Reforger is designed for authenticity. Engage in realistic firefights with detailed ballistics, navigate using only a map and compass, and master a roster of meticulously recreated Cold War-era weapons and vehicles.

Deploy to three vast and intricately detailed islands for thrilling and immersive open-world military operations. Featuring stunning landscapes with lush forests, idyllic towns, and austere mountains, these islands provide the perfect backdrop for the wide range of PvP, co-op, and single-player game modes available in Arma Reforger.

The war expands with the addition of Kolguyev, the iconic island first introduced in Arma: Cold War Assault. Navigate through the desolate ruins of former mining operations, infiltrate secret military installations, and immerse yourself in Kolguyev's unique atmosphere in the brand-new single-player campaign set in 1989.

Instantly download and install thousands of community-made mods from the in-game Workshop. With an endless variety of time periods and genres, Arma Reforger mods open up a vast universe of weapons, vehicles, assets, terrains, game mechanics, and even completely new game modes to customize your experience to suit your preferred play style.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 58.2Kreviews | 80% | — | $69.6M |
| $39.99 | 18.8Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very Nice
Игра ♥♥♥♥♥♥ конченое чтобы поиграть час второй ты ♥♥♥♥ в очереди сидишь по 2-3 часа ♥♥♥♥♥ оно надо ♥♥♥♥♥ ПОЛНАЯ
Play it.. live it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.1M | 95.8K | 86% | $39.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $68.8M | 157.7K | 97% | $29.99 | |
| $70.5M | 140.9K | 92% | $24.99 | |
| $68.2M | 172.2K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.5K | 80% | $9.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $781K | 2.1K | 84% | $12.99 | |
| $515.7K | 869 | 59% | $14.99 | |
| $230.1M | 295.6K | 90% | $29.99 | |
| $1.7M | 17.4K | 81% | $3.74 |
Latest in each market: best BR #36, worst UA #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 54.5/day in the week to Jul 26 → 64/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain +1 more
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
нет
NECK HURTS
this game is a fantastic use of money because of the community and the game itself I think there is not one game as good as this one and specaily when playing with friends.
I’m a player who loves sandbox games—specifically the Zeus mode in Arma 3, where I’ve spent over 1,000 hours offline, here is my review : -extremly bad optimisation -very bad ui, Navigating Game Master mode is incredibly slow and cumbersome; the UI is huge and takes up all the space, and the filter system is unintuitive. -A really bad Zeus mod—which, subjectively speaking, was the best part of Arma 3 for me. The difference between the freedom of what you could do in Arma 3 and what you can do in Arma Reforger is astronomical; you are heavily restricted in areas like inventory management, and you can't even spawn as many items as you want, and i dont even talk about all the thing that are not present : artillery, medics that dont care about their teamate And there are really too few adjustable parameters for props, vehicles, and AI; you can't even change their skill levels or inventories. There don't seem to be any empty containers with customizable inventories—only arsenals—except for vehicles, which can only be accessed by controlling an NPC in FPS mode rather than through Game Master mode.. -terrible workshop system, it's terrible to search for mod, and you dont even understand what are the utility of mod because 3/4 of the mod dont have description, but just ai slop icon (most of them are made for multiplayer), and a lot of them just dont want to load. so playing with good mod, single player, in zeus like arma 3 is very hard and annoying. There are very few good mods like RHS, but that is nothing compared to the astronomical amount of content, factions, and gameplay mutators available for Arma 3. -For me the AI in a sandbox (if there is one) is the most important thing in the game : the vanilla AI in Arma Reforger is better than the vanilla AI in Arma 3; however, with mods (DCO, LAMBS, VCOM), the Arma 3 AI becomes equal to—or even better than—Reforger's, but Reforger ai cant even pilot helico so this is only for infantry and this ai is cool to watch fighting other ai while acting inteligent, but against real player the ai is very slow, have a bad aim, and not that inteligent. whereas well-configured Arma 3 AI with good mods can wipe you out. since there are no mods for Reforger to improve it, the Arma3 ai stay better. -but the vanilla map are prety cool and you can pause all the game master scene wich is a cool feature. Multiplayer : So, I tried to console myself by telling myself the game was primarily designed for multiplayer. I started with the vanilla servers; they were okay overall, though I found the point-capture and victory systems overly complicated, and there was absolutely no communication with other players. The experience turned out to be a bit dull, so I decided to try community servers. For the most part, the gameplay wasn't fun at all; many servers run an astronomical number of unoptimized mods, making them practically unplayable. Communication is only slightly better than on vanilla servers—meaning it's still pretty disastrous, full of uncoordinated lone wolves. In terms of general gameplay (setting aside the victory system, which seems incredibly complex), the game feels more like *Battlefield*—complete with an inventory system but lacking hit markers—than a true milsim. There is no recoil, and the servers are packed with "tacticool" lone wolves sporting Adidas jackets and night-vision goggles. As for the great servers I’d seen all over YouTube—the ultra-hardcore, immersive ones with no UI, incredible sound design, Ukraine-vs-Russia scenarios, and high-adrenaline action—they were all completely packed with massive queues, so I couldn't get in. Conclusion : If you have a similar profile to mine, I would advise against buying it. Arma 3 is cheaper and much better; with great mods, you can achieve incredible immersion. While the game is certainly very beautiful, I don't think it's worth it given the disastrous optimization. I know Arma Reforger is a "stepping stone" to Arma 4, and I really hope Arma 4 turns out to be a fantastic game.
JOGO MUITO BOM, BOA MECANICA E GRAFICO
ігра норм але гравці гасяться в жопу
Its not arma 3 this arma is so borring and bland vanilla - maps are too big for the amount of people on the sever you go hours with out meeting a any1 - nights are borring thers no vanilla nvgs so you just blind in the dark, but you can use a flashlight that just a big arrow - guns feel janky and bad -no like fastpaced gamemodes like the old arma (KOTH, TDM, WARLORD) modded - laggy - severs use way too many mods it takes an hour just to download the mods - some mods are GB and then the sever only uses like 1/5 of it - insane ping - low to no PVE/PVPVE severs like (Warlord) If you liked arma 3 then dont buy this whanting the samme vibe from the game cuz its not the same at all it feels like game was made by robots there no human and feels rushed i can see how some people find it fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.