
In ARK Park, engage in close encounters with primal species through a series of theme park attractions. Enter by yourself or with a group of adventurous friends, and witness dinosaurs roaming in the wild with your own eyes!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 452reviews | 44% | — | $381.7K |
| $49.99 | 1.1Kratings | 53% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая графика в сравнении со многими VR-проектами, по сути, это - интерактивный музей. Можно вертеть в руках модельки динозавров, можно покормить огромного брахиозавра, прокатиться на трицератопсе, разглядывая, как вокруг происходит разный движ. Немножко пострелять. порубить деревья - по желанию. Я показываю эту игру друзьям в качестве ознакомления с VR: управлять несложно, резких движений не требуется, выглядит красиво - хороший вариант. Но полной цены точно не стоит, только по скидке
no anda fue una inversión malicima para metal quest 2 consejo mio es una basura y tira error no podes jugar asi que voy a pedir que me devuelvan mi plata
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Waste of money.
This is why I hate the invention of the Vive controller. I have the HP Reverb G2. And I can't get controller bindings to work with a game that uses the Vive controller. I got it to partly work. I could move. By holding the Y on the left or the B on the right, and move the controller up and down. But then the game asks me to hit the Menu Button to open some function menu. I can't progress because of that. And it suck's so much for this looks damn good on my HP Reverb G2. But games made with the Vive in mind don't work with my controllers, and there is a lot of Vive games like this I paid for but can't use. All because they wanted to be different than every other VR controller out there. >.< Damn this sucks so much when a proprietary device is made to try and be cool, while making what they made, incompatible with most everything else it could have work with if they didn't want Vive users only to be able to play this. That Idea alone sucks, for everyone else without a Vive. And I am not getting one, just to play this. >.> I so wish good stuff like this had better or upgraded controller options in game, so if a controller you are using does not work, you can fix it in game with in game controller settings, then having to rely on out of game non working Steam controller bindings. I can't get to work for me. >.> This might have been a real good VR experience, but I can't recommend this to anyone that does not have an Vive. Sadly. And I don't think the devs of this game will fix it so I and everyone else that does not have a Vive can use it with anything else other than with a Vive controller only. It suck's hard core that it was done this way. And I tried it far too late to ask for a refund to their rather expensive VR experience. That is money down the drain I could have uses on something that actually works.>.<
遊戲性很低,不推薦
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6.3K | 60% | — | |
| $16.1M | 127K | 95% | $7.99 | |
| $5.3M | 10.1K | 86% | $19.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $394.7K | 1.9K | 64% | $9.99 | |
| $26.2K | 148 | 72% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $381.6K | 732 | 86% | $14.99 | |
| $381.6K | 1.3K | 97% | $14.99 | |
| $381.6K | 2.1K | 82% | $9.99 | |
| $381.9K | 1K | 73% | $18.99 | |
| $382K | 1.5K | 90% | $14.99 | |
| $381.2K | 784 | 78% | $14.99 |