
It's time to say hello to your old pal, Fred. Arizona Sunshine® 2, the next-gen sequel to the fan-favorite VR apocalypse, packs even more gore-geous zombie action! And what's better than braving the end of the f*cking world alone? Surviving it with your new best friend--Buddy.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 1.6/day in the week after.
About

Arizona Sunshine® 2, the next-gen sequel to the fan-favorite VR apocalypse, packs even more gore-geous zombie action!
Welcome back to sun-kissed, zombified Arizona. Narrated by the unmistakable quips of our dark-humored protagonist, Arizona Sunshine 2 sets you on an all-new limb-strewn adventure in search of answers. In a post-apocalyptic world where every bullet counts, experience the thrill of realistic combat as you wield all-new and fan-favorite weapons--from shotguns to machetes and flamethrowers.
And what's better than braving the end of the f*cking world? Surviving it with your new best friend--Buddy. Not only is Buddy your four-legged companion through thick and thin, he’s also the goodest boy and will help take down those pesky Freds for you. And that's not all, because fan-favorite co-op mode makes its return as well.
In a desolate world, suddenly you’re not so alone anymore. It’s funny how things go.
Form an unexpected friendship as you set out on a cinematic VR journey of intense survival
Experience the thrill of combat as you physically wield weapons, from shotguns to machetes--and flamethrowers
Explore gore-geous, next-gen VR environments, all the way to the end of the f*cking world
Discover all the ways to slay a Fred through a brand-new, next-gen mutilation and gore system
Enjoy the full campaign from a new perspective with a friend in 2-player co-op
Join up to three other players in 4-player co-op Horde mode, with additional free maps dropping across Year 1!

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 2.3Kreviews | 85% | — | $436.2K |
| $39.99 | 3.8Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun. Better storytelling than the first one.
1. 토글옵션이 없어서 싸움 하는 동안 계속 무기를 들고 있어야 하는데 굉장히 불편함 2. 어두운 볼륨있는 부분이 있는데 라이트가 초반에만 켜주더니 중후반 가니까 라이트가 없음 3. 버디(강아지) 자동으로 싸워주는데 이게 답답해서 수동으로 조작해줘야 편함(러쉬 나오는데 멀뚱) 4. 장전이 이상함 A누르면 탄창 빼고, 멈치 눌러주는데 AR은 장전손잡이를 수동으로 당겨함(AK 계열 동일) 그래도 게임은 추천!
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Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436.3K | 755 | 81% | $24.99 | |
| $436.2K | 2.4K | 87% | $6.99 | |
| $436.3K | 940 | 76% | $14.99 | |
| $436.3K | 1.7K | 96% | $9.99 | |
| $436.4K | 443 | 90% | $39.99 | |
| $436.5K | 670 | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $591.9K | 1.4K | 89% | $7.99 | |
| $47.5K | 393 | 84% | $5.09 | |
| — | 0 | — | — | |
| $158.8K | 304 | 80% | $19.99 | |
| $112.8K | 164 | 51% | $29.99 | |
| $26.7K | 86 | 73% | $6.39 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 113.75/day in the week to Jul 16 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Polish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
僵尸一大堆,就两把手枪,子弹还只有7颗,这怎么玩?
absolute great game the dog is so good the story theres nothing bad about this game
Court mais intense. Il y a certainement de la rejouabilité si on veut le faire en multi ou faire la horde pour compléter les succés. D'ailleurs le dogo est si beau. :p Plus sérieusement, le gameplay est précis, et certaines arènes vraiment ardue tant la vitesse et le nombre des zombie ruinent nos compétences de visées de gamer.
Very fun game to play with a friend
Класс вообще зондбэ
норм игрулька , ну типо зомби стрелялка ну чистыч 8/10 нормальды , есть баги , но в целом терпимыч . есть собакыч но нельзя трахать , но зато можно раскроить бошку недругу
Solo, Valve Index user I am quite impressed with AS_VR2! Pros: Fun, well paced, pretty, atmosphereic, good level design (hard to find in VR games), A nice long campaign (also hard to find in VR games), just the right amount of interactable objects, rewards you for exploring everything, so many masks to find, funny narration from the main character, adjustable inventory, and weapon slots. The Canine companion mechanics are really nice in VR! Cons: I'm not the biggest fan of certain aspects of the inventory system. I dislike that when I pick up a gun to look at it, my current gun for that hand is violently ejected from my inventory, sometimes into places where it can't be reached again. Not cool. Inventory bugs... I can't even describe what is happening because it occurs at completely random times of combat or during loading screens... but I've just straight up had weapons vanish from my inventory. This game is a victim of the cursed knee high walls... invisible barriers are everywhere in so many places where it looks like you should be able to explore. Pistol whip, or hitting the zombies with the butt of the gun doesn't push them back. I'd be perfectly okay with it doing no damage, but having it be 100% useless is insulting. It is a little strange how the zombies are completely unbothered by the dog, he can run into a room of zombies and take one down making a commotion as he kills one, and the others are just like "meh". But if I so much as wiggle my pinky finger 50 more zombies pour into the scene... The inventory system could use some patches to make it less gun fumbly and that would alleviate 80% of my issue. But all cons aside, I love this game! TLDR: Nice, long, fun campaign. 8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.