
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 416.3Kreviews | 82% | — | $253M |
| $39.99 | 66.8Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3396 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ruined by hackers and the devs are too incompetent to rectify it.
While generally fun when it was released, game is a wasteland of cheaters. I'll deal with rats, buggy maps, and etc. But the fact they don't have a system in place to punish and detect cheaters is wild.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #83, worst CA #100 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 21.7Kratings |
| 68% |
| — |
| not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
you had to be there at launch to find this game enjoyable, now it's a dumpster fire of bad decisions from the devs.
Game causes full system crashes on a kernel level. Honest players run the posibility of bricking their PCs due to Arc's anti-cheat (Denuvo) that's embroidered into your PCs nervous system; all while hackers are literally running the game and even making communities amongst themselves. You'll see that in Twitch, streamed out in the open with zero repercussion. I don't want to say any streamers names because I don't want them to spawn revenue off twitch partnership. It wouldn't take long to find, however.
It was my first extraction shooter, and I really, really loved it. It was new, I loved the uneasiness that every match provided, and I do think that a PvE exclusive mode could work as a way to cool down post PVP, as well as factor in much more of the social aspect in the game! With that said, the PvPvE is great, I enjoyed the combat and it felt thoroughly rewarding. I really want to love this game again, but as its going now - Embark either gave up or doesn't quite know what to do with this game. After a series of odd balance changes and listening to the .1% that whined and got their way, I can safely say I've gotten bored, and the game now feels rather stale. I'm holding out hope for the update in October and from there on, and I really do want to get back into this game, but right now I can't get past the menu screen. I did 2 expeditions, which helped curb the boredom slightly, but besides that; game needs regular content updates to look forward to. On the mechanical side, however, game ran smoothly on my rig, and the sound design was superb. I love Arc Raiders, I'm hoping Embark will get its act together.
"PVE" lobbies are gone and I am spending 3 plus minutes waiting for a match. I am uninstalling. It was fun while it lasted but now all that is left is toxic trash players.
This game is honestly trash. There's zero content, the updates don't change anything, and the gameplay loop is just mindless, unrewarding repetition. The combat system is awful, too. The more time you put into it, the more you realize the developers just don't respect your time. On top of that, this is hands down the most toxic community I’ve ever encountered in my 26 years of online gaming.
I can not recommend this game to others. You spend your time in a raid looting only to have another player hiding beside the extraction zone ambushes you and take everything. The game encourages and rewards this type of behavior. There are many more issues but this is by far the most frustrating for me. I gave it 125 hours so far to give it a chance. I wish it wasn't too late for a refund. If I listed all the issues ranging from server performance and onward it would be so long nobody would read it.
played this game at it's peak and left when it was actively ruined by cheaters and solo discord groupers who go in as a team on solos to kill the whole. took a six month break and can confirm that they havent fixed a single thing concerning these problems, infact they are now more common then before just with longer wait time for between rounds. i give up once again and will be unistalling forever. a true shame
If you get anywhere near PVP lobbies, be prepared to die instantly to cheaters shooting through terrain and walls. Whatever attempts to cut down on cheaters is obviously a failure as is their update schedule.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $331.9K | 778 | 83% | $19.99 | |
| $7.1K | 14 | 29% | $19.99 | |
| $4.8K | 8 | 75% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.2M | 411.8K | 95% | $29.99 | |
| $247M | 682.8K | 96% | $19.99 | |
| $246.8M | 1M | 98% | $14.99 | |
| $244.5M | 419K | 97% | $24.99 | |
| $240.4M | 234K | 85% | $59.99 | |
| $236.3M | 320.4K | 88% | $29.99 |