
Aragami is a third person stealth game that casts you as an undead assassin with the power to control the shadows. Teleport to any shadow, become invisible, materialize weapons or even summon a shadow dragon to infiltrate the enemy ranks and dispose of your targets.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13Kreviews | 90% | — | $6.2M |
| $19.99 | 4.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
keyıflı hıkayesı benı saemadı ama mekanıkler 10 numara
Довольно короткая, но очень приятная игра, пусть и с слабой графикой. Рекомендую любителям стелс-задачек по устранению противников.
ngl it does feel a bit dated but still fun. i really wish the studio didnt shut down though because this is one of the top games i want a remaster for
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Hungarian, Russian, Simplified Chinese, Catalan
| $19.99 |
| 193ratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Such a great game. 5 hours only and like chapter 4 or smth. Cause after every time I finish checkpoint i go hmm, let my try a different approach. I always kill everyone as sneaky as possible. You get point by how stealth or ghost or alarms and so on, you know the drill with this and is good simple and clear in that. 3 levels of difficulty. I play on 2. I find it challenging sometimes, but enough to enjoy it and don't get too annoyed when I die cause the whole point is to experiment and the fun is in replaying. When you get to kill 12 guys one after another before they realise what is happening, after 3 hours, not because you can't get throw, but cause you want to do it your way. Enough space in levels. I think they verry well designed. That's the key and that's way I love it. The game gives you enough stuff so you can play it as you will. You have the classic skill tree. I see enough in there but not too much so I hope it gets even more fun. The story is ok so far. I don't like the echoy voice from the girl. And a few things about the cutscenes that fell a bit dull and I find it frustrating cause I want to get more into the story. The voices are ok,but nothing stands out for me here. The interaction is a bit dull. Not cause don't understand what they are saying and i have to read, but the voice alone could be improved. I play with mouse, the camera movement sometimes is messy, but I find it not that often and once you see how it works it becomes more predictable in what corners will not work good. The glue that brings it together is the estetics. Love the art style, the visuals. The costumes. The design. How you don't need to see anything on the screen and the few things you need to know, it's on his back. Simple and nicely done mechanics. More imersive. Music is nice. They go together verry nice. And they know when to stop, they understand that most of the time when the question of "hmm, what else can we add" comes up, the answer is: nothing. And often you have to cut the extra stuff. And is more difficult to let go than adding, it goes with everything I guess. Less is more. I so much want to play it coop. Also! It has level design. What!? I can play my game withing the game and also create my game? 10/10 recomand
Great game, co-op still works through steam.
Yes
не стоит своих денег, по началу все нравилось но позже уже к 5 главе каждое убийство был какой нибудь баг что очень мешал игровому процессу
One of the best coop games mankind has ever produced. You should absolutely play it with some friend of yours
15 fps in intel i3 3110M
Surely one of my favorite games. I loved the whole shadow-stealth concept and the atmosphere it creates. Honestly, it felt like the chapters ended too soon. I just wanted to keep playing more. 10/10
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