
Anvil Saga is a management sim with RPG elements where you take control of a blacksmith shop amidst the Hundred Years' War. Each decision you make impacts the story and gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Turn a ramshackle blacksmith shop into a successful enterprise in a challenging and endlessly varied world! Deal with local bandits, merchants, priests, as well as French and English soldiers. Manage workers with various quirks, improve facilities and tools to create better merchandise, decorate your smithy to attract high-paying customers and most importantly – try not to get yourself beheaded!
Construct new rooms and underground facilities in order to expand your smithy and take on the more challenging orders. From a simple kitchen to living quarters, to logging or woodcarving workshops – each room needs to be outfitted with the appropriate furniture and décor.
Customers, relationships and decisions – they all matter! Maintain your reputation with conflicting factions, each one offering protection and bonuses for your budding enterprise. The orders which you decide to fulfil and the way you deal with each faction influences the game world and leads to a variety of tragic, fun or bewildering outcomes.
Manage orders and try to increase your prestige level to attract the rich and the famous. Look out for unique orders that pay a premium, such as a baron’s request to create the most beautiful ring for his daughter or a wandering knight demanding you forge a one-of-a-kind sword.
Take charge of employees with different skill sets, salary levels, needs and personalities. Keep them happy by building special facilities, installing amenities and decorating their rooms. Equip your workers with special tools for faster work and help improve their craft by adding new books to your library.
Genres
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ACHTUNG: Das Spiel scheint komplett verweist zu sein. Es wird zwar überall veröffentlicht, aber sonst nichts mehr repariert oder verbessert / übersetzt. Wirklich tolles Spiel, leider liegt die Priorität des Entwicklers darin, das Game auf sämtlichen Konsolen und dem Handy (WTF) zu veröffentlichen, anstatt einige Minuten in eine AI Übersetzung auf deutsch und einigen anderen gewünschten Sprachen zu stecken und eine Menge Geld aus dem Spiel zu holen. Bugs hatte ich innerhalb von 2 Spielestunden zwar noch keine, aber man liest davon quasi in jedem zweiten Kommentar. Echte Entwickler hätten beides als Priorität - denn nur zufriedene Kunden zahlen auch und empfehlen ein Spiel weiter. Aber gut, so kann man seine potenziell gute Zukunft natürlich auch den Bach runtergehen lassen. Meine Lets Play Aufnahmen werde ich NICHT veröffentlichen, denn ich unterstütze nur Entwickler mit zufriedenen Kunden.
The good parts of this game are just way overshadowed by the annoying and bad parts. Someone said it and I just can't stop thinking about it, they were right, "has almost no quality of life features". It so ♥♥♥♥♥♥♥ annoying! Also telling Joan of Arc that she's a girl and should just settle down and pop out a few kids is kind of offensive but the game wants you to as evidenced by the achievement "Not a Woman's Job" Where you have to instead of a sword, give her a frying pan and dissuade her from fighting. The hirelings are bugged, I finally got Lumberjack, it took my money but he never showed up after getting his dialogue so I had to buy wood. Not a huge deal but one of the worst design choices is that sometimes ♥♥♥♥ cost more and I was out of wood for the story quest and the lumberjack wouldn't come so I failed. Hard to tell employees apart, the UI is bad. I believe there are about 6 or 7 different icons for your employees but they can end up all looking the same if you go for their stats alone. So I ended up hiring 3 of the same dude with similar names and a 4th that looks exactly like the main character which was jarring. It was a lot of trouble and confusing swapping between them and managing their needs. If you accept an order as anyone but the character with the ability to craft the thing you get a popup window saying your character can't do it. I think it has something to do with how different characters could potentially negotiate price but that was never explained even in the tutorial. I restarted with cheats enabled. A much more pleasant experience but at that point.... I dunno I wanted to like the game but there are some serious flaws that make it hard to recommend. The story seemed like it was going somewhere interesting and I think I will try to see it through but the whole game part is more frustrating than fun :/
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Traditional Chinese, Simplified Chinese, Korean, Japanese
| $13.99−30% |
| 15ratings |
| 60% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $13.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Im not sure how the sandbox mode is, but the story mode is not a 'relaxing' game. It starts off pretty relaxing, but quickly you'll find out you either need to juggle 1 or 2 characters and also still need to give them orders. Could call it a little bit of micromanaging. I think it was mostly a pretty fun game with it quirks. Animations are pretty good, tons of story choices which have impact. With these bugs present, honestly I can't justify the original price, but on sale its a pretty good deal if you like these kind of games. [b]Bugs I encountered were small so far:[/b] - Somehow I got create room UI stuck on screen until I reloaded. - Left bottom menu Quit button appeared, which usually is for exiting upgrades UI, but it's possible to get this button without being in the upgrade menu. Going into the upgrade menu and manually clicking this button will make it act normal again. - People still coming to place orders even though my shop Wood/Iron signes say closed. (Not sure if a bug) - Request popup that I don't have the skills necessary to make an order, although I actually do and can make the order just fine. [b]What I wanted QoL:[/b] - Game doesn't tell you that you don't get the previous fame values if you buy something more expensive for your stall. You need to buy all upgrades for a room to be able to get more fame. - IMO in story mode, the game doesn't push you enough to get as many Fame as possible whenever you can, when not having enough fame you miss certain skills and if you are far enough in the game people can place orders that you can't make. - Can't appoint a person to a device if it's already being worked on, which results in first needing to click something nearby and rotate the people around. - Camera too slow on fastest speed Tactic I used on hard: [spoiler] Early: 1 mining (and later on he'll help with cutting logs if necessary) 1 smelting (main char because of 20% not using ore during smelting) 1 smithing (main char for quite a while did smelting and smithing) When you unlock wood: 1 for cutting logs and woodworking (need to juggle sometimes to get enough wood) 1 grindstone (temporarily juggle main char smelting/grindstone) Endgame when you unlocked woodcarving: 1 for grindstone and woodcarving And remove any annoying debuffs on chars with the PerkRoom [/spoiler]
Muy buenos gráficos de este estilo de juegos RPG. Mezcla muy bien la historia (incluyendo romance) con la gestión del negocio (me declaro fanático de este tipo de juegos), me hubiera gustado que hubiera más contenido pero por lo demás le daría un 10
Игра интересная, понравился ненапряжный сюжет и механика в том что от твоего выбора зависит впринципе прохождение и отвлетвления. Я проходила подобные игры как фоллаут и Ale Abbey, но тут в игре больше понравилась механика строения и прокачки
A nice management/tycoon game with an RPG feel, having a main story and decisions that affect it. Sometimes you'll even get some silly cameos from other pop culture IPs in the form of customers. Found the game pretty silly and relaxing, definitely worth trying, but I can't say for sure you'll also feel like finishing it, cause I didn't. This game and Nice Day for Fishing (as another example) are the kind of games that you find really easy to pick up and like in the first hours, but end up feeling like the concept and charm overstayed their welcome and the game just keeps dragging on.
Good game fun story. I liked the gameplay loop towards the end I ran out of things that I wanted to do. 7/10 for me in general. Solid game worth the purchase. It feels like there should be one more tier of upgrades and one more worker slot or something.
Nice concept. Poor design. It is extremely easy to get stuck early on if you don't choose easy mode. They force mandatory quests down your throat that you can't ignore and that get in the way and possibly leave you broke and unable to progress. Very poor game design.
垃圾时间太多
Очень крутая игра, напоминает террарию только нервы жжёт
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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