
Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
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Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最迷路 删档重开从头再来 最上头 游戏主要以道具枪的颜色作为章节区分。第一次玩在蓝枪章节迷路卡关,吃灰良久重拾之后运气很好撞上了绿枪,往后的流程越来越顺畅,一口气打完 整体是个大的maze,谜题和谏言都很有小巧思。初次体验会被庞大复杂的非欧地图给整懵逼,再加上神秘的地图锁,必须得冷静下来慢慢探索狂走回头路才能有所突破。不过大致上能根据谜题里的方块颜色判断是不是目前能解决的关卡,此外卡关时还会出现黑箭头提示方向,所以别被地图吓到还是能体验到这款优秀解谜的魅力的
good
нормалёк
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A thoroughly enjoyable, trippy, short and sweet first person puzzle movement game, walking with the likes of Portal, Tag, and later entries such as Superliminal or Lightmatter. If you like any of those games, look into this one, it's definitely worth the time.
Unique and challenging game that test your logic and reason.
В игре интересный концепт. Поначалу очень интересно открывать новые возможности, а потом фантазия у разработчиков заканчивается, и они придумали комнаты где решения головоломок нелогичные. Где-то треть пришлось смотреть на ютубе. На протяжении пары лет периодически начинал в нее играть. Но увы. Одна из немногих игр которую я забросил.
吊
still a masterpiece
Doesn't run on modern devices.
A lovely little game where nothing's as it seems and nice aphorisms accompany every puzzle. It might have been nice to have a little more non-Euclidean geometry and a little less Thinking With Cubes, but what we got was still fun in the end.
Players by region
Where this game's players are, estimated from review languages.
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